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Showing results for tags 'roleplaying'.
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As I used to be a cop back in SAMP, I'd say playing illegal character really took me some time to get into. Particularly the portrayal of fear and the risk of getting CKed but after months now, I feel it's all part of the journey. What matters most is how I'm directing my character and abiding by server rules of course.
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This is my favorite topic. I'll go with mine : As I am interested in crime fiction and grew up watching mob movies of 90s and 2000s, It's portraying Italian American character.
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Let's talk about the Fear RP rules. It's a very over-discussed topic, it's been ran through thread after thread after thread, it's been posted about a million times - I know, I know. However, I just wanted to let loose a few of my own insights on the rule itself, as I come from a community where there were no specific rules that forced people into Fear-RP. Currently, the rules state: For now, I'll ignore the first and third example of the rule break, as I think these are pretty straight forward, and are something pretty important to the server as a whole. We all know most people discuss the rule about getting robbed, held at gunpoint while in a car, everything. We all (hopefully) understand the risks of shooting in front of an open business, and we all understand that you shouldn't do a triple backflip jump while getting chased by cops, and just driving off like you're fine. What I want to talk about is perhaps a bit controversial. However, let me explain it from my own perspective. Remove all rules regarding Fear RP. As I had previously mentioned, I come from a community where Fear RP rules weren't really a thing, where if you had a gun pointed at you, you could just grab your own gun and try to kill them. You could just try to run away, try to drive away, you were basically under no obligation to do anything when you were being held at gunpoint. I understand that that's a bit too anarchistic for most people, and as such, the server had guidelines rather than strict rules. Guidelines were more-so under the circumstances that you had to roleplay realistically. Think to yourself, for a moment. You are being held at gunpoint, you have the gun against your cranium, you're being robbed. Do you really value that gun more than your entire life? Do you really value that ten thousand you have on you that you just won by playing blackjack over your entire life? Let's say that in the moment despite your better judgement you simply black out and your first reflex is to grab a weapon the moment you get robbed. You get shot, and you lose your character through a CK. For me, personally, this is more than enough punishment. People put hours upon hours into their characters, losing them is worse than any warn, any ban, anything. I also think that by having these strict rules regarding it, people are just generally quite mad whenever they come into situations like this, they won't want to roleplay to their fullest limits, they won't want to actually engage in something that might lead to more - they are bound to these strict rules that if they break them, you instantly get punished multiple times. It's like, why punish someone while already CK'ing them for doing it in this instance? I really don't get it, and it functioned perfectly fine in the old community I was in, having no strict fear-rp rules, and instead just guidelines. TLDR: The Fear-RP rule ensures that all interactions related to it are robotic and practically the same, discouraging organic roleplay as players have to act in a certain way.
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This thread will focus on the character development of Harukichi Hanako.
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So your character just got CK'd and you changed the name to start over... but you have properties and cars left over from your previous character. How do you RP the properties? Do you sell them before you start or incorporate them in some way?
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Greetings. I've witnessed several posts from members of the "GTA:W" community revolving around the topic of "Roleplaying Rich". Thus, I ask the community the following question: In your opinion, how does one roleplay rich and wealthy within this server? Now, by rich, I am not referring to a person that drives around an expensive race-car. Although, despite younger generation multi-millionaires possessing this lifestyle to a certain degree, I am attempting to prioritize on developing a sort of "Elitist Club", which functions like a Masonic Lodge, within the server. I am attempting to pose my self as an Elitist individual within society for roleplay purposes, not just in-game money-related purposes. I already possess several ideas towards roleplaying as a wealthy bourgeois-member of society. However, I would not mind receiving feedback on one's idea of a rich and wealthy person on this server. How do YOU portray a rich and wealthy person on the server?
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