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peasoup

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Everything posted by peasoup

  1. The only issue I could have with SFM is that an inspection might require remapping, which is not always a trivial thing depending on the size of the business. On the other hand, I've seen low effort arson RP completely ignore all the mapped in fire protection systems, which I'm sure is equally frustrating for everyone.
  2. /me stares in awe. "Wow, a fat person, I've never seen a fat person before, what the heck, that's incredible!"
  3. Taxi availability is an issue sometimes, late nights for example. 11 taxis on duty and no one comes.
  4. Having Yakuza in Los Santos would be a lot less egregiously silly than a lot of stuff that's already out there on the server, in terms of amounts and behavior. It's like fixating on the shape of the buttons on Captain America's WWII uniform to criticize the movie's historical accuracy.
  5. The robberies haven't felt that bad in actual south LS. The pressing is doable. Some people are kinda extra about it to a ridiculous degree, but everything in-game is extra. My problem with my attempts at civilian RP in south LS was the violence. Do I RP that I just tripped over 4 dead bodies on my way to the store again or what? Social passive RP kept being interrupted by blockwipe attempts, and while I get that the violence is a big draw of RP, I just don't know how to RP my around it and react in a realistic way after the 20th murder that week. Do I just ignore it and mentally edit it to a more reasonable number of murders per week? Do I ignore the fact that 4 people were murdered on the stoop last night when I go sit on it the next day? I don't know.
  6. +1 I need this for my Josie and the Pussycats tribute band. The RP purpose is being an asset that someone may use for whatever they see fit, costumes and so on. A lot of other items also serve really niche RP purposes, but they weren't removed. I agree people overdo them in silly ways, but people overdo other things that are far more immersion breaking and then brag about their elite grimy RP. Hypocrisy is goofy.
  7. And fortunately there aren't a lot of children's parties.
  8. I thought people ERP in interiors because ERP outside is banned.
  9. It's the only social media IG, so you get people using it for all sorts of things that different social media would be used for IRL. I guess it's supposed to be Facebook, but the game lacks enough boomers to keep Facebook viable.
  10. Location matters. The hours in which you leave your vehicle out in the open matter too. This goes for robberies as well. A lot of low-quality crime happens in the mornings, for example.
  11. Development is overrated. This isn't a novel, characters aren't protagonists and don't need an arc. If your portrayal is decent, that's all that matters! Have fun with it. Half of everyone's stories within a given genre of RP are the same because they follow the same cliche progression and advancement anyway.
  12. On the other hand, If you look at the NPC dealerships, a lot of cars for sale aren't 2022 models, realistically. You can handwave the 2010s vehicles as being the 2022 version or something, but a lot are meant to be early 2000s, 90s... 60s vehicles. So people are definitely not buying those new. I have seen people RP that their 1980s car was brand new, but it gets silly. PS: They also wouldn't realistically have 0 miles on them, so I'm definitely not going to RP that.
  13. Then you also have your robber/car thief/pimp/drug dealer/scam artist/forger/extortionist/hitman types. The problem with the jobs thing is that RL, you're working pretty much every day of the week. Here? Some businesses only open once a week, if that much. If you enjoy work-related RP as a way of meeting people and making money, you either wait around twiddling your thumbs or you get another job. As long as you try to have them make sense, so you're not an astronaut-bartender-forklift operator, I wouldn't fret too much about the number of jobs unless it gets ridiculous.
  14. Hey, I just met you, and this is crazy But you're <ethnic group> so join my crime ring, maybe.
  15. Almost never, because you barely have the government infrastructure to respond adequately to protests. There's hardly an executive to speak of, local or state. There have been legislative measures passed in response to IC pressure, but mostly because the politicians felt like it made sense, not that the IC pressure affected them in any real way, since they're constantly undermined. On top of that, people are bad at politics and the demographics of the server are profoundly unrealistic, so it's really hard to have realistic elections or realistic protests anyway. When the overwhelming majority of people involved in a protest against police violence are actually violent gang members, it becomes a caricature, for example.
