Cartoonhead Posted June 12 Share Posted June 12 That doesn't really change much, there's plenty of shitters and quite frankly... Trash "roleplayers" who are still allowed to walk free on this server. I don't mind the suggestion as a whole, since admin reply rates for anything are dogshit these days but I can't see IFM or LFM allowing such a system. We'll see I guess. +1 1 Link to comment
hg Posted July 3 Share Posted July 3 the shortest amount of time i've had to wait for a 24/7 robbery to be accepted was 40 minutes +1 Link to comment
sensual Posted July 27 Share Posted July 27 i foresee a lot of very shitty, not very well roleplayed out robberies stemming from this. Link to comment
SocratesMoz Posted August 13 Share Posted August 13 From my personal perspective I believe IC matters should stay IC. i disagree with some of the current restrictions so i completely understand where you're coming from. I agree that an IC robbery should remain IC without needing admin approval. Admins are already busy, and it's understandable. Let’s not waste their time or the players' time either. There are cops around and if you get caught we all know you'll already be facing a long sentence. Link to comment
Pengu Posted September 30 Share Posted September 30 That's how we handled it on SAMP, where you could rob a bank every 4 to 8 hours. A silent alarm would be triggered, and you only had a 10% chance of escaping, but it still happened often. I think the bigger issue is about the quality of roleplay. When robbing a 24/7 store, an admin needs to give you some cash, otherwise, you're just robbing a poor guy behind the counter who might have just joined the server and is traumatized by the experience within the first few hours of being accepted. If there can be a balance and the roleplay is done properly, rather than just 3 lines to rob everything, I'm all for it! Link to comment
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