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MomoIsHere

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Posts posted by MomoIsHere

  1. On 7/21/2021 at 7:40 PM, Narco said:

    I believe we should have /examine for each item, such as /examine shirt/pants/shoes/hat/watch/bracelet/accessories/hair (all of the slots that are able to have items at the clothing shop plus the tattoos and barbershop basically). Excellent idea. 

    I actually think that'd be a bit too much. I explicitly suggested it for tattoos, because those tend to use the most space in every /examine of any player that describes their tattoos in the tiniest ways. It tends to get very long. Other stuff like clothes isn't too examine-space heavy, imo. But it's definitely needed for tattoos, even after all this time.

  2.   Feature Showcase:
    Twin Tower Correctional Facility - Rework

     

    General Information:

     

    M4BC34Z.jpg

     

    Albeit sometimes quiet, the Los Santos Sheriff's Department Custody Division has been working diligently to bring you all a much awaited update. The new Twin Towers Correctional Facilities is based on the real life equivalent of the facility, and we worked alongside the inmates council to propel this project. 

     

    We would like to thank all those involved in the project, particularly with regards to the remap, including @L I C E and @tired!, for the mapping itself, and @MomoIsHere and @rasbruu, for leading the remap from an administrative standpoint, without which we would not be able to complete such a feat, alongside everyone else that put in innumerable hours into this. We would also like to thank all the players for creating such a unique and enjoyable roleplay atmosphere within the Twin Towers Correctional Facilities, the work and effort that you all put in has massively changed the experience for the illegal community. 

    Any questions or suggestions are to be directed to @Stephen.

     

     

    Within the project, the following suggestions have been implemented:

     

    - Double housing in isolation

    - A new Protective Custody Housing (PC)

    - More detailed cellrooms.

    - Segregate minors (will be sent to PC)

    - Trustee System: a working and scripted trustee system revolving around inmate jobs

    - Gang Units Investigating Gang Affiliation In Jail

    - Programs for inmates in the facility

    - Health Check-ups (contract with PHMC)

    - More strictness on prison uniforms/clothing (Volume in the CMD for deputies)

    - A new library

    - A new mess hall

    - An entirely new pod area + seperate yards for A and B Pod.

    - More guard bubbles and staff-areas near inmate housing for CO's to occupy.

    - A very small workshop room in each pod until the actual workshop is finished being mapped.

     

     

    More things will be slowly added to this new and improved version of the prison in the future, such as a labor workshop, a new version of the showers and a new sally port. The goal is to improve the still existing bits and pieces from the old version of TTCF that made it into this new version.

     

    I also want to thank you all for waiting patiently for this long awaited rework.

     


     

    With that said, here is the finished product and also it's IRL equivalent below.

     

    Remap:

    Spoiler

    w3mB7rf.jpgoRlMmei.jpgpbdaRry.jpggKtRiNU.jpgRMVBmMa.jpgoeIwphW.jpgaBga5pK.jpgzqcOIFV.jpgVdB5Lk4.jpg

    NEbmtZg.jpg

    hEfvDy2.png

     

     

     

     

    IRL Equivalent:

    Spoiler

    tx2SCBV.jpg

    tUAIHpv.jpg7fWSqMp.jpgao1WHaQ.jpgMWMfn8h.jpg

     

     

     

    • Upvote 52
    • Thanks 2
    • Applaud 4
  3. @scandal

    The resulting situation with PD and SD was handled in-game on the spot and voided, as it is pretty clear that this would have gone very different, if Bryce wasn't AFK. I'll make very short process here, as the situation is very clear in itself.

     

    Bryce Orozco will receive a warning for AFKing in public and breaching common courtesy, as you're supposed to be roleplaying at all times. Due to this breach of common courtesy, PD and SD got hooked into a massive scene, that would have never happened if Bryce didn't AFK in the middle of the street.

     

    Scene voided; Feel free to refund.

     

    Report Concluded.

  4. The placing of trees is falsely prioritized. South Central has way too many trees; Mirror Park has pines at some points, which doesnt make sense; And I dare say the county actually got too few trees at parts. I'd say it has to be improved; and the goal of this general improvement should be a more general placement of more roleplay enhancing props, such as tables; chairs; general miscellaneous objects you'd find around a city.

    • Upvote 1
  5. Honestly, anyone with the slightest attention to detail and atmosphere is worthy of being appreciated in this thread, as mapping is much more than "hehe, wall go there, floor here". Extremely great work with attention to detail and simply conveying an atmosphere can be seen from mappers like @L I C E @Wremlish @Miserabelle @SarcasmJoyand many more I didn't explicitly mention. This servers sub-community of mappers manages to amaze me way too often, ngl.

    Keep up the great work, everyone.

  6. Since my notifs are absolutely flooded, I didn't catch about this and forgot about it.

     

    I'll be concluding now, as this waited long enough, sorry for that.

     

    So, well, just for clarification, William Sumiteru is banned of this date, but this won't change anything on this situation.

     

    The video shows very clearly the breach of the rule, as you decided to flee the scene after noticing that cops will arrive on said scene, which will be considered as a P2W attitude and also Powergaming, as the car would be severely damaged after this, possibly unable to move as the hood was hit hard in said video.

    The speed you were going at was, infact, not minimal, being capped at around 60 mp/h at the time of the crash.

    Now, as this was overall not /horrible/ and seemingly partly a misunderstanding of the weight of the crash on your sight, I will add a warning onto your record for this instance.

     

    Again, sorry for taking this long, as I forgot this report existed.

     

    Report Concluded.

    • Applaud 1
  7. As I was tagged as a witness here, I will also comment as one. This is still up to being handled by someone, just for clarification.

    I can confirm that what was stated is true and I think it should be added that the CIM is located right next to Jacky Coll's vehicles, making it virtually impossible to miss, so one can assume that Jacky Coll was at least aware of this happening, then ignoring his three cars being burned, as he drove one of them.

  8. RDR2:W when? but, uh, yeah. I dunno, chief. Not a fan of the mod itself, as the animation and the overall way it's done appears sloppy. Dunno if the quality is fit.

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