  16. It's because it's an IC issue that it doesn't apply to existing CCW permit holders. It's not about OOC fairness of who applied first, it's because the rules being followed are different. They got their CCW when the issuing authority was following a different set of criteria, which doesn't mean their existing CCW permits are going to be revoked retroactively unless someone ICly decides to, I guess.
  17. You can always carry the gun illegally. You can put the gun away somewhere in the truck while within city limits and wear it openly when you cross outside city limits if you want. There are options. You could take it as an IC issue. Gun laws have been altered by the IG Senate before. I get the feeling LFM and IFM wouldn't let the Senate mess around with this too much, but maybe you can get more explicit criteria. Or just tweak the application and apply again and hope for the best, it seems to be a bit inconsistent.
  18. That is not the law in San Andreas, I think mostly because that's not the law in California, where you do have to provide a reason. Then it's up to the local issuing authority, and in some counties it's especially hard to obtain firearms, in others not so much, it depends.
  19. Outside city limits, they can open carry. Within city limits, open carry isn't allowed, so they have to apply for concealed permits, which aren't handed out to everyone. It's not unrealistic. Of course, San Andreas, unlike California, weirdly votes for Republicans, so in theory gun laws should be more lax than California. Which they are in some ways, see open carry above. But on the CCW front that won't happen because there's a lot of outrage about PF usage.
  20. Yeah, it's not unrealistic, though they should spell out the criteria more specifically, maybe. But is your life specifically in danger, or just your stuff? That sort of thing can be used as a kind of criteria, since you're not supposed to murder someone for crimes against property.
  21. I've always felt there's also a lack of crime outside of factions or groups that aim to become factions. I know a lot of factions also encourage development outside of crime, but the fact you're in a faction might channel things into making crime your primary focus. And a lot of people do crime without being associated with any sort of organized group, in RL. They just do crimes of opportunity, or they need the money, but that doesn't mean they're in an actual gang or OCG or anything like that. It's just Bob and Tom stealing from the warehouse Bob used to work in or something like that. My legal characters end up interacting with criminals quite a bit, knowingly or not. Pretty much all of them do drugs, weed at the very least. Sometimes they do a few misdemeanors on the side to supplement their income. I've also played in an illegal faction, but mostly all of those would count as civilians. I do feel like the separation is too stark and "illegal" is assumed to be "illegal faction".
  22. I do. I play along, it's fine. The problem is that it results in poor portrayal. Because normal citizens of LA don't have this much crime happen to them on a regular basis, especially not in some of the locations where it happens in game. So it's really hard to know how to portray it realistically. Realistically, my characters wouldn't go outside, or they'd move out of Los Santos or something. I'm not sure if that's a reasonable expectation. But it's GTA, so there's going to be unrealistic amounts of crime, and that's fine once you stop taking the notion of "heavy RP" too seriously. But the types and locations of crime matter, and that's what this rule change does, it tries to portray LS more realistically as an American city, which in turns should allow people to treat the map and behave in a more natural way, by defining what is and isn't acceptable. People complained about the rule that kept people from South LS to drive into Sandy and Paleto Bay to mug random people. People complained about the rule that banned muggings done with dirtbikes. Did these things cripple illegal RP in any way? Did they even discourage robberies entirely? Not really. People just like to complain.
  23. How am I supposed to develop after the seventh mugging? Or being robbed twice in one week, two attempted robberies in one day. Am I pretending to be in fake LA or am I pretending to be in some kind of favela? How should my character react to this? How should I react to being kidnapped off the supposed equivalent of the Santa Monica pier, loudly, by a sedan full of guys with guns, pointing them out in the open without a care in the world? My characters aren't rich, they aren't flashing wealth to justify the kind of risk that would realistically mean. Do I RP the locations as their LA equivalent or do I portray the actual crime rate I witness? Do I ignore the "RP at all times stuff" and develop selective amnesia?
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