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Showing results for tags 'cooldown'.
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Short description: Implement a cool down period when a player is changing clothes to prevent the rapid changing of outfits. Detailed description: As the system currently sits players can freely change clothes on the fly simply by entering a property or going to the rear of an unlocked vehicle. When a player changes an outfit and confirms it the character should be immobilize for a set amount of time (10 seconds) to simulate the player taking off his/her clothes and changing them. This will reduce the amount of people rapidly changing outfits in an unrealistic manor. Commands to add: none Items to add: none How would your suggestion improve the server? This is one method to reduce the quick changing of outfits as many players do not properly RP this interaction. Additional information: I believe this should also apply to the police/swat with a longer cool down as they switch to tactical/swat gear. I've personally seen an officer disappear around a corner of a neighborhood to only re-appear with a completely different outfit or lack of uniform in mire minutes.