Storm Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, Blade said: The openings we do have often go very smooth and the base of players I'm rping with enjoy the vibe, as well as the people coming in to eat. I love the rp, it's just not something that I can do too consistently unfortunately. I can't decide the same day if I want to open or not. We did ours nearly daily, you build a stable base and then the extras that come are a welcomed bonus Link to comment
DLimit Posted December 2, 2024 Share Posted December 2, 2024 (edited) 1 minute ago, Parade said: So I should become a part time bartender since that's the highest paid job on the server? Well, the meta would be a mechanic if you're simply seeking OOC income. Bartender is just about second in-line. Or, be a restaurant owner and make $52,000 a day + food sales. Just make sure it's a restaurant that isn't super luxurious that you'd need 4 active waiters, who demand 2x-3x above minimum wage, to have it running. Edited December 2, 2024 by DLimit Link to comment
Parade Posted December 2, 2024 Share Posted December 2, 2024 Noting that down for alt characters Link to comment
Hart Posted December 2, 2024 Share Posted December 2, 2024 (edited) Right, so. As someone who RP'd in a "chic" restaurant in the past and currently bartending for La Barra, I understand how draining it can be to serve people, especially when you're working solo. Personally, I don't care about 💰I'm here for the RP. However, when it's just you and maybe one other person who's slower-paced and you two are covering 6 tables? It quickly becomes overwhelming. The lack of chic restaurants in GTAW stems from this very issue; nobody wants to invest the effort anymore because it's so stressful and exhausting. I give you props, @Blade , for trying to keep this alive. Now, going a slightly off-topic, the whole environment on GTA: World has changed. Nowadays, many players seem to prioritize making quick money and opting for less stressful RP, rather than immersing themselves in detailed, effort-driven RP scenarios/situations. There's a growing aversion to putting in the work, people want handouts and expect others to do the heavy lifting. It's almost as if players are avoiding RP that requires actual development or effort when faced with challenging situations. To address this, I think businesses need to adapt to the server's supply and demand. It's about evolving with the environment instead of expecting the environment to change for you (That's also why you see bars and nightclubs everywhere). That said, I also understand that many players prefer to keep things fun and light rather than delve into hyper-realistic scenarios, and I don't blame them at all, I understand it. But here's the thing; if realism isn't enjoyable for someone, perhaps they'd be better suited to a less serious RP server. Changing a server that once championed hardcore RP realism into an RPG sandbox definitely undermines its original vision. From 2019 to 2021, GTA: World thrived on this realism. Back then, even when restaurants had just two or three waiters/waitresses/staff members, they pushed through and made it work. Props to those who managed it there was genuine effort and commitment. The real issue today is that too many players rely on scripts or OOC complains instead of handling things IC. If we want the server to retain its core identity, we need to encourage proactive RP and foster for creativity instead of spoonfeeding solutions. Edited December 2, 2024 by Hart 4 1 Link to comment
SKYLINE Posted December 2, 2024 Share Posted December 2, 2024 2 hours ago, Blade said: you simply can’t NPC anything. I wasn't planning on posting, but reading this piqued my interest; in particular, what I've quoted. Across many years of RP and many years of GTAW itself, I've seen a lot of things NPC'd. People do not truly understand just how much could actually be NPC'd to the benefit of making things easier to run or, best case scenario, better for RP overall. A garage - one that still exists to day - does it. They NPC certain workers with certain jobs. Why? Because there's no way in hell they'd be able to find the people capable of doing it or capable of sticking around long enough to do it. Mechanic RP - in some ways, like professional cooking RP - suffers from two primary issues. Few people care; nobody actually reads the cooking RP you're doing. It's brutal, but it's true. The same is said for mechanic RP. I personally adore the RP that happens in Al Dente's and, whilst I'm never near enough to see the cooking RP going on, even I likely wouldn't read it; why would I? Or anyone? Does the customer sit there and watch everything the chef/mechanic does? Do they understand half of it? No. Staff retention; as you've beautifully outlined in this thread, staff retention is impossible. They either leave because; They found something better. The RP bored them. The RP was too overwhelming for them. The openings weren't consistent enough. They simply realized their character archetype didn't fit it. Real life reasons. Boredom in the server. How many of these can you realistically fix for people? Zero. You may argue that you can fix 2, 3 and 4; but really - truthfully - you can't. This takes me onto my primary point I wish to make. The cooking/mechanic RP, or whatever it is equivalent, does not matter. Performing the cooking/mechanic RP, or whatever it is, used to be seen as a point of quality; you used to, as a younger roleplayer, look at the RP going on and consider it impressive. Now you're an adult who doesn't have time to be reading that. Now all you care about is the atmosphere, story and pacing. Now - unfortunately - RP like that is seen as a toll; it's seen as a cost to the money you're earning - in exchange for the money you make, you roleplay. That is extremely toxic of a belief. A business or faction should thrive on; The story it presents. The atmosphere it presents. The development paths it presents for players. The pacing. Etc. So unless you yourself are interested in cooking or mechanic RP or whatever it is; you're most likely not going to care WHATSOEVER about the actual RP being done. ... and that likely accounts for most of your customer base. So my suggestion for you is to completely NPC the kitchen and focus on the above bullet points instead. What this achieves is; You, as the owner, can now focus on the customers solely. You, as the owner, can now focus on more acutely training staff. You, as the owner, can now RP with your own people mid-opening far more often. You, as the owner, can now set the tone mid-opening and focus on the above points. You, as the owner, are now one less employee you have to hire and you can fit any role during an opening that you desire. The list goes on. The 'technical' aspect of any RP scenario is outdated; people rarely care about it anymore and it is, therefore, worth being NPC'd. That's my take. 4 2 Link to comment
