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climerman

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  1. MTA:RP (which was closed very shortly as I started) and succeeded by Everlast Gaming on SA:MP Good times in baby shoes, hooked to roleplay ever since.
  2. LS-RP Marco Hunt - mall rat Tom Gibbs - security Wesley Rich - Oculus / part of Roux empire Good times ballin with @Exitium, @VETERAN & many others.
  3. climerman

    Chess, CEF?

    Add a clock option for the chess as well for quick game.
  4. If other vehicles would be used for taxi script / system. I see the only way to do it through factionisation of taxi job (or at least partially) and allow factions to have realistic vehicles for taxis. I'd see more luxurious options available at different price, but then again, that does not fix the problems taxi job currently has. I believe the focus should be on the core issues why taxis are not often called. Current issue I see, is the excessive fee for a ride. Longer distances / slower rides end up with unreasonably high fares, that can easily be avoided through rental cars already - and you have the car for a longer period. I believe the fees could be lower, and the driver's should get an extra fee through paydays while active (which I believe is already in place?). To better manage the quality of the drivers - the suggestion would be to factionise the taxi job entirely - not sure, however, if it is the best option. Additional idea to fix it would be when calling a taxi, you can set the upper limit for the fare you agree to pay. I am not 100% familiar with the system, but I assume it's similar to how it usually is, so that the taxi driver dictates the price, and you would not know until one actually sits into a cab. Surely, you could tell them to move on, but then again in real life you can easily look through different companies and choose the optimal one for you (what cars are being used, prices, ratings and what not). Maybe even consider having a system where you can select a taxi based on their vehicle, fare and distance as you are ordering them. Rather than have taxi drivers compete for being the fastest one to accept. That way the system would support including various vehicles to taxi system as well. To encourage original taxis being used, make it necessary to obtain license per vehicle for public transport and vehicles other than taxis / luxurious ones should have higher tax for the license to encourage using the original, cool looking taxis. PS! by factionisation I mean make them a "business" where they would have proper management, training and salaries through that system. It should still be supported by the server to keep it viable.
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