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Found 3 results

  1. Short description: Add more affordable and low-end boats, like the exemples listed below. Detailed description: With the recently released fishing update which completely overhauled the fishing script, I think its time we update our pool of marine vehicles aswell with this. Not with yachts, like my previous suggestion a few months ago, but with affordable low-end boats. These boats make more sense to own for a majority of the population, instead of skipping straight to the rather ''expensive'' Dinghy (which is atm the realisticly lowest end real boat. No idea why the Suntrap is cheaper as a speed boat). Commands to add: N/A Items to add: The below boats found on GTA5 Mods. How would your suggestion improve the server? Allowing more people to realisticly fish on boats, offering a low-end tier of boats. Additional information: https://nl.gta5-mods.com/vehicles/small-boat-replace-add-on-locked-16849620-2c00-4387-a0d2-28964b45f74a https://nl.gta5-mods.com/vehicles/mark-ii-zodiac-add-on-lods-w-i-p https://nl.gta5-mods.com/vehicles/boats-pack-menyoo https://nl.gta5-mods.com/vehicles/fishing-boat-pack-menyoo
  2. Detailed Description Add the trucker scipt, but for fishing too. - You are able to rent a Tug, but you'll only get 80% commission. - You can buy a Tug, without joining a fishing company, which would get you 85 or 90% commission. - You can join a fishing company, which will allow you to use the company fleet, aswell as earn a higher commission. Also allow these fishing companies to sell their catches to third parties. Aswell, remove the profit cap from the fishing job for maritime/fishing companies. You can not expect us to even breakeven when 1 fishing tour gives us 3K at best while we maintain a larger fleet. At the moment, a maritime company is not something people generally start as theres no need for them. Asfar as I'm even aware, my company is the only one to excist on larger scale. This will give people reasons to start or join fishing companies / maritime companies; - More profit. - Free access to company vehicles. - Random John Doe with sports cars doesn't randomly buy a Tug anymore to suddenly become a fisherman as it isnt profitable for him anymore. - fishing / maritime companies are able to provide OOC quality control on their members, allowing for better RP guarentee by its fishers. - I'd dare say fishing companies would be even more profitable than trucking companies, giving more motivation to create one. - Creates roleplay for Park Rangers and Port Authority. Relevant Commands/Items - Trucking script adjusted to Tugs and implemented as above. How will it benefit the server? Explained above
  3. Hello everyone! The previous topic I made (HERE) was made in a rushed manner, and I had it locked when it became horribly outdated. With the new fishing update, maritime has gotten a big overhaul and I feel like a topic like this is warranted. It is important in that the community as a whole is able to give their input about this niche subject of roleplay in roder for us all to improve on the matter! People will be able to leave their feedback here, negative and positive. Just please be courteous; no bashing or nameshaming! ❤️ Before the fishing update, the Maritime sector was, quite literally, dead. We ofcourse had the Los Santos Marina Yacht Club, but that was about it. Their purpose was to provide a home and a roleplay environment around yacht ownership, which was and still is an amazing concept. But before the fishing update, this was the only Maritime activity we had. When the fishing update was deployed, the Tug saw its major entry for real into the maritime sector! Yes, its been in the server for a while, but this was the first time a boat was given a functional purpose. This made way for the Maritime sector to florish, and boy did it florish! The waters are more active than ever, even now after the big hype has calmed down a bit. We also saw the first introduction of the first real Maritime orientated business; Seo-Hee Min's Maritime (yes, self promote much?). This business is focussed on providing a roleplay environment around an actual naval business model for both legal and illegal roleplayers. What do you think about the current maritime improvements? What could be improved? What do you think should be long and short term plans? Personally, I saw the fishing update as a good basis to expand further on. It was a great addition, but there is much more that can be done. There are countless suggestions that deserve their attention for this sector, which will be linked below. So go ahead! Post up your opinion, your view, your feedback on this topic. Lets see what we can accomplish together with this. Add Marine VHF Radio Fix the fish selling point at Paleto Bay More low-end affordable boats. /Depositfish & /Withdrawfish Cruise control for tugs and bigger boats Make Tug fishing more profitable Add a boating license Fish Deliveries unrealistic & some changes for the Tug boat Add a depth indicator for boats. Add an official Maritime Authority Fishing Improvements Seo-Hee Min's Maritime San Andreas Park Rangers The Port of Los Santos
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