parkin lot pimpin Posted April 12 Share Posted April 12 (edited) I've missed SO MANY chances to rob a 24/7 store because it typically takes admins over two hours to respond to my robbery report, and by then, the store's already closed. This has happened countless of times and it just leaves us sitting in a car with a thumb up our bums for 1-2+ hours and having to pretend IC like we aren't waiting for an admin to show up, and then having to leave because the store ended up closing down. I've probably filed about TEN robbery reports so far and only TWO have been accepted throughout my experience. That's a 20% rate of actually getting your report accepted, to put that into perspective. You're going to be sitting outside and wasting over an hour of your precious time, for nothing. I'm sure there's many of you out there who empathizes with me on this issue. Admins generally don't like to pick up these type of reports because they'd rather pick up the easier ones. That's natural. What I suggest is to develop some sort of script similar to /rob where you can rob a store without admin intervention, and maybe leave a cooldown timer per store to avoid any frequent hits? A 2 day timer on the specific store that was hit, for instance. To clarify, if you rob the Davis LTD store, nobody else can rob it for 2-3 days, but they can rob another store that hasn't been robbed and put on cooldown. On top of that, you could also make it obligatory for the robber to save a full recording of the heist. Suggestions made by players in the comments: Restrict the system to unofficial factions that have existed for an X period of time, so fresh spawns and trolls wouldn't abuse the system and ruin the experience for everyone. Edited April 16 by parkin lot pimpin 18 1 Link to comment
Engelbert Posted April 12 Share Posted April 12 The cooldown is quite a good idea, if it is per store. But I'd go further with it. Per store meaning, if the store was robbed, it is on cooldown, so nobody else can rob the store until then. Because we all know what happened, when they introduced a house break-in without admin supervision. Lot of houses were broken into over and over sometimes several times per day by different groups. Other than that... +1 4 Link to comment
DLimit Posted April 15 Share Posted April 15 On 4/12/2024 at 6:45 AM, parkin lot pimpin said: I've missed SO MANY chances to rob a 24/7 store because it typically takes admins over two hours to respond to my robbery report, and by then, the store's already closed. This has happened countless of times and it just leaves us sitting in a car with a thumb up our bums for 1-2+ hours and having to pretend IC like we aren't waiting for an admin to show up, and then having to leave because the store ended up closing down. I've probably filed about TEN robbery reports so far and only TWO have been accepted throughout my experience. That's a 20% rate of actually getting your report accepted, to put that into perspective. You're going to be sitting outside and wasting over an hour of your precious time, for nothing. I'm sure there's many of you out there who empathizes with me on this issue. Admins generally don't like to pick up these type of reports because they'd rather pick up the easier ones. That's natural. What I suggest is to develop some sort of script similar to /rob where you can rob a store without admin intervention, and maybe leave a cooldown timer per store to avoid any frequent hits? A 2 day timer on the specific store that was hit, for instance. To clarify, if you rob the Davis LTD store, nobody else can rob it for 2-3 days, but they can rob another store that hasn't been robbed and put on cooldown. On top of that, you could also make it obligatory for the robber to save a full recording of the heist. "To clarify, if you rob the Davis LTD store, nobody else can rob it for 2-3 days, but they can rob another store that hasn't been robbed and put on cooldown." How would others be aware that they cannot rob it for 3 days? Would they run in there, do /robstore, and then get a message pop up? It'd be challenging to run in there, type in that command, and then be like "/b oops void I wasn't here as I can't rob the place" only for people to claim "/b Only admins can void a scene". 5 Link to comment
Baby Stepper Posted April 16 Share Posted April 16 I can see how this would be beneficial, if added and adjusted properly so it isn't abusable, I can see this being a good thing for illegal rpers. +1 1 Link to comment
prison isnt bad Posted April 16 Share Posted April 16 Yeah, definitely agree and think it's a good suggestion. Just need to find some way to check the cool down and find a solution for multiple groups of people chasing after a store when the cool down's up. And maybe exclude a few of them such as the Davis LTD. +1 2 Link to comment
Godmask Posted April 16 Share Posted April 16 7 hours ago, prison isnt bad said: Yeah, definitely agree and think it's a good suggestion. Just need to find some way to check the cool down and find a solution for multiple groups of people chasing after a store when the cool down's up. And maybe exclude a few of them such as the Davis LTD. +1 I agree with this. Davis LTD is a hot spot and it wouldn't hurt for the store to be excluded. Or maybe add a script cool-down on it, if someone were to rob the store they'd get a message in chat that the store has been robbed? 1 Link to comment
parkin lot pimpin Posted April 16 Author Share Posted April 16 A simple command can be scripted to show the list of stores on cooldown. Link to comment
Sinatra Posted April 16 Share Posted April 16 +1 Response time has been crazy as of late. Minimum an hour and typically the businesses close by the time the admin finally comes around to it. 1 Link to comment
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