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g1201

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Everything posted by g1201

  1. 🔥🔥🔥🔥🔥🔥🔥🔥
  2. 🔥🔥🔥
  3. Jason Rogers 🔥🔥🔥
  4. Detailed Description This suggestion is pretty simple; in the real world, the LAPD police helicopters have megaphones that the pilots can use to communicate with people on the ground in an area that a ground police unit may not have access to. In the game currently, using /m (/megaphone) can only work if the helicopter is about 300 feet above the ground. The minimum requirement per the SAAA is 500 feet, and most pilots in game fly at 600-1000 feet. Adjusting the megaphone range to be much greater would allow for more roleplay opportunities for pilots to interact with people on the ground. Another way that this could be implemented is in a different change to the current /m (/megaphone) command when used in a helicopter so that it would appear as "PLAYER [Helicopter Megaphone] says" so that it can be known that it is a helicopter speaking to them, through a very loud PA system. Some videos of the PA system operation in real life are here: https://www.tiktok.com/t/ZT8emTCVX/ It is very commonly used in the real world, and I believe that implementing the idea will allow much more roleplay regarding the police's air units in the server. Relevant Commands/Items /m (/megaphone) - extend range when used in a helicopter by the pilot/copilot; when used in a helicopter, add [Helicopter Megaphone] in the text instead of just [Megaphone] How will it benefit the server? Implementing this will allow the air units of the server to roleplay with people on the ground, whether when speaking to people in extremely rugged terrain, on the ocean, or in situations where a ground unit cannot speak to a person or group of people on a scene.
  5. Detailed Description In straightforward addition, the /myleases command already exists and displays any current leases the player has, allowing them to use /paylease [id of the property] to pay the lease. I suggest that the /myalarms command be created to display any property alarms that a player has and show the expiration date, cost of the monthly payment, and the security corporation attached to the property, if applicable. On top of this, the /payalarm command will be switched to a system more similar to the /paylease command, where the /payalarm will now be /payalarm [id of property] instead of the /payalarm command only working in the property that you are in. It will significantly improve the quality of life for players with multiple properties, and come payment day; they shouldn't have to drive across the map to pay each alarm off. They can instead use the commands to pay them off from wherever. Relevant Commands/Items /myleases - currently exists /paylease [id of property] - currently exists /myalarms - new - shows all alarms that the player currently has, providing the property ID, expiration date, cost of the monthly payment, and security company if applicable /payalarm [id of property] - pays off the alarm payment for the property alarm inputted How will it benefit the server? Significant quality of life improvement for people who own multiple properties allows players to see which alarms need payments to schedule more efficiently. It also allows players to pay off their alarm payments from anywhere on the map by using the [id of property] argument instead of being INSIDE of the property to pay off the alarm.
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  8. 🔥🔥🔥 (( idek whats going on ))
  9. /r2me and /r2do already do exist, but something like /rl could be beneficial to reduce how much typing is needed +1
  10. Sure, I'll take that. E-Mail sent!
  11. Dewbauchee Massacro Best performance and security packages, custom plate. Starting Bid: $250,000 Car Pictures: (( /vstats ))
  12. Detailed Description A new addition to the /anim menu, in the favorites tab. The new command would allow players to create their own custom nickname for an animation, for a visual aid in the /anim favorites menu. It would look like this in the command line: Proposed to look like this in the /anim - Favorites menu: Relevant Commands/Items /anim /anim favorite How will it benefit the server? People have dozens of favorite animations, sometimes the only difference being a number at the end of an animation with very many variants, and can be easily forgotten. A simple customizable nickname added into the favorite anim menu would make it easy for when you favorite a new animation, and use it, without clicking through the entire list of your favorite anims. For example, many of the idle anims start off with the same pose, and take a few seconds to get into the actual animation, taking time from the player's RP in order to wait out an anim to see if it is the correct one or not.
  13. Detailed Description Basically an addition to the change just made for a red wrench when a vehicle needs maintenance within 50 miles or is undriveable, a yellow wrench for a vehicle needing maintenance within 250 miles can help as a quality of life update for people who need to request maintenance for vehicles in a faction garage. The red wrench icon applies in a very little amount of situations at the moment while it is still useful, the proposed yellow wrench icon currently applies to very many vehicles in the vehicle fleets of different factions. Original: This was added in the recent changelog, it shows the red wrench icon for vehicles that show this message: New: I suggest an addition for a yellow wrench icon that will appear in the garage for vehicles that show this message: Relevant Commands/Items Suggested implementation: How will it benefit the server? Quality of life updates for faction mechanics or people looking to spawn cars with high mileages, that are unsure if a vehicle requires maintenance at the 250 miles mark. A very high amount of vehicles in many factions require maintenance within 250 miles, and it will help prevent having to constantly spawn cars in order to see if it needs maintenance within 250 miles or not.
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