Jump to content

Roleplay Isolation Discussion


Viscaria

Recommended Posts

2 hours ago, Viscaria said:

Roleplay Isolation, basically when a players character is placed into a state of isolation through different methods in-game, this means things such as 48 hour investigative holds, State Prison B Pod (female jail), Segregation, timezones and perhaps anything else I'm missing. Simply put, I'm not the biggest fan of putting peoples characters into a state where they generally have no one to roleplay with except the walls surrounding them, I don't feel like this is good for anyone's roleplay since roleplay is all about engaging with other players. There are well known problems that surround this, or cause it to happen such as there not being enough Correctional Officers online / on duty, tricky timezones when player-base is on the lower end, there very rarely being other female characters in county jail and more.

Whilst I do agree that roleplay isolation is a problem, its a necessary evil. Take prison as an example (since I RP there & have witnessed it first hand). Segregation is well needed due to people acting out, and although it can be detrimental it’s needed as a punishment and realism. 
 

Then, we move onto the Protective Custody situation (PC yard). This is where characters who don’t get with the program or have bad paperwork should go. I’ve been told multiple times by CO’s that even when they move people onto these yards (more often times than not because of their own character safety) that admins have told them they need to move them back to the general population. This causes prison faction members to be in a constant cycle of Segregation. Why? Because people who have been dealt with, end up back in the same place they were “removed from” and the prison RPer has to deal with them again. This is more times than not roleplayers who don’t understand prison RP and when given the chance to, don’t take it. For this, I think it needs a serious re-evaluation. 

Edited by COUNTY SUPREMACY
  • Upvote 1
Link to comment
2 minutes ago, COUNTY SUPREMACY said:

Whilst I do agree that roleplay isolation is a problem, its a necessary evil. Take prison as an example (since I RP there & have witnessed it first hand). Segregation is well needed due to people acting out, and although it can be detrimental it’s needed as a punishment and realism. 
 

Then, we move onto the Protective Custody situation (PC yard). This is where characters who don’t get with the program or have paperwork should go. I’ve been told multiple times by CO’s that even when they move people onto these yards (more often times than not because of their own character safety) that admins have told them they need to move them back to the general population. This causes prison faction members to be in a constant cycle of Segregation. Why? Because people who have been dealt with, end up back in the same place they were “removed from” and the prison RPer has to deal with them again. This is more times than not roleplayers who don’t understand prison RP and when given the chance to, don’t take it. For this, I think it needs a serious re-evaluation. 


This is great input, did you have any suggestions in mind that could fix or at least aid this type of situation?

Link to comment
39 minutes ago, Rylee said:

Forty eight hour holds are a neccesary evil to allow LEOs, namely detectives the time to finalise cases or gather more evidence. Knowing that the suspect is in custody, and unlikely to move or conceal any evidence against them is a key benefit. 

 

It also allows time to start discussions with the district attorney and other relevant parties, such as witnesses or victims to get a successful conviction.

 

21 minutes ago, Viscaria said:


This is a very valid point especially with the parole suggestion, however more often than not, if there's evidence that can be moved there are going to be calls made from prison or with their one phone call (I think that's still a thing?) and should the character have their wits about them, they could easily word it in a way that wouldn't land it as solid evidence in a court room, this also happens all the time. Regarding discussions with DA and other parties, that could still be done if the characters were placed on parole. It's important to note that in no way am I implying that characters should be allowed to go completely free, the hope of this discussion is that there might be a potential solution to putting characters offline entirely for days.


I'd like to touch on this a bit further as well as it is a valid point as mentioned, the importance to any changes potentially made should be in the fairness of both parties involved. Do you have any suggestions that may be a better solution than putting a character completely offline during that time @Rylee?

Link to comment
10 minutes ago, Viscaria said:


This is great input, did you have any suggestions in mind that could fix or at least aid this type of situation?

