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sCrax

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Everything posted by sCrax

  1. This is the realest shit I have ever read. Gotta appreciate it till IFM delete your forum account. Just look how certain players (staff members) are able to keep supplier status on multiple characters. It's ridiculous. They don't care about the quality of roleplay at all. They only work with factions that are filled with their OOC friends. Just look at the state of black gang RP right now. Or the fact that some factions have 70-100 pages of quality content and are still unofficial and get OOCly bullied by IFM meanwhile staff factions get official after 10 pages worth of complete garbage. I'm not even going to talk about schemes and how they distribute drugs because that shit doesn't make any sense. No wonder people are shitting on illegal roleplay as a whole every day because there is no effort to improve it from IFM. They ruined so many good factions and forced people to leave because it's impossible to deal with them unless you want to lick their shoes. I'm surprised Nervous tolerates this incompetency for so long.
  2. Those two points are not specified anywhere. I feel like no one has a clear answer to that. That's why the new rules created even more grey areas where you have to do /report before any robbery and wait an hour to get an answer. Admins are complaining about the amount of reports/requests coming in but every time there is an issue we slap on 15 new rules that require you to go through a /report or some other request. And all of these new rules create more grey areas like the two points that you mentioned. Yes, robberies used to be a bigger problem but this "solution" literally killed whole robbery RP. Unless you are in an official faction and want to rob your own locals. Would be nice if the management listened to players on forums for once rather than just relying on some private discord conversations with "veteran" illegal roleplayers that have an admin record longer than yellow pages.
  3. The no crime zones didn't solve anything, quite the contrary, they created a handful of new issues. Players are now not able to conduct any "unplanned" robberies because they can't even use a car (nice logic there IFM). If you don't want to shit where you eat, you'd have to WALK to another neighborhood. It just doesn't make any sense. The server should promote community roleplay more, at least when it comes to gang roleplay, instead of that, they introduce senseless rules that allow factions to only rob their locals which basically kills the whole meaning of communities. Why are we punishing everyone because of a small group of noobs? I get it, more players equal more money for the server but the whole roleplay standard went to shit because the management decided to go for quantity instead of quality. Why do we need rules and requests literally for anything? Just deal with the rule breakers accordingly and try to set a higher roleplay standard. It's not rocket science.
  4. So you are alright with grown men "pretending" to be sex workers here but aren't comfortable with someone roleplaying a 16 year old? LOL
  5. Well RPQM should crack down on those characters. What's up with the oversexualized characters on Facebrowser that have a photoshopped ass bigger than this planet? These people rarely even log in game to do any kind of roleplay. They either exist to fulfil some weirdo's OOC fantasies or to rack up the most money just so they can rename and buy the most expensive shit they can find without any development.
  6. I honestly think /fixveh is the main reason why people don't call taxis. Why would they if they can just spawn their car anywhere with no repercussions.
  7. Yes, I agree. I wasn't talking about first time rule breakers. I'm talking about people that break the same rules repeatedly. Because it's clear that they don't want to learn from their mistakes so why even keep them here.
  8. Why would it be unreasonable? If their record is recent, lengthier than yellow pages and they show malicious intent in their actions then they simply deserve to be removed from the community. It really is not rocket science. People were literally getting banned after 3 ajails 1-2 years ago and nobody complained about it because it helped to keep a decent roleplay standard.
  9. Well I doubt that their guidelines dictate to warn players 10 times for breaking the same rules over and over again. Or to unban permabanned players after a week.
  10. ^ Exactly this. This has been brought up so many times and I honestly feel like it will never change. Management decided to prioritise quantity over quality which is completely understandable. More players = more money. But this is reaching a dangerous line which can ruin this server completely as soon as other text-based servers open. Everyone had to go through an application which should ensure that everyone is familiar with the server rules unless they copied the answers. There is no such thing as making the same "genuine" mistake 10 times in a row here. If someone shows malicious intent? Permaban them straight away. And no, permaban doesn't mean "post an unban request in 2 weeks". Staff members should grow some balls and stop being afraid of players reporting them for harsh punishments. Otherwise we can just change the server description to "text-based freeroam server".
  11. It's the fact that admins are afraid of punishing people accordingly. If you give a mass DMer 8 warnings before they get an ajail - they'll try their luck and break rules regardless since there are no repercussions for breaking rules. I'm pretty sure most of us will agree that RP standards were much higher 1 - 2 years ago. Why is that? Because if you blatantly broke rules with malicious intent you'd get banned right away. Also, ajails don't solve anything and please stop unbanning people after a week.
  12. The only issue on this server is that people that call cops on you after a crime will literally do it in front of your face. They won't even walk away. You can rob someone and leave them their phone, first thing they'll do is dial 911 right next to you. What do you expect to happen if the criminals are literally witnessing you call the cops on them? Walking in the middle of a gang-infested hood, witnessing a crime and then reporting the crime right in front of the people that did it is just dumb. And I know for a fact that people that complain here the most are the exact people that do it.
