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Centauri

Web Developer
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About Centauri

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  1. I can look into lowering the existing sound for the next FB update. For any other sounds you'll have to come with actual suggestions for Selena to decide on if that's what's wanted.
  2. Don't know what to tell you other than to say that like Levitate, I do not experience these issues. Using the argument that other GTAW websites work fine for you is not a fair comparison. facebrowser is something completely different than any other GTAW website and they can't be compared to each other in terms of workload, speed etc. Facebrowser is not perfect but we're also not a real social media website with servers all over the world with load balancers. For my experience the speed is more than acceptable.
  3. It's live. https://face.gta.world/settings/privacy
  4. Facebrowser Update 3.12.1 Additions Added: Notifications for all page admins when actions are done on the page (comment, review, share) Added: Preventing users from commenting on a page post created by a user they blocked Added: Users can now opt-out of sending profile visit notifications in their privacy settings Changes Updated: Several back-end code changes to improve the speed across the website Updated: Several modules have been changed into CDN's to improve the speed for some users Updated: When replying to a page review it will now show the page in notifications instead of the replying user Updated: Most of the embedded content restrictions have been lifted Updated: Conversations will now load in faster when visiting or refreshing FB Updated: Minor changes to FB Mod notifications Fixes Fixed: Not being able to set your character's name when you do not have a birthday Fixed: The system saying you have more than 5000 friends when that is not the case Fixed: Wrongful display of (M) in connected accounts Fixed: Not being able to re-apply for a page verification after it has been denied Fixed: Accept All friends button not following the user, only accepting them as a friend
  5. We've made it optional for your user to send notifications or not, this way you can decide yourself if you wish to send someone a notification or if you wish to silently visit their profile. It can be edited under the privacy settings during the next FB update.
  6. I don't think deleting old database entries will have a huge impact on the loading times like Dama said. That's not how the innodb storage engine works as far as I'm aware. Yes huge and huge amounts of data can slow it down somewhat (but neglectable I believe) and except from messages and notification we're not dealing with millions of records, there are indexes running on everything so it shouldn't impact it. The only benefit this would have is to clean up the site of inactive users with all the broken pictures because they're so inactive their pictures from years ago got deleted. I don't mind having those deleted if the proper approval is given. A complete refresh of the messages wouldn't be a bad idea either to clean it up. I've recently pushed through a change to the newsfeed which in my experienced fixed the majority of the slow loading times, yeah sure it's not perfect like people wish for it to be but I believe that's we're not going to be achieving sub 1 second loading times on FB during the evening and peak. The core of the code is not ours and it's a project that's in development for years by a 3rd party dev, it's not as optimized as it should be. There are a lot of requests every 5/30 seconds by a lot of users, the more people online the more requests, the longer the 'queue' is for your request to get processed by the site or the database. The key is to identify the unoptimized parts of the site and completely rewrite them like with the newsfeed. The way forward for facebrowser would be to continuously monitor server performance and adapt when necessary, maybe try and find even more bottlenecks but I've kinda reached the end of the road with that, I'm not sure what else there is to do to make it better. The other option would be to create our own facebrowser from scratch, using the technology we use for the rest of the GTAW services and build upon that but that's too risky. 1. It takes a lot of time, and I mean a lot. 2. People will probably get grumpy about a whole new layout and then start shitting on it. 3. There's no guarantee we keep data intact with a completely new system and 4. There's no guarantee that things won't slow down in the future either but at least we'll be way more flexible to make changes.
  7. Is it a cool and nice to have feature however I think right now it doesn't make much sense to have this. We're trying heavily to release load from the database and this would just add another check or multiple checks every few seconds when the system checks for new messages. Perhaps in the future when the site is fully optimized then we can look into adding something like this. We've already made significant changes recently that increased the performance so personally I want to hold off on this for now.
  8. Yeah dm me your username, I'll have to come back to the automatic unban function, doesn't seem to function properly.
  9. What's the point of this? Post your content as 'friends only' and everyone who follows you but isn't your friend can't see the content. Block people from following you and they can just go into the discover tab and still see your post if its public. If it's public it's public, doesn't matter who is your friend or follows you.
  10. You've reported this issue in the past as well, the same answer still applies. If it's pictures from over 2 years ago, they are most likely deleted from the server which causes that to show. If it's happening to all recent pictures then that's on your end.
  11. It's because of the cloufdlare protection which blocks api access. Try again now since it's disabled again.
  12. Added an extra line to clarify it, it's not visible anywhere on your profile either, just in the backend for moderators.
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