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Prison | Incarceration Rework |Gates Script | Prison Guards


iAMTemple

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Short description:

Thanks to a post by @cmrnkenzie & @Smilesville, this inspired be to write about one of the features that are essential and overlooked the most - Prisons. I feel that players who get arrested should have to pay their time IC, not given time for (x) amount of hours or minutes and then they just log out until their time is up. This takes away from the roleplay quality and closes the doors to many employment opportunities and etc. This suggestion will take into consideration the limitations put by RAGEMP and I will try to provide a "soft-version" until mods are fully supported in RAGEMP.

 

Detailed description:

So to start, I will say as always that this is a suggestion which I would love opinions and help from all of you so we can all create a comprehensive feature, together. This being said, I am open to comments on how this can be improved and/or changed. Without further ado...

 

 

THE ARRESTING PROCESS:

Once a player is handcuffed and processed at the local PD and given their sentence (Time/Crime/Etc), they are held in a cell until they can be transported via a Prison Van. This can be done by either Prison Employees (or) an escort unit within the PD.

 

All player items would be stripped from them (including cellphones and licenses) until their release date.

This can be available in the player's inventory, but nothing would be able to be used - Drugs would be excluded unless found.

 

The arresting officer will need to have processed the player with all their charges which creates a "Arrest Report" on the player's record.

This would activate a boolean for example: isArrested: True - Allowing the player to be prisoned using /prison when arriving at the prison.

 

NOTE: When the player(s) are given their sentence, the time served will not begin until they are escorted to the prison. This will help to bring out the use of lawyers, questioning and more possibilities for roleplay, including a "break out" if the situation deems realistic (eg. a high-value target such as a mob boss).

 

 

ARRIVING AT THE PRISON:

Once a player(s) is/are transported to the prison, they will have to be taken into the "Prison Processing Room". Here the player(s) will then begin their adventure within the ambitious prison system of Los Santos. In this room, the Prison Guards (LSDC) (or a Police Officer if no PG is online) will use the command /prison [ID].

 

/prison [ID] - This will start the "Time Left" counter and the player will begin to serve their sentence.

 

What else happens once the player has been transported into the prison?

1) The player will then be put into an orange jumpsuit (or prison outfit), stripped from their civilian clothing.

* Back-end wise, the clothing they had can be saved by a Boolean Array based on the int number stored on the character.

* The outfit is in the "Heist" update and can be found in the "Prison Break" mission.

 

2) The player will then be teleported into the main prison block and given a cell number.

They can either come in and go as they please or be subject to lock down if they get solitary by a Prison Guard.

 

3) The player sentence will begin once the command is activated.

 

 

PRISON TIME:

In contrast to the system put in place right now where players could log off and serve their time, this system assures that the IC punishment is carried out IC.

This urges the players to interact within the prison with other prisoners, enhancing and enriching storylines, hence a more unique interactive experience.

Allowing players to simply log off and serve their time OOC defeats the whole purpose of judicial law and order system that's in place in Los Santos and is highly unrealistic in my opinion.

 

Simply put in development theory:

if (player == online) {continue jail timer}

else if (player != online) {stop jail timer}

 

Once a player completes their sentence, they will spawn outside of the Prison parking lot with their inventory available for use and as well as clothes they were wearing when they first came into the prison. To add some aesthetics, a parking lot with a few benches, phone booth, plants, etc. would be nice to compliment the beautiful desert area of the prison... (Sarcasm).

 

 

PRISON ARCHITECTURE & GATE MECHANICS:

I'm aware that GTA V does not have a proper prison interior and there is not a possibility of mods due to RAGEMP limitations. That being said, I am suggesting a combination of custom interiors with existing ones for the interior of the prison itself. I believe it's possible to have a solid base prison built with a wide room to house the inmates; LSPD interiors can serve as the processing room & administrative offices.

 

Gates Script

In addition to the prison, to maximize security I believe a new mechanism with gates could be useful. If deems fit, I think it would also be great to implement the features not just to the prison, but to the rest of the server as well when needed. Gates can be added by PM and can be used by law officials & prison guards. Gates could be useful, more generally for maximum security for entering/exiting the prison.

 

* How will it work? *

To best utilize this, a good approach would be a script which can be attached to an object placed in the world. A gate, for example, would "slide" to its side when the command is used by those authorized. This can be achieved by activating the script through a command to move the Object's X-Y Position relevant to the desired position.

 

* Commands and it's effects explained *

/opengate (/og) - Opens the gate [ Moves it from its old X/Y (CLOSED) to a new X/Y (OPEN) ]

/closegate (/cg) - Closes the gate [ Moves it from its new X/Y (OPEN) to its old X/Y (CLOSED) ]

 

This can be used for cells as well, or a more traditional lock through door locks can be used. I'll leave this solely up to devs. (See below for more on cells)

 

 

Design of the Prison:

The location I'm suggesting is the original prison, Bolingbroke Penitentiary, which is located in Los Santos County. As stated, the LSPD has certain parts that can be used for administrative offices and processing areas. To achieve separation from a whole LSPD building model, areas can be blocked off to accommodate the prison's architectural plan. More on this below the image.

