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Detailed Description: A comprehensible mobile stretcher system using the existing props made by @Tiddy, using a fairly simple script system, to load patients onto a stretcher that can then be moved by EMT/Paramedics. It's something thats been missing from EMS roleplay and Hospital roleplay since the beginning, seriously its awkward escorting patients who are sick or dying on foot. Feels weird. Patient loaded on a stretcher, looking cool, on a Lifepak15:tm: monitor. Everyones happy. Various stretcher stages, modeled customly by @Tiddythat can be used in different modes, the first one when the patient is loaded up, second when the patient is loaded up but its a little more critical, and the last when the stretcher is not being used but its outside of the ambulance. All the props made by Tiddy just for this script, look at the possibilities! I will bribe any developer with whatever they want for this. Anything. Please. I'll do it. I have zero shame. Relevant Commands/Items: /stretcher, /loadpatient, /setstretcher, /unloadpatient, /loadstretcher /stretcher equips the nearby stretcher to a EMT/Paramedic, /loadpatient loads the person that should be on the stretcher. /setstretcher should actually switch it between the various modes. Doing /stretcher again should let the player pick it back up from prop-mode to movement mode. With a player's character acting as the patient being attached between the modes. And maybe different modes for the stretcher, the prop changing depending. Like maybe /loadpatientcritical puts them in a flat animation on the flat top stretcher when being moved. How will it benefit the server?: Immersion, no more awkward imagination transports, and it'd make life easier for everyone on medical scenes.
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