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New Business Model: Liquor Distillery


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Short description:  A new business where you can manufacture different types of liquor.

 

Detailed description: Similar to /brew where you can craft Moonshine/Crap Beer in that you need the right ingredients and the correct workstation.  However, all this but on a much larger scale in how much you can craft at a time, as well as what types of booze you can craft.  Also while adding jobs.  Sure one man/woman can run it, but 2 men (or women) can craft more.

 

Commands to add: Basically the same menu as /brew just with more implemented, in terms of scale and variety, that require an actual business to do.

 

Items to add: As follows:

 

  1. Barley: after being malted, it has ferment-able sugars, usable in beer or as a base for whiskey
  2. Carrots: the high sugar content makes it a prime candidate for fermentation into carrot wine
  3. Mare’s milk: any milk (which has high lactose sugar content) can be fermented, but people living in ancient Russia figured out that mare’s milk was higher sugar; Vermont Spirits currently makes a milk-based vodka
  4. Potatoes: commonly thought as the main base for vodka, it’s actually just a small percentage, while many vodkas are made with grapes, wheat, and other bases
  5. Sugarcane juice: the base of rhum agricola, a kind of rum, as well as the Brazilian spirit cachaça; most rums are made from molasses, while rhum agricola has a lighter, sweetly grassy flavor
  6. Bananas: used in both Kenya and Uganda to make a kind of banana beer
  7. Desert plants: The heart of the agave plant is what’s fermented to make both tequila and mezcal (for the latter, the heart is first charred)
  8. Rotten fruit: thirsty, innovative prisoners have been known to collect and store it in garbage bags along with some acidifying ketchup, toss in a slice of bread for yeast and (hopefully) get “pruno,” or prison wine, in about a week (don’t try this at home, unless it’s the Apocalypse and you have to)
  9. Sorghum: a grain used, often in conjunction with other grains, to make Chinese Baijiu, also used to make Ethiopian injera bread

 

How would your suggestion improve the server? All of these clubs/pubs/taverns/bars scattered across Los Santos would have to have an inventory of liquor to maintain in order to keep there patrons happy.  That they could buy direct from the manufacturer, or from liquor stores, which buy direct from manufacturers.  They would have actual drinks they could mix and sell.  No longer will drinks be imaginary, and the economy will expand.

 

Additional information: I've been running (trying to) a liquor business, but as it turns out, bar owners don't want to buy moonshine.  Why?  Probably because they're a respectable business.  Also, because the liquor they serve isn't real (well in turns of in-game real).  When I order a drink, I pay whatever they tell me, and tip them as well.  But, all I get is a big glass of nothing, which is fine this is an RP server after all.  However, the problem with this system is that the bar scene is raking in cash with $500 door fees and free money with no expenses on drinks, so everything is 100% profit, which as you know is not how a business works. This new business model can really reshape the way business is done.  It will create an entirely different competitive market for different distilleries.

Edited by Castellucci
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