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UseroneGaming

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  1. I spawned near this Suburban after a long time of not playing a character and somehow my clothing got screwed, so I went inside to change my outfit and because the business is out of components - I can't do that. I know it makes sense, somewhat, to not allow people to change clothes in clothes stores that are out of stock - but because this isn't the first and I bet isn't the last time, I don't see harm in letting people change as long as they don't buy new clothes, as it fixes the no-legs or no-torso glitches - it's an OOC issue. Or allow us to use /outfit in clothing stores. PS: Second clothing store was closed, third one is also out of components.
  2. Only problem I see with this is - I personally don't know if GTA W has a system for changing your character's age. I like to occassionally time-skip, and even though I haven't made underage characters after I stopped being underage myself - others who do create underage characters may want to roleplay them growing up into a full adult, but not nessesarily spend years on this development. Time-skipping is a thing that has been an acceptable way to roleplay, prime example being with prison sentences, so if this is implemented - people should be allowed to change their age. Maybe limit it so they can only change their age up, unless they are name-changing - to avoid teens cranking up their age just to buff their damage temporarily.
  3. THANK YOU This explains everything, I forgot that GTA W actually segregates by gender which is I believe first heard of in history of roleplay servers, and I applaud this. Also thanks to everyone mentioning /fixinvi, hope RAGE will be more stable in the future so we don't need to use these commands.
  4. I know this, thank you. I'm talking more about the jail RP, but now I learned about the dedicated discord.
  5. EDIT: It seems that the reason I'm experiencing this may be due to a bug that keeps the cell door locked according to some replies, take this recollection with more skepticism than usual. Right now the judicial system of GTA World is very impressive - it sets a high mark for itself that is, it allows everyone to exercise their right to have a fair(ish - considering we don't have jurors yet) trial. That's all great and all, but people who will feel most advantage of this system are anyone who was arrested and pled "not guilty." And that's not what I wanted to focus on, because even with this interesting and involved judicial system in place - I find the prison experience lacking in both roleplay and entertainment. To my understanding there isn't currently a dedicated Correctional Officer organization and that duty was sub-let to the Sheriff's Department, which would be fine if it didn't mean that "prison roleplay" on GTA World mainly means being locked in a tiny room with no ability to ever interact with fellow inmates, or use the facilities specifically built for this roleplay. And before you say "don't do the crime if you don't do the time" - in real life prisons most inmates, unless locked in solitary, actually get to see and interact with other inmates at, at least, some point during their stay. I haven't seen the doors unlocked in a long time. And before anyone says that until there's a dedicated CO faction we can't have inmates roaming around without guards - this is a roleplay server, have a little faith. There is a good reason cops don't have the script-wise ability to drag people around: it's because they're expected to roleplay it themselves. And if they're incapable of roleplaying realistically, that can be handled via report section. Basically what I'm bitching about is - don't keep the inmates locked in 24/7. Yes, I know they do this in real life and I also think that's inhumane, but who seriously wants to come into a game to sit in a room and do nothing? "Oh, but don't do the crime then!" - I consider this a flawed logic in this instance. A waste of time is a real punishment, in fact - it is the exact punishment prison and jail achieves, among other things, in real life. When you are imprisoned in real life, your time is wasted and there's little to nothing you can do. However, let's ask ourselves the important question - when a player joins GTA W to do nothing but sit in a cell by themselves with 0 ability to interact with anyone - is this meant to be an in-character or an out-of-character punishment? Funnily enough, I was recently "admin-jailed"(not sure if this is a thing on GTA W, I hope not) in a SAMP RP server, though it was overturned. Reason I bring it up is I see no difference between serving an admin-jail and roleplaying a character in jail in GTA W at this point, when the doors are locked (which is all the time in my experience). Just unlock the damn cell doors, let people interact with each other. If rule breaking occurs, well - that's what reporting channels are for.
  6. UseroneGaming

