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  1. Heroin Flow I. II. III. IV. V.
  2. I also think there's a big emphasis on items. I dislike going out in a car to another part of the city to rob someone. I've found myself having more fun and development by going outside a nightclub and snatching someone's chain and running away. People on both sides should use robberies for development and actually flesh out the roleplay rather than just forgetting about it. I recently got robbed by an illegal faction in Vinewood and I found it fine because I was a Vinewood person getting robbed by a VINEWOOD faction. It made sense. People just have to put so much emphasis on items and focus on having actual fun, whenever I snatched a chain I told the person to not give me the script item because either way? I was having fun. I was developing my character and having good roleplay with people.
  3. I'll keep my opinion short and sweet. There are bad apples on every side, you have gangs who go four deep from Davis to Vinewood to rob people and then you have people who clearly don't wanna take a loss and complain in /b or in the forums. A few bad apples doesn't make the whole tree rotten. I'd rather get robbed by a Vespucci gang if I was in Vespucci rather than 345 Hustler Baby Diapers Crips coming down for Carson.
  4. The System I. II. III. IV. V. VI. VII. VIII. X.
  5. Refurnishing I. II. III. IV. V. VI. VII.
  6. Mulling Part II I. II. III. IV. V. VI. VII. VIII.
  7. Mulling I. II. III. IV. V. VI. VII.
  8. Mulling I. II. III. IV. V. VI. VII.
  9. Trauma I. II. III. IV. v. VI. VII.
  10. There’s shit illegal roleplayers who do copied and pasted robbery lines and there’s shit civilian roleplayers who run down to gang shootouts to intervene. A bad apple doesn’t make the whole tree poisoned.
  11. Money I. II. III. IV. V.
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