Jimenez Posted October 31, 2017 Share Posted October 31, 2017 (edited) Title says it all; easy implementation due to GT-MP support. https://wiki.gt-mp.net/index.php?title=SetPlayerIsDrunk Edited March 18, 2018 by Nervous 1 Link to comment
Gary Posted October 31, 2017 Share Posted October 31, 2017 I'd love for that to be an actual thing, good idea! Link to comment
Jimenez Posted October 31, 2017 Author Share Posted October 31, 2017 What being drunk looks like. Link to comment
Thread Posted October 31, 2017 Share Posted October 31, 2017 (edited) Easy to implement. We can set each drink a particular alcoholic content. Once you go over an alcoholic content threshold, you're drunk for an indeterminate amount of time. Drinking liquor can get you drunk quicker than drinking beer, for instance. I like it. Edited October 31, 2017 by Thread Link to comment
Lance Posted October 31, 2017 Share Posted October 31, 2017 Would give a use to bars etc. No reason to disagree. Link to comment
CodenameTim Posted February 13, 2018 Share Posted February 13, 2018 In development queue Link to comment
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