    ROE Q/A

    Are the CK war rules still active given that there's a reply in the thread that says it's outdated?
  7. I constantly have to think about how my actions are perceived by the admins, even if they aren't rule-breaking.
  8. Absolutely agree with this. Some people like guns, some people hate guns. I personally hate when a platform for storytelling, roleplay, is trying to be limited arbitrarily by people who have a different opinion. No one is forcing you to get a gun, don't get one - that's fine. If someone else gets a gun, because they are scared for their lives, because they like guns, or just because they feel like it, try reporting them to an admin for rule-breaking and see if you will be taken seriously.
  9. Published on 27th April 2021 by Michelle Jefferson on behalf of Independent News Media Warning! This news segment contains censored graphic content. Last Saturday at around 1:38 AM, I spotted a huge group of law enforcement officers surrounding a property. There were also several people detained and a body bag laying on the street. I began recording when I was accosted by Deputy Nguyen, identification number 57530, who became immediately hostile to me - telling me to move along when I was far enough away that I couldn't possibly be interfering with them. Thankfully, after I asked for her to provide her badge number, she left me alone. If you're curious about our entire interaction, I've linked a separate clip here: link to video of conversation with rude LEO After some time, bikers began rolling through the area and over sidewalks, they were definitely interfering and almost contaminating the crime scene. Eventually, law-enforcement officers on scene have had enough and one decided to deploy a taser on one of the bikers. However, after the biker had fallen, he pulled out a semi-automatic pistol and returned fire on officers. He successfully struck one of the officers, the other two in immediate vicinity immediately opened fire on the biker - striking him several dozen times, even after he completely stops moving. As the shooter had struck one of the officers, they went unconscious. INM was unable to attain an update on his condition.
  10. I avoid rolling, I'd be very annoyed if my shootout opponent did it to win the gun-fight as it does indeed feel very unrealistic to do a roll, especially if they do multiple rolls, perfectly executed whilst being shot at. I just wish GTA V had a way to simply crouch without having to type out a very long animation, and being able to walk around crouched, as you're not always next to the cover you want to use to hide behind. I think if crouching was somehow implemented, perhaps people will be less upset once rolling is removed. Because yes, rolling does need to go. Or at the very least, abuse of rolling during a gun-fight should be considered powergaming.
  11. Listen, be real. No one goes on forum to check the ads. /cad is the only option for anyone looking to actually find a lot of people and advertise my business. Now, not every business is a physical building, scripted and otherwise. Many businesses operate without a main building, without a script for them, they provide other services or they can also resell goods. Some of them may be licensed, some of them may be not - an advertising company usually doesn't check that and will put up anything that isn't vulgar on their billboards and site ads for money. I understand it can be a little annoying seeing irrelevant ads, so if you want - you can disable ads by typing /togad which is what I usually do during RP anyway. But, all businesses should be allowed to use /cad, regardless of if they're scripted businesses or just roleplayed businesses - roleplay trumps script every time.
  12. Personally, I have always been against forced permanent character kills. In my opinion, and experience on other roleplay servers where this rule is enforced, you end up creating more and more characters - and with quantity, quality of each character and their story declines, simply because I don't have unlimited resources (time and motivation) to create a new character after every death, regardless how non-sense it was. As was already mentioned, there is apparently a rule already in place for those deemed to be "reckless with their lives" by admins, however they decide that. Personally, I'm against any kind of clauses that force a CK, because of aforementioned point I made. And as a deterrent, I wanna create a comparison with real-life punishments that exist as deterrents, mainly the death penalty in US. According to https://deathpenaltyinfo.org/: You may ask why that is? Well, imagine yourself for a moment in shoes of someone who believes they committed a crime that warrants the death penalty. What do they have left to lose? Nothing. So, they will fight as hard as they can, as they have no reason to surrender - they'll be killed either way. This is why, in my opinion, we see that death penalty does not necessarily deter crime and may even sometimes encourage more crime. Similarly, if a player believes their character has already acted in a way that admins would deem to be "reckless," they understand that they are at risk of losing their character upon death. In a way, yes - that puts stress and more value on them preserving their life and trying to get out of the situation they created out alive. However, on the other side of the coin, there will be many situations where admins will deem a simple act of escalation, or a situation they don't fully understand, as a "reckless act" and force a death on a character. Not to mention, players knowing that they will be given no choice but to character-kill if admins deem their actions to be "reckless," they have no reason to hold anything back - and they will take any opportunity given to them to fight anything and anyone even vaguely threatening them under the guise of being paranoid, resulting in more violence than if they are simply allowed to lose. And that's what it all comes down to - allow people to lose without losing their entire character. Don't create arbitrary rules where unaware players don't think about how their actions may be perceived by admins, where there can be a misunderstanding. Roleplay stories always require full context to understand, admins don't have resources to scan through all the context every scene so they often make assumptions, and sometimes those assumptions are incorrect and result in false bans or jails, even without any malice on administrator's part - no one is perfect. I can handle a false admin jail, I can handle a false ban. I don't think I could take having my character forcefully CKed for seemingly no reason because an admin deemed my actions to be "reckless" without given context to the situation. I am strongly against any kind of forced CKs for these reasons. If you do end up going through them, ensure there is a proper channel to appeal all character kills that doesn't include microtransactions, otherwise people will quickly and very justifiably get pissed off.
  13. To be honest I don't mind taking this up as an IC issue and assembling peaceful protests infront of the City Hall and whatnot.
  14. My bad, I already fixed the original post. Still my point about taxing one business more than another stands: prices don't make sense from a realistic point of view. Why is Tobacco license so (relative to other licenses) cheap when California and many similar metropolitan areas across US tax Tobacco pretty heavily. Why is adult entertainment license so expensive?
  15. Businesses are the barebones of roleplay. I don't see the need to tax some businesses more than others, other than Alcohol and Tobacco because those taxes do actually exist.
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