vally Posted September 26 Share Posted September 26 The rules are straightforward: currently, you're allowed to kill another player if they cause you to lose at least around $10,000, such as through a scam (obviously if fitting roleplay-wise, such as portrayal etc). If an asset is about to be permanently seized, that loss could easily exceed $100,000 or more. Therefore, the rules should allow players to shoot at police when there's indisputable evidence that their asset is about to be seized. Quote You may only murder a member of law enforcement when there is an active existing threat to life, or there is indisputable evidence that the stop will lead to life or serious extended imprisonment. Adding the permanent loss of an expensive asset, next to extended prison time, seems reasonable. Let me know what you think! 4 Link to comment
jromjeksin Posted September 26 Share Posted September 26 I think the rule we currently have serves good purpose but I'm not gonna lie, myself as an LEO I have seen people abuse this rule. Cops repeatedly pulling over gang members and asking them to search which is gonna result in them evading, jail time or shooting and getting an ajail over it because they violate the rule. Think cops that are knowingly pulling over 4 deep cars of gang members repeatedly with no real reason other than to ask to search or get a K9 should be killed. Could easily argue that constant harassment of gang members and felons known to carry firearms could very well one day result in payback. I dunno if changing the rule from what it is currently is a good way to look at it but a lot of people are probably gonna say it's an IC issue and to let the courts figure it out if the stops are bad or just go to jail and RP that out but yeah. 14 Link to comment
mj2002 Posted September 26 Share Posted September 26 42 minutes ago, vally said: The rules are straightforward: currently, you're allowed to kill another player if they cause you to lose at least around $10,000, such as through a scam (obviously if fitting roleplay-wise, such as portrayal etc). If an asset is about to be permanently seized, that loss could easily exceed $100,000 or more. Therefore, the rules should allow players to shoot at police when there's indisputable evidence that their asset is about to be seized. Adding the permanent loss of an expensive asset, next to extended prison time, seems reasonable. Let me know what you think! So, all guns then? Link to comment
Akio Posted September 26 Share Posted September 26 Not quite understanding this, at present there’s only one case at the moment I can think of where cops seize assets which is a vehicle when someone evades in an unregistered vehicle. Which ultimately the only person to blame for that is the owner of the vehicle, this usually happens when you see someone driving recklessly without plates and gets pulled over for traffic offences. I don’t think we want to venture that far with the whole ‘assumption’ of because then you’d just have people shooting cops over assumptions which is already a very poor reason to kill to begin with. -1 1 Link to comment
vally Posted September 26 Author Share Posted September 26 7 hours ago, Akio said: Not quite understanding this, at present there’s only one case at the moment I can think of where cops seize assets which is a vehicle when someone evades in an unregistered vehicle. Which ultimately the only person to blame for that is the owner of the vehicle, this usually happens when you see someone driving recklessly without plates and gets pulled over for traffic offences. I don’t think we want to venture that far with the whole ‘assumption’ of because then you’d just have people shooting cops over assumptions which is already a very poor reason to kill to begin with. -1 Now there's more, Quote Which ultimately the only person to blame for that is the owner of the vehicle Oh, well, a criminal's motive for murder often sources from their own mistakes. I can tell you most of scenarios where a criminal would realistically kill a cop, both rl and in game, are born because of the path themselves have picked. A cop doesn't just get murdered out of nowhere, the criminal's mistakes are always to blame, even in this case where rules say "indisputable evidence that the stop will lead to life", guess what? It's because the only person to blame is still the criminal, not the cop, lol. Link to comment
CowboyYoda22 Posted September 26 Share Posted September 26 10 hours ago, vally said: The rules are straightforward: currently, you're allowed to kill another player if they cause you to lose at least around $10,000, such as through a scam (obviously if fitting roleplay-wise, such as portrayal etc). If an asset is about to be permanently seized, that loss could easily exceed $100,000 or more. Therefore, the rules should allow players to shoot at police when there's indisputable evidence that their asset is about to be seized. Adding the permanent loss of an expensive asset, next to extended prison time, seems reasonable. Let me know what you think! How is a member of law enforcement taking a car the same as them scamming you directly? There isn't really malice on behalf of a cop or even say a dealership taking a car back that someone refused to pay. It's not like a cop can just take your car because they want to. The guidelines are pretty clear on when a car can be taken and if a player gets to that point it's because they themselves made that choice to get to that point. If we go off this "10,000" dollar rule then should we just let people shoot because they might get terry frisk and have a gun on them? This is no different from the people that are constantly shooting at their opps then driving around in the same car they pulled it in, posting up on their block and then wonder when either a.) a cop catches them or b.) the enemy faction lights them up on war time. You should move with some logic and or fear if you're carrying big potential charges, lay low for a bit, let things cool down. 3 Link to comment
Swagg Posted September 26 Share Posted September 26 Losing an asset that you might have near and dear to you... I.e. a vehicle, your new buss down rollie... Is not worth killing Law Enforcement. As the one and only Jromjeksin mentioned, Officers whom don't exactly roleplay such fear to a vehicle of 4 masked individuals in a vehicle driving late at night, it should be expected that these individuals are riding for a reason, and not just dillydallying about. However, in a general situation which a cop has stopped you within all true regard, and it's something as your vehicle with be seized due to... Said reason - That's simply just not a reason to kill a cop, because if you think about it!!! Your scared of having money or cars seized, yet... You shoot this cop, you're going to get caught, and now not have access to your money, and car!! And also... A prison sentence, or def... So. NO!!!!!!!!!! thx <3 1 Link to comment
PeopleKind Posted September 26 Share Posted September 26 (edited) So, correct me if I'm wrong here but... You want to be allowed to murder cops if they're going to seize your vehicle...? What...? Are you really going to risk life in prison over an asset...? Absolutely not lol Yes, I'm afraid to lose my valuable assets, so in order to protect them, I'm going to murder a cop, which will get me life in prison, resulting in the loss of my valuable assets AND my life. Totally makes sense. Edited September 26 by PeopleKind 3 Link to comment
Airwalk Posted September 26 Share Posted September 26 (edited) Pay your tickets and stop evading 3 times a day, then you don't have those problems. This really only targets serial evaders and people who drive like idiots. No career criminal or good roleplayer is going to be affected by those asset seizures at all. Edited September 26 by Airwalk 9 1 Link to comment
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