Lionhearted Posted November 27, 2019 Share Posted November 27, 2019 (edited) Repost - this seems to have been forgotten about and never started 2 years ago. This is a suggestion revolving around both: Scripted jobs and Property Management. I recently came across a really simple and doable idea that will promote roleplay, as well as different methods of acquiring money. Farms, there is one major farm in GTA V, out in Blaine County, in Single-player, the farm Trevor blows up. My idea is very simple, and the following: • Only allow people to own farms if: - The proposed owner needs to send in their pitch for the reasoning behind owning it as well as their intents. - The person also agrees to provide jobs and hire people on the farm. - The person can hire people either temporarily for X hours or full time. How is this possible? GTA V has tractors, (2 kinds, one is a 1900s looking tractor, another is more modern.) GTA V has trailers! I had the idea of a few different jobs. One of the fields has apples, hence, picking apples! This trailer can be attached! Another is raking the fields, turning the soil for fermentation purposes, this trailer can be attached! The way that it'd be worth for the property owners: Introduce a ratio of which the worker : land owner is paid, for example: • 60% : 40% ratio of Land owner to Worker payment, the land owner receives the larger half - for obvious reasons. The tractors referenced: Leading on from the original suggestion: • Introduce a separate job, which could be done by either the farm owner or anyone he permits: -To be able to sell harvested apples or wheat or anything to markets and gain money from doing so. -Open stalls for PLAYERS to buy the PRODUCTS, such as apples and other delicacies, fruits, and more. -Close down the supply shop where you can buy wheat and whatnot while the player's market / stall is open, forcing RP. TLDR; 1. Farm owner sends in pitch for ownership and intents. 2. He'll then hire farm hands. 3. Farm hands will work on the fields (Planting, fertilizing, harvesting, whatever else farms do) 4. Once enough grain / product / whatever is gathered, the farm hands will either sell to the shop in Grapeseed or to players. This reinforces new roleplay opportunities between players and also a brand new way to roleplay in the county. Edited November 27, 2019 by Lionhearted 3 Link to comment
Lionhearted Posted November 27, 2019 Author Share Posted November 27, 2019 2 minutes ago, Rumbunctious said: Why would players buy the grain/product? What use would they have for it? Could either be the resources that you buy from the shop for brewing or whatever it was, or finished, edible products. Link to comment
Busch Posted November 27, 2019 Share Posted November 27, 2019 Or maybe even a point of distributing things for trucking companies. Because you have to remember that everything is currently imported from other parts to use here in LS. Link to comment
DLimit Posted November 27, 2019 Share Posted November 27, 2019 I could envision a situation in-which "Food Crates" could be attained from farms for a cheaper price, providing trucking companies with an extra bonus with their deliveries. However, to prevent individuals from only delivering food crates, each person could be limited to an "X" amount of farm-related food-crates per day. Finally, if this job is active, one could abolish the "food market" and replace it with a player-controlled farmer's market on the farm. Link to comment
Kebab Posted November 27, 2019 Share Posted November 27, 2019 Not opposed to the idea. Would be an even better job with DLimit's suggestion added ontop of this. It's a grinding process, sure, but I guess in the end it'll be worth it for those who wish to explore this. Link to comment
roozles Posted November 30, 2019 Share Posted November 30, 2019 Sounds like a good idea tbh, especially now with the individual items script. Also the fact you can have server sided mods, believe a second modern tractor wouldn't hurt if this script ever comes in. 1 Link to comment
Guest Posted February 27, 2020 Share Posted February 27, 2020 Been dreaming of this. We most def need more job variety. Link to comment
Anselmi Posted February 27, 2020 Share Posted February 27, 2020 Good idea - it could be incorporated into the brewery script in a sense that collected fruits can be sold at the farm shop and used to brew different types of alcohol as well. Certainly provides another realistic career choice and a bit of variety for those who roleplay in the county predominantly. Link to comment
Guest Posted February 27, 2020 Share Posted February 27, 2020 30 minutes ago, Anselmi said: Good idea - it could be incorporated into the brewery script in a sense that collected fruits can be sold at the farm shop and used to brew different types of alcohol as well. Certainly provides another realistic career choice and a bit of variety for those who roleplay in the county predominantly. Don't forget the TRUCKERS. The brewing script itself should be tweaked a little to give the actual industrial producers a upper hand and make people wanna join their venture. Right now everybody is out there with their pots and pans like 1900's era hillbillies. Link to comment
Morgan Posted February 27, 2020 Share Posted February 27, 2020 It's funny to see this suggestion as I actually was planning to suggest something similar. I actually had other stuff in mind in addition to farming. Maybe I'll talk about it in another thread when I figure out the entire idea. Link to comment
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