  13. People are here to have fun by roleplaying. They have fun by finding a balance between a game and realistic setting. They are not here to live your weird second-life fantasies by living in a perfect environment where no one does any crime but sits on a video game to work as a cashier for 8 more OOC hours after they just got off their real life job. Most people can barely find an hour a day to have fun on this game and they sure as hell don't want to spend it by replicating real life to the dot. This server will never be 1:1 with real life as the setting is too dynamic. And it should never become 1:1. Let me see you have fun on a video-game where you have to log in every day to roleplay sleeping, eating, shitting and working 8-hour shifts in a boring job EVERY single day.
  14. Oh yes, this is the right attitude from IFM. For those that did not bother reading the post above, let me simplify it for you: "You dogs best be happy with 100 grams of 40% meth for countless hours invested in quality roleplay meanwhile we will keep spawning kilos of 100% meth to our friends with no roleplay at all."
  15. This happens with all schemes though. I had an active scheme that could potentially bring roleplay to 6-8 people. Imagine spending HOURS planning it out and conducting the plan with a high risk just to be paid 5k by IFM. And then go back to all those people and reward them with $400 for hours of quality roleplay. But yeah, if you are friends with IFM you can just get kilos of pure product that can potentially earn you millions without ANY roleplay at all. I would rather not shit on IFM again but this is entirely their fault. The incompetence and OOC dealings to whoever licks their soles has pretty much killed the whole illegal scene. I'm surprised that management completely ignores all these issues. It's basically the same when it comes to weapon suppliers. They distribute it secretly to other staff members and won't even bother replying to your request. Not to mention that they transfer supplier roles to their new characters after said staff members CK their chars. And if you raise concerns about it they'll just lock the thread for no reason. I'm expecting to see this thread gone in a day.
  16. This doesn't make any sense but I'm not surprised at all with the way how suppliers are handled in general. No wonder we have 200+ HP warriors running around everywhere. People getting this much pure product fucked up the whole drug market. Should definitely be changed.
  17. You can always buy created items with value and roleplay wearing it after. You can then show the item from your inventory. Same way as we do with jewelry. Would be too much work to set a price to each clothing item in the current script. Especially with this nonsensical economy that we have.
  18. Of course, because the ratio is probably 10:1 regardless when we talk about illegal gun holders and CCW holders. The rules for obtaining CCW are very strict right now, therefore there are more illegal guns being distributed than CCW guns. It's just common sense lmao. But if you lower the requirements and balance the scales, you'll immediately see more people reporting CCW holders. You'll also see more robbery squads riding around trying to find CCW holders to obtain guns. Your logic does not make any sense. This change does not solve anything unless the RP standard as a whole is raised. It's like giving out loaded handguns to three year old kids and saying "yeah, that'll sure protect them".
  19. It's not a good idea unless staff team finally grows some balls and starts actually punishing rulebreakers. More guns will just create more poor escalation reports and more people will receive 25 unofficial warnings before getting ajailed for 15 minutes.
  20. 1 month is a stretch lol. I have seen a player banned for erping with minors that got unbanned two weeks later. Most bans here last 3-7 days. But you have to rack up 15 unofficial warnings first. No wonder the general quality of RP went to shit when trollers and other rulebreakers can just walk away freely from any rulebreaking. But as you said, that's what you get for trying to push quantity over quality.
  21. How is the particular staff member a "good supplier"? The guy only supplies his own factions and has been doing it on 3 characters in a row. You say you "sometimes" give a timeout to people. How is this decided? You just randomly pick a name out of a hat? Because this guy has certainly not been put on a timeout. I agree with transferring supplier role to a different member of a faction if it makes sense but not to the same person on multiple characters. Transparency is simply transparency. And you guys are not being transparent about anything. Why are some factions getting official status with 10 pages worth of nothing? It's simply not fair and the process of everything you guys do is just very shady.
  22. It definitely should be a thing but I saw a particular staff member that had supplier on 3 different characters... Hopefully this "suggestion" will prevent IFM from giving out supplier roles left and right to their friends. It's just not fair that someone will have to give up their supplier role when they get CKed but a staff member is somehow allowed to keep it.
  23. Simply remove supplier roles from people after they rename/CK their character. I have seen a particular staff member with weapon supplier role on 3 different characters. Every time he renames/CKs his char, his supplier role stays there. Why do you require people to write their character's background story when applying for the supplier role if the role can be freely transferred to a new character? Would be nice to see at least a bit of transparency from this "great" IFM team and same ground rules for everyone. No wonder we rarely get any new weapon suppliers when IFM just transfers the supplier roles to the same people every time they CK.
  24. Why is this not a feature yet? We had this shit on samp eight years ago.
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