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Showing results for tags '3ds'.
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I've created a custom model for a clothing item in game as it's been UVW mapped by what I assume was a rockstar intern on their last day. I re-mapped the item with the texture in ODD format using 3DS, when I use OpenIV's model viewer my correct version shows. When I log in game I still see the exact the clothing item mapped incorrectly. It's not a modded item on the server so I can't wrap my head around why it shows different in game than in the editor. Can anyone enlighten me so I can get this mod sorted out?