SupSupreme Posted April 18, 2019 Share Posted April 18, 2019 Pretty simple suggestion, just add an ID next to the player's name, for example: Antonio Leonetti (5) I have seen this in a lot of samp servers and I'm pretty sure it's possible to make in RageMP too, could solve the wait of searching an ID of a player, might be a few seconds, but it will be unnecessary if the ID is added next to the nickname. 2 Link to comment
milk Posted April 18, 2019 Share Posted April 18, 2019 Kind of disagree with this one. While it is convenient in most one-to-one situations, if you’re prone to being in player heavy areas/situations I.e nightclubs, crime scenes, businesses etc. It adds a lot of clutter to the screen that otherwise isn’t needed. The extra two seconds it takes to type “/id be” to get Mr. Ben Smith’s ID is more than an okay system for myself if not just to avoid the eye-cluttering numbers in player’s names. Link to comment
SupSupreme Posted April 18, 2019 Author Share Posted April 18, 2019 19 minutes ago, milk said: Kind of disagree with this one. While it is convenient in most one-to-one situations, if you’re prone to being in player heavy areas/situations I.e nightclubs, crime scenes, businesses etc. It adds a lot of clutter to the screen that otherwise isn’t needed. The extra two seconds it takes to type “/id be” to get Mr. Ben Smith’s ID is more than an okay system for myself if not just to avoid the eye-cluttering numbers in player’s names. Heavy player areas are filled with names anyway, so adding one or two more characters to their name won't change much, at least the way I see it. By my own experience in SAMP RP, it's actually pretty useful and won't change much in the screen, I would give it a shot and see feedback from players, see what they think, it should be a pretty easy thing to do, just add the ID parameter to the player's nickname, the devs can remove it any second, so, maybe the devs can make an experiment, see what players think and how this system could change the /id system. 1 Link to comment
milk Posted April 18, 2019 Share Posted April 18, 2019 5 minutes ago, SupSupreme said: . Perhaps if the suggestion were to make player ids a toggleable thing it would be more well-received. That way everyone can be happy. Link to comment
SupSupreme Posted April 18, 2019 Author Share Posted April 18, 2019 (edited) 2 minutes ago, milk said: Perhaps if the suggestion were to make player ids a toggleable thing it would be more well-received. That way everyone can be happy. Yeah, that's a good idea, the question is - is it possible to to make? we will have to get a developer answer for that. Edited April 18, 2019 by SupSupreme Link to comment
SupSupreme Posted April 18, 2019 Author Share Posted April 18, 2019 1 hour ago, Rumbunctious said: Already forwarded Oh lol, didn't see this. Although, it was 4 months ago, so this might be a great reminder xD Link to comment
Arnzeal Posted April 18, 2019 Share Posted April 18, 2019 I feel adding the ID of players next to their name is unnecessary and will only result in to needless clutter. /ID [name] does not take long enough to be a nuisance. Link to comment
zUgg zUgg Posted April 18, 2019 Share Posted April 18, 2019 (edited) Get two birds stoned at once; Add a functional command /pid enabled /pid disabled Lets players choose if they want it on or off; we all win! Edited April 18, 2019 by zUgg zUgg 1 Link to comment
FearnR Posted April 23, 2019 Share Posted April 23, 2019 If you're going to use commands to enable and disable ID's might as well use the /id command? Seems like Devs have more important things to do but if they're for it i'm not opposed. Link to comment
WirelessMind Posted April 23, 2019 Share Posted April 23, 2019 13 minutes ago, FearnR said: If you're going to use commands to enable and disable ID's might as well use the /id command? Seems like Devs have more important things to do but if they're for it i'm not opposed. He means make it toggable like huds Link to comment
Recommended Posts