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Why (or should) can the death penalty be handed to a character that PLAYER-KILLED Officers?


brimifulweather

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Killing a peace officer while in the course of their duties is a capital offense. In any state in the US that still uses the death penalty, that punishment is reserved for capital offenses only and is likely the punishment you will get. The death penalty is also something that must be approved by LFM, so even if the DAO recommends such punishment, it is still left up to LFM to decide whether that punishment can even be applied. If you're killing cops because you're about to be searched or even arrested for a gun which is a misdemeanor and doesn't actually hinder your RP since the jail time for that offense is pretty minimal, you deserve to be CKed. 

 

EDIT:

 

When I say it's likely the punishment you will get, that doesn't mean the DAO/LFM will always look to sentence you to death. While I'm a part of neither, I assume they reserve the punishment for the craziest events. This being one of them, 4 cops killed for a small gun possession charge instead of just getting arrested.

Edited by jromjeksin
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3 hours ago, Nastas said:

Fact of the matter is, the law enforcement (a fair portion of it anyway) is lacking common sense when dealing with situations that would compromise the well being of their characters. Atop of that, they hinder the development of others and act richeous all the way through afterwards. If they do that then they should be subject to the same treatment, if not worse.

 

 

Stating that LEO's are just doing their job is a bad and quite frankly awful argument. The same way that LEO's earn their bread by doing their job, criminals earn it by doing illegal shit. If we go by that logic, then you should be much more prone to a CK if your character just wings an arrest and does things like wandering around Death Valley without any significant planning prior.

 

But what more do you expect from them? Some of these people failed at being a criminal ICly so they gotta play on Easy mode.

 

I haven't followed the incident closely to get a full picture of the incident, but I believe if cops rush into gunfire or show lack of fear for their character's life/safety, the CK rule still applies. All you have to do is report it. 

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1 hour ago, soudiere said:

It's absolutely insane to me that a non-insignificant portion of LEO RP'ers say that illegal RP'ers are incapable of taking L's when it you have far more one-life characters in the illegal RP scene, and I can think of like two times tops that an LEO char got CK'd for an egregious lack of fear RP juxtaposed to the numerous amount of CK's that get handed out to illegal characters due to less egregious instances of lack of fear RP. It's not just a matter of doing their jobs, its the fact that LEO RP'ers should be held up to the same standards of illegal RP'ers.

 

And let's be completely honest, a CK for an illegal char is far more damaging than it is for an LEO RP'er. I don't know if it's still the case, but when a LEO char is CK'd, they take a few rank hits and they're still a cop.

 

Conversely, an illegal char loses any supplier roles individually tied to them, any illegal connections, are forced to start from the ground up with a given faction, lose any potential schemes and so on.

 

Honestly, I really don't mind if LEO RP'ers don't like taking L's and don't want to take them. Many illegal RP'ers are of the same mind. I just find it a little facetious that a decent chunk of LEO RP'ers continue to stand on this high ground acting as if they aren't basically illegal RP'ers with less script consequences, considering the grand majority of us end up roleplaying traumatized and desensitized characters, with roleplay that's more reactive rather than proactive and with our own fair share of individuals that engage in absurdly poor portrayal that ruin our respective RP scene's reputations (Robo-cops and low-effort DM'er characters).

 

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Cops should also face the death penalty. I've been pulled over because I had 3 other passengers before. Should've been an easy traffic stop and everyone should go their own way. Instead you have a female cop beating up a minor, flashing her gun and getting it admin voided because she was shot for abusing her power instead of fearing  the other occupants.  @SweetDaffodil

Edited by perico princess
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I've roleplayed a gang cop for over a year now, I've also roleplayed in several illegal factions (mostly gangs). A lot of you on this thread and looking at this from a biased perspective. Interacting with gangs in 2023 can feel like you're interacting with a brick wall that has been influenced from a few bigger factions to push this 'anti-cop' mentality. This mentality isn't a problem but it gets a bit outrageous when you want to shoot cops and then make general discussion threads about how cops don't roleplay fear at all. You have factions opening up and within a week of opening they're 'jura killer', its just getting out of hand. 

 

There's cops who lack the proper knowledge of gang roleplayers and as a result get themselves into foolish scenarios and there's gang roleplayers who want to shoot cops all day and then play victim. Where do you draw the line with shooting cops? 

 

It's a very serious charge, especially when a lot of times you aren't just killing one cop, you're killing several often times with your gang. With that being said, I would much rather an IC solution such as more police presence in areas targeting gangs that are shooting cops but as a result you're going to get more general discussion threads; "Why are cops camping Davis?" "Why aren't these cops RPing fear?". 

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2 minutes ago, gang enthusiast said:

 

There's cops who lack the proper knowledge of gang roleplayers and as a result get themselves into foolish scenarios and there's gang roleplayers who want to shoot cops all day and then play victim. Where do you draw the line with shooting cops? 

 

It's a very serious charge, especially when a lot of times you aren't just killing one cop, you're killing several often times with your gang. With that being said, I would much rather an IC solution such as more police presence in areas targeting gangs that are shooting cops but as a result you're going to get more general discussion threads; "Why are cops camping Davis?" "Why aren't these cops RPing fear?". 

Once I was standing in an alleyway near my faction's territory and a cop came by to a group of 10-15 Latinos and started calling them spics, alone, mind you. This kind of shit, coupled with the reason that the cops got shot IC in the situation being discussed here, is what people are talking about when they say 'why aren't these cops rping fear', they're abusing the rule that states you can't kill cops unless you know you've got a warrant on you to provoke gang members basically because they know our hands are tied and we can't do what we'd realistically do if a cop came by every day to call a bunch of gang bangers spics.

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1 minute ago, Xantholic said:

Once I was standing in an alleyway near my faction's territory and a cop came by to a group of 10-15 Latinos and started calling them spics, alone, mind you. This kind of shit, coupled with the reason that the cops got shot IC in the situation being discussed here, is what people are talking about when they say 'why aren't these cops rping fear', they're abusing the rule that states you can't kill cops unless you know you've got a warrant on you to provoke gang members basically because they know our hands are tied and we can't do what we'd realistically do if a cop came by every day to call a bunch of gang bangers spics.

At that point it's not the lack of fear roleplay its just blatant poor roleplay, not really relevant to the discussion here. I can't speak for other factions but SD's ES/CS is always open to feedback and complaints regarding issues like this. Instead of shooting someone who is obviously trolling or lacks the comprehension to roleplay a cop, why not just file a report? 

 

I've seen several individuals removed for issues way less than the one you've described. 

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