Allow Correctional Officers the ability to move people into Protective Custody in order to preserve the characters life without admin intervention telling them they’re not allowed to keep them there. By doing this, it creates a cycle of PK’s, punishments and incessant bad RP within prison.

 

Not only this, but also people who choose to PK after being jumped: If they’re going to RP dying, they should CK. I’ve saw it time and time again where people get segregation time over a PK of “murder” and the character who was “murdered” keeps up their antics when they respawn after.

  • Upvote 1
Link to comment
38 minutes ago, Viscaria said:

An EVOC course takes 1 hour whereas an investigative hold

 

An EVOC course also happens once a month and I had to wait weeks for it, so no. It is far worse than a 48 hour investigative hold which would've passed with me playing World of Warcraft or being on an alt. Plus you're not going to be put on hold for something that isn't your fault. You're put on hold when they know you did shit but can't prove it enough to charge you yet.

 

 

38 minutes ago, Viscaria said:

Admin leave doesn't mean that your character is forced into isolation, they are still free and can roleplay among the rest of population and just can't go on duty.


And yet most people choose to namechange while under a long admin leave, so what does that tell you?

 

38 minutes ago, Viscaria said:

Should players be afraid of jail or their characters?


Both? Both entities should be aware that doing X will result in Y consequence. At the end of the day it's the player who controls the character. If you don't like prison OOC you're going to avoid getting imprisoned.

Edited by pateuvasiliu
Link to comment
2 minutes ago, pateuvasiliu said:

 

An EVOC course also happens once a month and I had to wait weeks for it, so no. It is far worse than a 48 hour investigative hold. Plus you're not going to be put on hold for something that isn't your fault. 

 

And yet most people choose to namechange while under a long admin leave, so what does that tell you?

 

Both. Both entities should be aware that doing X will result in Y consequence.


I understand your points here however this discussion is for complete roleplay isolation, which means your character is essentially locked in a box with generally no one else to roleplay with whatsoever, everything you described does suck I've seen it happen times before, but it doesn't put characters in a complete roleplay isolation environment. I have to disagree with you that players themselves should fear interacting with Police if it means their characters being forced into a locked box, it should be fear coming from good character portrayal.

Link to comment
6 minutes ago, Viscaria said:

I understand your points here however this discussion is for complete roleplay isolation


Not being allowed to do the roleplay you want to do  IS roleplay isolation for some people. Which is why you're allowed to fast forward the healing process after you get shot, so that you aren't forced to RP in a wheelchair for 6 months.

 

Quote

which means your character is essentially locked in a box with generally no one else to roleplay with whatsoever


Isn't that every paperwork you need to write as a LEO/FD/DMEC? You alt tab to your Google Chrome and pause ingame roleplay to write an arrest report or a patrol report or whatever. At the end of the day it's still time you spend in roleplay purgatory.  Those are necessary evils and frankly I think way more human hours are spent doing that than there are investigative holds. The only advantage of paperwork is that you can pause it.

 

6 minutes ago, Viscaria said:

I have to disagree with you that players themselves should fear interacting with Police if it means their characters being forced into a locked box


But that's exactly what happens, which is why every criminal under the sun runs away after they kill someone or why someone carrying guns on a traffic stop evades when they see K-9 coming. It's not like saying " Hi " to a police officer on the street will result in you spending 2 nights inside MRS. 

Edited by pateuvasiliu
  • Upvote 2
Link to comment

I think the topic of 48hr holds has run its course in this specific thread, it is an unfortunate necessary evil. I can't speak too much on the other topics due to not having much experience. However, I do think have a second character for when these kinds of things happen is a good idea. It can let you still roleplay, just not on that specific character. PD does allow people to use alts when they're on admin leave, though we very rarely place people on admin leave for an internal investigation.

 

But yeah, I encourage people to have alts to play on, even if their main character isn't "isolated" per se, it's always nice to switch up the pace every so often. 

  • Upvote 2
Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...