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life in plastic

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  1. As someone that uses drugs icly for the purpose of roleplay and not the health boost, I still wouldn't support this. The main reason why people buy drugs on the server is for its health boosts and if you try and remove that, we'll fall back to square one where there's a surplus of drugs in the market with nobody actually wanting to buy them. To prevent drug stacking, we can: 1. Lower the HP limit down to around 130-150 instead of 200 so you physically cant stack drugs. 2. If you have a gun/weapon equipped while on drugs, force the screen effects and maybe add the filter to your screen that drugs used to give you so your vision is also a little fucked on top of the swaying. 3. Increase the rate at which your character becomes addicted to said drugs and decrease the time it takes for you to feel withdrawals (where your HP decreases). 4. Clarify in the rules that drug stacking is a punishable offense. 5. Make it so that you only actually get the health boost 5-10 minutes after usage and also decrease the amount of time you experience the health boost.
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