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acidicfriday

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  1. I had also throught about that, since I would like to know when my character is becoming "unhealthy" because they haven't went to the gym in a while, however I decided to leave that out for the moment since the post was more about the forum post detailing the script than the script itself
  2. Hello, The forum post concerning the gym script in the features showcase section provides very little information into how the script is actually supposed to work. Whenever I am exercising in game, my character will start grunting as if they are in pain after a certain, undetermined amount of time doing the same exercise., which leads me to believe it has some effect and is intentional, however, despite it sounding as if my character has taken damage, there is no decrease in HP so I am unsure if it is a cosmetic/immersive feature or not. I am also receiving messages in the chat that say my character is "getting stronger" however, after several days of trying to test the script, I've seen no change to the melee damage at all. I'm not exercising via the script simply for the melee damage increase, however, it was noted that it would happen on the post and I have been unable to see any actual change. Due to these things, I have realized that the forum post concerning the gym script is severely lacking in information in how the script actually works and functions other than showing the menu for the exercises and telling me about the melee damage increase. It would be nice if more of the features and intricacies of the script were detailed in the post about it, as nothing I have mentioned in this post can be found there. I am unable to tell if the script is actually working or not, other than the $5,000 paid for the membership and the exercise menu/notifications. Thank you.
  3. Short description: Allow female characters to use the male earring options. Detailed description: The female earrings in the earring section as well as the ones available in the decals area are limited to large dangling objects or large hoops whereas male characters have a lot of regular looking studs and rings. Accessory 160 is really the only real option for having just short hoops in the rings. I just think it'd be nice if those options were also available for people who just want to have those kinds of piercings. If possible, it'd also be nice for the bracelets to be removed from accessory 160, as they clip with most long sleeved tops and jackets as well as the textures being fixed, since they've been broken for quite a while. Commands to add: N/A How would your suggestion improve the server? Better customization options for female characters.
  4. Short description: Pretty simple, port over the male earrings and female accessory 136 to the earring section for female characters. Detailed description: Same as above really. The female earring options are limited to large dangling objects or massive hoe hoops. Males characters have a lot of regular looking studs and hoops. Female accessory 136 is one of the only style of earrings for females that has regular looking earrings, and due to it being in the accessory section, it can't be used with any other accessory, such as necklaces, holsters and scarves. If possible, it'd also be nice for the bracelets to be removed from the accessory, as they clip with most long sleeved tops and jackets. Commands to add: N/A Items to add: N/A How would your suggestion improve the server? Better customization options for female characters. Additional information: Pictured below is said accessory.
  5. Interior Pictures Floor 2, Room 9 Property ID: 3794 Interior ID: 200 Market Price: $105000 Furniture Worth: $95129 Starting Price: $250,000 Buyout: $410,000 Minimum bet increments of $10,000 Previous owner has retired to another state. Not looking to trade. Fully renovated interior within the heart of Little Seoul on Ginger Street. Quiet neighbours and friendly community.
  6. Me and Changoo had discussed this. I feel that the drugs should be rebalanced with both positives and negatives, as at the moment you only really get a positive impact from them without a negative one. For example - Cocaine. Cocaine at the moment serves as the be-all end-all of useful drugs because of the amount it boosts your health. While I think that's fine, I think that it, along with some other drugs, should fuck things up with you. Cocaine and meth in real life make you rather twitchy and jumpy, and this should be reflected. Perhaps this could be done by lowering the aim stat a bit when you're under the effects of either of these two. On the flipside, weed gives you health as well. I'd say since weed is a downer and more of a relaxant, it should up the aim percentage but lower your other stats, such as your driving and sprinting skills. The nature of being under the influence of drugs shouldn't come off as being overly positive, as they have downsides in real life and it just seems unrealistic that they work as entirely buffs with no downsides, especially when they aren't roleplayed.
  7. I heavily disagree with this, running a store myself. Why should bars and clubs get to get the entry bonus, as well as get to charge entry fees into the club to make more money, while I'll have to be forced into selling packets of Ramen for insane amounts of money to try and make up for the money? No one is going to pay 1 grand for a single item.
  8. The Beginning ______________________________________________
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