Jump to content

Why (or should) can the death penalty be handed to a character that PLAYER-KILLED Officers?


brimifulweather

Recommended Posts

8 minutes ago, roleplayer said:

 

I never would have guessed basic fear roleplay rules applied applied to cops too. Here I was just rushing into 10v1 situations with no care in the world thinking I was just going to get a PK. Thank you so much for letting me know

Edited by rainbowlarva
  • Upvote 2
Link to comment
1 hour ago, rainbowlarva said:

I never would have guessed basic fear roleplay rules applied applied to cops too. Here I was just rushing into 10v1 situations with no care in the world thinking I was just going to get a PK. Thank you so much for letting me know

 

In your previous reply, you pretty much said that some random cops chasing a guy with a gun, in a gang infested neighborhood, clearly outnumbered, knowing that at least one other suspect was about to get a gun, have exercised a degree of caution high enough to not justify their CK.

 

Yet you and others confirmed that it's common knowledge that if you do some stupid shit it can lead to a CK. So I'm confused, what other conditions have to be met before the cops in a situation like this are held to the same standard as Demaine Jopp? Isn't this textbook "lack of fear"?


On a side note:

1 hour ago, rainbowlarva said:

I don't get to choose when someone is going to decide to triple homicide a bunch of cops, I don't make any decisions that would really wind up with the CK of my character out of the blue because some minor decides he's Rambo and wipes out half the online police force.

 

In this situation, the cops made the decision to go for a push and try to take down Demaine Jopp.

Let's not act like they magically got pulled into a shootout against their will.

Edited by roleplayer
  • Upvote 3
  • Applaud 1
Link to comment
27 minutes ago, roleplayer said:

In your previous reply, you pretty much said that some random cops chasing a guy with a gun, in a gang infested neighborhood, clearly outnumbered,


This is such a ridiculous argument. So what, if there's 10 guys around Chamberlain I need at least 10 cops to go there? If you want us to consider Civilians as Active Combatants then you shouldn't complain when everyone in South Central gets followed by the helicopter and we call K9 for every traffic stop.

You can't have your cake and eat it too.

Link to comment
27 minutes ago, roleplayer said:

 

In your previous reply, you pretty much said that some random cops chasing a guy with a gun, in a gang infested neighborhood, clearly outnumbered, knowing that at least one other suspect was about to get a gun, have exercised a degree of caution high enough to not justify their CK.

 

Yet you and others confirmed that it's common knowledge that if you do some stupid shit it can lead to a CK. So I'm confused, what other conditions have to be met before the cops in a situation like this are held to the same standard as Demaine Jopp? Isn't this textbook "lack of fear"?


On a side note:

 

In this situation, the cops made the decision to go for a push and try to take down Demaine Jopp.

Let's not act like they magically got pulled into a shootout against their will.

Oh, don’t you know? He’s a ILLEGAL roleplayer. He doesnt get common courtesy and his faction doesnt deserve any roleplay! 

  • Upvote 5
Link to comment

I think all the extra illegal-legal debate is extremely corny and a tired conversation that has been going in circles for literal years at this point which will see no end for obvious reasons. The only thing that matters here is holding everyone to the same standard now and going forward. If Jopp is forced to lose his character, so should they. That's really the bottom line.  

  • Upvote 3
Link to comment
Just now, Rino said:

I think all the extra illegal-legal debate is extremely corny and a tired conversation that has been going in circles for literal years at this point which will see no end for obvious reasons. The only thing that matters here is holding everyone to the same standard now and going forward. If Jopp is forced to lose his character, so should they. That's really the bottom line.  

If this isnt the facts though. Anybody that dug into this situation knows Demaine likes the roleplay but just wants it to be kept fair, and now just in the chase of fairness has to report 4 cops, potentially 2 admins and still lose his character to the death penalty because the legal side wants to get a kick off using it for the first time in 2 ooc years

  • Upvote 2
Link to comment
31 minutes ago, roleplayer said:

 

In your previous reply, you pretty much said that some random cops chasing a guy with a gun, in a gang infested neighborhood, clearly outnumbered, knowing that at least one other suspect was about to get a gun, have exercised a degree of caution high enough to not justify their CK.

 

Yet you and others confirmed that it's common knowledge that if you do some stupid shit it can lead to a CK. So I'm confused, what other conditions have to be met before the cops in a situation like this are held to the same standard as Demaine Jopp? Isn't this textbook "lack of fear"?

Why are LEOs the ones that have to be CKed over Demaine Jopps decision to stop caring about his life and start executing cops? LEOs aren't even the ones that make the decision on his CK, the people behind reimplementing the death penalty and the DA's pushing for the CK are the ones that do that - LEOs have no hand in what happens beyond just arresting the guy. If criminal players really want to do the bonehead CK for CK thing, then they're not even targeting the right people for it. I think that's reason enough that the whole CK for CK idea shouldn't be considered

 

Regardless, I didn't say any of what you replied to me with. My original post makes no mention about fear rp, being outnumbered or whatever. Obviously fear roleplay rules apply to cops, I never said it didn't, so I genuinely do not know what you're trying to argue to me. I even posted that I don't think the death penalty should even exist on the server, because it's unfair to the illegal players lol

  • Upvote 1
Link to comment
5 minutes ago, rainbowlarva said:

Why are LEOs the ones that have to be CKed over Demaine Jopps decision to stop caring about his life and start executing cops? LEOs aren't even the ones that make the decision on his CK, the people behind reimplementing the death penalty and the DA's pushing for the CK are the ones that do that - LEOs have no hand in what happens beyond just arresting the guy. If criminal players really want to do the bonehead CK for CK thing, then they're not even targeting the right people for it. I think that's reason enough that the whole CK for CK idea shouldn't be considered

 

Regardless, I didn't say any of what you replied to me with. My original post makes no mention about fear rp, being outnumbered or whatever. Obviously fear roleplay rules apply to cops, I never said it didn't, so I genuinely do not know what you're trying to argue to me. I even posted that I don't think the death penalty should even exist on the server, because it's unfair to the illegal players lol

Then give him life. CK for CK or nothing but 9999 days. They walked into his turf with a suicidal mindset for a gun…something they see every day in the city. They could’ve opened an investigation and raided his properties or something, literally so many more options besides running yourself into a box trap (after already failing) and asking to get shot. They knew there was loads of members. A year ago this wouldnt have even been an argument, shit if some people made this post it wouldn’t be an argument but we know how shit goes.

 

If people are using the death penalty for players kills and somehow a person in LFM approves it? it needs to be severely investigated in who approved this and who even approved the system. Ive never in my life seen a man cked because of 4 pks, 1 of which he didnt kill. Mind you there was already a CK application on Demaine Jopp by police so that puts the nail in the coffin that they just wanted to kill another character they dont like.


Whats the point of the death penalty if there is no weight to it? A mallrat can get the death penalty if they player kill 4 people.

Edited by ZaE
  • Upvote 3
Link to comment
1 minute ago, ZaE said:

Then give him life. CK for CK or nothing. They walked into his turf with a suicidal mindset for a gun…something they see every day in the city. They could’ve opened an investigation and raided his properties or something, literally so many more options besides running yourself into a box trap (after already failing) and asking to get shot.


Literally, if the Death Penalty was taken off the table, he'd just be resuming his lifer roleplay as per usual like nothing happened. 

  • Applaud 1
Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...