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goonbagAPPEAL

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  • Gender
    Male
  • Location
    Admin Jail
  • Occupation
    innocent

Character Information

  • Character Name
    Anthony Haddad
  • Faction
    Mongols MC

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  1. I'll give IFM a drug overhaul in a few dot points and fix the entire drug economy and HP issue: Drug effects don't stack and each drug has a HP cap. For example, you take cocaine and get +20 HP - AND NO MORE! The drug effect wears off in 15 minutes - to keep the HP boost you need to take more. As your addiction level rises, so does your HP cap - i.e. you have a high addiction level so now you gain +25 HP and not +20 HP. With an upper limit of maybe +30 - obviously we don't want to see junkies with +500 HP. This promotes more drug use thereby stimulating the drug economy, giving incentive for people to roleplay addicts and removes the drug stacking issue. I've never played an RPG game that lets you take an item that gives you 200% HP. If World of Warcraft doesn't let you do that, why the hell does a Heavy RP server? Having used drugs should give you a slight advantage - the ability to take maybe one or two extra bullets (which can be the difference between life and death), not an extra ten. ALSO: The idea of "uncutting" cocaine back to pure quality that IFM is toying with is probably the silliest thing I've ever heard. Are we trying to roleplay realistically or just be an arcade game at this point? Not only does it make zero sense from a sense of realism, is it even financially viable from an OOC standpoint? Assuming that it's like 2:1 - 1kg of 50% is going to give me 500g of pure. I'm selling 50% for $175 and pure for $300 1kg of 50% = $175,000 | 500g pure = $150,000 Maybe I have the entire idea behind it wrong or don't have the full picture? But it doesn't make sense to me.
  2. Are we able to ask IFM what the progress is on this: As well as what the end result of the IFM Debate was? There were numerous workgroups which all submitted documents to the IFM outlining suggestions and fixes for different rules, scripts and processes on different topics of illegal roleplay. A FEW were implemented and the rest seem to have fallen by the wayside. Are they just being worked on in secret, or was most of it shelved? What aspects were picked up as suggestions to be worked on, what weren't? And what progress has been made on the things that are being worked on (if any)?
  3. I'd just like to mention that @Wuhtahtook like 4 hours out of her day to speak with me on Discord about a range of issues and she had nothing to do with hiding the comment. I do agree with her, whilst it wasn't outwardly insulting, nor was that the intention - there's more effective ways of getting my point across. She's one of the very good Admins and she gave me an almost motherly-like talking to that I needed and told me to pull my fucking head in. But she did it respectfully. And that's literally all 90% of this server is asking for, not to be spoken to like a child and to have their views respected and listened to.
  4. Hosting an event at the skatepark in Vespucci Beach got me permanently banned.
  5. I’ve donated over a thousand dollars to the server and can’t even be afforded the right to a ban appeal 😂
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