Zinneera Posted Saturday at 08:54 PM Share Posted Saturday at 08:54 PM Hello, everyone! So it's been about a year for the studio my main character runs. I'm curious about more ideas for it, things I could try implimenting into the game? I'm all for creative avenues and have many resources I can use for making things. From 3D models to trying to animate, etc. Suggestions thus far: Improve my Animation skills to make GTAW animated films/shows Do custom models for people interested in such commissions Establish a GTAW VTuber studio/producer. i.e: provide 3D models and post them on the internet forums to do collabs/etc. The VTuber ideas are the most feasible, as I have a very rapid way of making models, as amateur as they are. It's just a matter of how to establish it in-game and attract eyes. Custom models, pertaining to the point above, are feasible and can be done, they just take time. I enjoy doing it, however! It doesn't have to be humans/humanoids I can try anything! Improving Animation skills, now that's a rough one as it'd take a LOT of time and effort OOCly and IRL to do such. Sounds fun, just a LOT of work for the little interest it'd really bring while people can more effectively (and in much higher quality) make Menyoo animations or produce movies of their own via movie studios. All-in-all, Wondering what else I can do. I have a 'Wizards of the Coast' thing going on right now producing TCG/CCG cards, just wanting a wider spectrum of designs/skills/ideas. Lemme know what you think! 6 Link to comment
Zinneera Posted yesterday at 02:19 AM Author Share Posted yesterday at 02:19 AM After talking to a few people, I may start trying animation. Just not sure where to start. Other suggestions have been making a 'choose your own adventure' style game using my own assets. Like- people post their reactions similar to CYOA or Fighting Fantasy style stories and I animate and/or 3D pose their choices. If done correctly, I wonder if it'd work out well. I have a LOT of self-made and adjusted assets to use. 1 Link to comment
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