Parade Posted December 2, 2024 Share Posted December 2, 2024 (edited) A lot of roleplay is boring and repetitive. Do you know how many times I have to rephrase the action of opening up an ATM and taking money from a case and inserting it into said ATM? At least 150 different ways to do the same /me. Same goes with box delivery, I suppose. Except for some reason these guys seemingly make 10x the money ATM deliveries do and can do it every day. Oh, as well, only one or two people serverwide gets to do a proper ATM run everyday. Downright the worst paid scripted job on the server. Edited December 2, 2024 by Parade 2 Link to comment
SKYLINE Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, Parade said: A lot of roleplay is boring and repetitive. Do you know how many times I have to rephrase the action of opening up an ATM and taking money from a case and inserting it into said ATM? At least 150 different ways to do the same /me. Same goes with box delivery, I suppose. Except for some reason these guys seemingly make 10x the money ATM deliveries do and can do it every day. Only one or two people gets to do a proper ATM run everyday. Downright the worst paid job on the server. I cannot comprehend GTAW's obsession with forcing people to do RP for deliveries. It really boggles my mind. Anything equivalent, too. I cannot understand what the perceived benefit of forcing a new player to do RP totally by himself while nobody's around is; aside from this 'toll' I mentioned in my previous post which, again, is an extremely toxic belief; we're here to enjoy ourselves and write stories, there shouldn't be tolls. This, naturally, changes if you're doing delivery RP whilst somebody's near you; but even then, the player should be encouraged to research what delivery drivers realistically do during a dropoff, not encouraged to do cardboard-tier emotes purely so they've 'paid the toll' for earning the money. Link to comment
Hikari Posted December 2, 2024 Share Posted December 2, 2024 (edited) 11 minutes ago, SKYLINE said: I wasn't planning on posting, but reading this piqued my interest; in particular, what I've quoted. Across many years of RP and many years of GTAW itself, I've seen a lot of things NPC'd. People do not truly understand just how much could actually be NPC'd to the benefit of making things easier to run or, best case scenario, better for RP overall. A garage - one that still exists to day - does it. They NPC certain workers with certain jobs. Why? Because there's no way in hell they'd be able to find the people capable of doing it or capable of sticking around long enough to do it. Absolutely agree. Too often, people get caught up in the technical details of RP, like writing 10 detailed lines about flipping chicken or about every bolt turned in a car repair when the reality is, most people don't care about those specifics. NPCing certain roles or tasks can absolutely make sense, especially when it helps focus on the bigger picture. It lets you, as a business owner, engage more with the story, the players, and the vibe you're trying to create. Instead of being bogged down with the details, you can deliver something memorable for everyone. Edited December 2, 2024 by Hikari 4 Link to comment
DLimit Posted December 2, 2024 Share Posted December 2, 2024 17 minutes ago, Hart said: Right, so. As someone who RP'd in a "chic" restaurant in the past and currently bartending for La Barra, I understand how draining it can be to serve people, especially when you're working solo. Personally, I don't care about 💰I'm here for the RP. However, when it's just you and maybe one other person who's slower-paced and you two are covering 6 tables? It quickly becomes overwhelming. The lack of chic restaurants in GTAW stems from this very issue; nobody wants to invest the effort anymore because it's so stressful and exhausting. I give you props, @Blade , for trying to keep this alive. Now, going a slightly off-topic, the whole environment on GTA: World has changed. Nowadays, many players seem to prioritize making quick money and opting for less stressful RP, rather than immersing themselves in detailed, effort-driven RP scenarios/situations. There's a growing aversion to putting in the work, people want handouts and expect others to do the heavy lifting. It's almost as if players are avoiding RP that requires actual development or effort when faced with challenging situations. To address this, I think businesses need to adapt to the server's supply and demand. It's about evolving with the environment instead of expecting the environment to change for you (That's also why you see bars and nightclubs everywhere). That said, I also understand that many players prefer to keep things fun and light rather than delve into hyper-realistic scenarios, and I don't blame them at all, I understand it. But here's the thing; if realism isn't enjoyable for someone, perhaps they'd be better suited to a less serious RP server. Changing a server that once championed hardcore RP realism into an RPG sandbox definitely undermines its original vision. From 2019 to 2021, GTA: World thrived on this realism. Back then, even when restaurants had just two or three waiters/waitresses/staff members, they pushed through and made it work. Props to those who managed it there was genuine effort and commitment. The real issue today is that too many players rely on scripts or OOC complains instead of handling things IC. If we want the server to retain its core identity, we need to encourage proactive RP and foster for creativity instead of spoonfeeding solutions. BINGO! RP is about your character developing and adapting to a world, not shaping the world to your character. 1 Link to comment
CowboyYoda22 Posted December 2, 2024 Share Posted December 2, 2024 (edited) When I opened Shogun, I just used it as an excuse to RP like I'm Gordon Ramsey and bitch at my crew team in the kitchen, I did not care about getting food to my customers in time lol. If you're coming to a sit down establishment expect sit down wait times. I'm not running burgershot here, and I didn't want employees burning out. Still though, it's the community itself that causes these places to close. People are so demanding and want things ASAP, so they can leave and go do who knows what, cause let's be honest it's not like that many places are open. Edited December 2, 2024 by CowboyYoda22 8 Link to comment
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