Jump to content

Miharu

Members
  • Posts

    69
  • Joined

  • Last visited

About Miharu

  • Birthday September 2

Personal Information

  • Gender
    Male
  • Location
    London, United Kingdom

Character Information

  • Character Name
    Charles Castellanos
  • Faction
    Los Santos Police Department

Recent Profile Visitors

1,496 profile views

Miharu's Achievements

44

Reputation

  1. Detailed Description Currently the Dundreary Stretch is a four-seater, but it actually has four additional seats along the bench in the back area. Simple suggestion to add a command to sit in the other seats (like on SUVs that have a rear section). Relevant Commands/Items N/A How will it benefit the server? I'm trying to branch out with some limousine/chauffeur role play, and it would open up a whole host of opportunities if I could have six passengers in the back instead of two!
  2. Miharu

    /dl adjustments

    To be clear, I do use /dl to get plates, but only use that information in character where I would have reasonably been able to obtain it. In relation to a command to obtain a plate, there are many situations where this would fall down - police felony stop for example, two police cars parked side by side, suspect vehicle 10 feet away, the command would print the plate of the police vehicle beside you. To be able to see the plate of the suspect vehicle, you’d still have to switch to FP or /camera to OOCly see the plate. Additionally, if while driving (particularly at high speeds and while cornering), you’re unlikely to be able to stop to type the command. This creates an imbalance where realistically a plate that could be seen (including on a video recording) still couldn’t be obtained. I don’t foresee a need to change - this is already a limited feature, and it is governed by meta gaming rules. If individuals are misusing the information this feature offers (similarly to /ame and name tags), that can be dealt with on a case by case basis under existing rules.
  3. Miharu

    /dl adjustments

    Two observations, 1) is this an example of “abuse”? I don’t think it is. 2) as outlined by Bennett above, many models don’t display a plate where realistically there would be one. It’s common practice among police role players to ask in /do where this is the case to confirm with the driver if their vehicle has a plate on show (motorbikes etc). (albeit this practice should probably now stop as, as I understand, a rear plate is a minimum requirement, and there is now a scripted feature to remove a plate, therefore if you aren’t RPing one, it would need to be script command removed, which would then show no plate in the /dl data)
  4. Miharu

    /dl adjustments

    Number plates are very easily read. I’m stood typing this on my phone in my first floor apartment a good 30-40 metres away from cars on the opposite side of the car park, all of which I can easily read. Translate this to the game engine, and because of third person game play, you can’t read a plate that’s 2 feet away without switching to FP. That’s not a matter of “getting it IC”, that’s a matter of changing the OOC method of playing the game to get access to information you realistically already have. If people are using information obtained from /dl in circumstances where they wouldn’t have had sight of the plate, that is an issue, and is covered by meta gaming rules. As an example, in one of my reports quoted above, no action has happened in relation to any of the other vehicles because the angle of my car (the Scout), and the other police car (the Victor) is such that none of the other vehicles’ plates would realistically have been visible on camera due to the angle they are parked. The draw distance on this command is actually very low.
  5. To avoid the excess spam, I'm sure there's a way to script in that if there's four people there whose radios are all tuned to the same frequency, the line of text would only print once for those not on that frequency. And I guess you could also add a /togambientradio if people don't want the spam!
  6. The way the radio script is set up creates an unfair advantage for those with a radio. For example, if you are stood next to a police officer who is transmitting on the radio, you cannot hear what the other person on the radio is saying, but the cop can, despite not using an earpiece, and this reasonably being audible. /earpiece [on/off] - this would make radio chatter private to the user who has their earpiece enabled. It should also then show an actual earpiece model on the character, so that, for example, if someone is in plainclothes with a radio, and walking around with an earpiece in, it should be obvious to others that that is the case. As a disadvantage, this should then reduce the radius they can hear /low and normal chat from other people, because one of their ears is now plugged up with an earpiece. It could also turn the /r text yellow (because it's loud and clearly able to be understood), and change all other chat text to dark grey (because one of your ears is plugged up, and it would make hearing what's going on around you more difficult). If a player doesn't have an earpiece in, all radio chatter that they receive would then be printed into the chat box for all players within the same radius as would hear their normal talking text, so they can hear everything going on around them. e.g. '(Calvin Hamilton's Radio): 2L21, Code 6 on a White Dilettante, ABC123 on Legion Square' This would mean police etc would need to be more careful about what they put over the radio, and whether they have an earpiece in or not (e.g. when sneaking up on somebody), because of the risk of people over-hearing what's being said. This would need to build in whether or not the windows on a vehicle they are in are up or down, e.g. if the windows were up and a police car rolls up behind someone quietly, they wouldn't hear the radio chatter, but if they were down and the officer didn't have an earpiece in, they would. Likewise, I think vehicles that would reasonably have a radio (police cars etc) in them should have something like /carradio [on/off] and /setcarradiofrequency [frequency]. That way, if the windows are down or /vdoor is open, even if the officer has an earpiece in, anyone within a reasonable radius can hear the radio chatter on that frequency. If an officer runs off and leaves the vehicle unattended with the windows down, transmissions over the radio will be able to be heard. I feel, as a police role player, the radio has too much guaranteed privacy/security built into it. It's unfair that those with a radio have this guaranteed totally private method of communication that, realistically, would have much more collateral impact, that would create interesting role play and mean cops etc have to be on the ball around information security.
  7. Cleanin' up after a shots fired call. All in a day's work.
  8. Night shift... Get the boot thinkin'...
  9. I think this should be accessible by everyone. It's not a police function, it's compensating for the fact that the pixels are too small to read a plate. Anyone can read plates! For me, this isn't IC equipment, it's an OOC game engine compensation.
  10. I was just about to post a new suggestion, but found this one. Having recently switched from traffic (where I had ALPR) back to patrol (where I don't), it's super annoying that I now basically can't ever read plates. Please can this be added as like /readplates or something? Just a very basic UI, like ALPR, but that literally only shows the plate of the car in front of you? This should be available to all players, not just LEOs. Your character's eyes would clearly be able to read the plates, despite my player eyes struggling because they're tiny!
  11. Embarrassingly, this was the fix. I didn't realise windowed borderless, set at my screen's native resolution, looks identical to full screen. I'm not sure I understand the reason why this works, but it does. My game starts first time, every time.
×
×
  • Create New...