 

 

I've drawn a simple image to better show how the layout would look:

3XXc3Tj.png

 

For interior ideas, there are MANY parts of Los Santos that are hidden and you have to discover to see them. The teleportation system can be utilized in this case to apply some interiors that are not available through vanilla interior IDs. Below I have added a video with all hidden locations which can be used as see fit.

 

 

 

Cells & Cell Numbers

A neat feature which could also be implemented is the option for guards to control the cells individually through a "Control Panel". Depending on the number of cells, the feature would be similar to how gates would work, only the command would control individual gates in the housing area. This would allow guards to seize control of the cells in case of any rioting/emergencies or just to put a silly individual in solitary.

 

/opencell [#] (/oc) - Opens a specific cell number

/closecell [#] (/cc) - Closes a specific cell number

/opencell all (/oca) - Opens all the cells at once

/closecell all (/cca) - Closes all the cells at once

 

The controller would be located in the guard tower, or, guard control room, where only Prison Guards or authorized personnel would have access to lock/unlock.

In order for the Control Panel to work, the guard would have to be inside the room within 2-4 meters of the panel.

 

 

Los Santos Department of Corrections (LSDC)

If you have a prison, you need employees, right? This will open up a whole new career field for players and add more variety to the life of GTAW.

The proper term for the position would be "Correction Officer" or "CO" for the job title. The hierarchy is solely dependant on the server admins.

 

latest?cb=20150616185553 A patch which is used in SP by the San Andreas State Prison Authority

 

What does a correction officer need when watching over a bunch of mean, ruthless and most times completely harmless criminals? GUNS!

No, I'm kidding. However, I do suggest the idea of "Riot Gear", which I can expand on with the help of everyone's comments.

Though, COs would need some sort of protection and good looking uniform. For this, I suggest the outfits which are used by San Andreas State Prison Authority in single player mode. A baton with a taser and handcuffs I think would seem fit for such a job position.

 

* Correction Officer Duty Commands *

/coduty - The player starts/finishes guard duty and changes into their uniform (In the locker room)

/coarmor - The player grabs/drops their Nightstick, Taser, Handcuffs & Armor (In the Armory)

 

Below you can see some screenshots of the uniforms.

latest?cb=20150629160540latest?cb=20150629160540

For more on these, I have found a page related to this topic: https://gta.fandom.com/wiki/San_Andreas_State_Prison_Authority

 

If anymore information is requested on this, I'd be happy to think of some more ideas.

 

Commands to add:

/prison [ID]

/opengate  |  (/og)

/closegate  |  (/cg)

/opencell [#]  |  (/oc)

/closecell [#]  |  (/cc)

/opencell all  |  (/oca)

/closecell all  |  (/cca)

/coduty

/coarmor
 

Items to add:

Cells & Cell Numbers

Control Panel For Cells

Gate Script

Gates

Prison Interior

Los Santos Department of Corrections (LSDC) Uniforms

Los Santos Department of Corrections (LSDC) Forums

Los Santos Department of Corrections (LSDC) Career

 

How would your suggestion improve the server?

- New career paths

- New environment to roleplay in

- More IC character development opportunities

- Realistic IC punishment

- Useful Gate feature which can be implemented in a variety of other things

 

Additional information:

I'll be updating this post as comments roll in on how it can improve. ? 

Edited by iAMTemple
  • Upvote 1
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I feel like this is quite a lengthy bit of scripting that needs to be implemented and is, in reality, a waste of time as it will be entirely nulled once the actual DoC script is released.

On top of that, working on this would ultimately delay the DoC as it will be using up resources that could be used on the DoC system.

 

I think we just need to be patient until the DoC script is finished.

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8 hours ago, perkydon said:

I feel like this is quite a lengthy bit of scripting that needs to be implemented and is, in reality, a waste of time

Why is it a waste of time if it's something that can possibly help whatever script is in development? What DoC system/script are you referring to? Are you a dev on the server?

 

Ps. Dont take it as a wrong tone, I'm just trying to understand so I can adjust.

Edited by iAMTemple
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2 hours ago, iAMTemple said:

Why is it a waste of time if it's something that can possibly help whatever script is in development? What DoC system/script are you referring to? Are you a dev on the server?

 

Ps. Dont take it as a wrong tone, I'm just trying to understand so I can adjust.

They are currently working on a prison. One that would allow the DoC to open. One that, I would guess, includes pretty much most of the stuff in this topic. 
I think people suggesting a placeholder prison system, do not realist it's an entire project on it's own and would draw away from the current prison system that is in the works.

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I'm currently overly thrilled to hear about the prison being in works.
I really can't wait to have character engagements and progression, screenshots and the story of ALL our characters to progress and have development through the prisons system.

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While this is a good idea in theory I don’t think it’s going to be a viable option in the long run.

 

The Department of Corrections (DoC) is in the works currently and there is people who are working hard to get it to a point where it can be utilised. By attempting to come up with a makeshift placeholder prison it is going to majorly take away from the development of the actual DoC. I agree that it is currently beyond boring to sit in the jail cells at Mission Row and sentences have to be smaller due to the lack of RP down there. This however will be corrected when DoC comes out. 

 

Most of your suggestions however could be beneficial for DoC but a placeholder prison isn’t a viable shout at the moment in my opinion.

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