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glacierboy

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  1. Yes, but the action wouldn't be visible from all angles as other actions are. For example when standing behind a wall or a ledge, around a corner or sitting in a vehicle with tinted windows. You are able to know what the player is doing thanks to an /ame that describes what is already being animated by the game. If you are not able to see it when it happens then the /ame shouldn't be there to help you. As well as the fact as you have to re-equip your weapon after you /changechar or after crashing but you wouldn't draw out your weapon again in the middle of the street for no reason unless it wasn't for the fact that you had to restart your game. It's an unnecessary /ame that has probably incited countless occasions of metagaming by both legal and illegal roleplayers.
  2. glacierboy

    Remove /ame

    Short description: Remove the /ame 'X reaches for a weapon.' Detailed description: Basically as the short description says; remove the /ame that appears when you equip your handgun. As there is already an animation when you equip your weapon, I don't see the need for the /ame besides making it easier for players to incite metagaming. Commands to add: N/A Items to add: N/A How would your suggestion improve the server? Add a sense of realism because it's not always you're able to see someone equipping their handgun Make it more difficult for players to metagame Additional information: N/A
  3. too raw! Y’all got this on 🔒
  4. Joined LSRP December 2013, same forum name. Tyrone Hunter, Andreas Craw & Franklin Pace were probably my most active characters.
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