Martyn
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A thank you to those working GTAW'S justice system.
Martyn replied to PeteTheTank's topic in General Discussions
These poor souls are not only underpaid, but also get way too much bullshit thrown at them OOC. They deserve all the appreciation. -
Had you actually taken the time to read the OP before posting you'd of quickly found out that jammers don't work on vehicles. Which is exactly the thing that requires fixing, make the jammers work on vehicles. Easy fix, doesn't require an extreme overhaul of any systems.
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ITT: We shill for more punishments for home owners so that they hire my security company. -1
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Listen, if your picture/character no longer looks like it fits into the GTA 5 universe, I'm gonna call you out for it.
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Where's the evidence admins are being lenient by giving low ban times to hackers? As far as I can tell these dudes just continuously ban evade over and over again.
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Define Knuckledusters as a lethal weapon. Because they are.
Martyn replied to ChromaticDeath's topic in Rule Suggestions
Pretty contextual I'd say, if I physically attack someone and he pulls knuckle dusters to defend himself I don't think I should then be allowed to escalate it by withdrawing my firearm and shooting him. He's defending himself and has every right to. However, if someone initiates an assault with knuckle dusters you should absolutely be able to point your firearm at that person to prevent them from continuing the attack. If they fail to roleplay fear at that point and continue trying to hit you, I don't see why you wouldn't be able to shoot them for it and potentially even get a CK for failing to abide by the fear rules. -
The biggest of Daves
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Oh yeah I remember GTAT we also played a lot of San Fierro Rumble, do you remember the dude who played GTA:T and played with auto-aim enabled, and you could just aim at him and then point your gun at the sky and every hit would register because on his screen the auto-aim locked onto him? Glory days right there. I've been trying to find 09 for a while, dude was like 40years old back then. Think his name was Yukiko or something, what a legend. You must've played with DamageDz if you were in the United clan. For the record, my name was [uL]Scream. Pretty crazy to see someone else from that massively toxic scene here, guess it makes sense in hindsight. Still in contact with uL and SAE, they're still active but on other games mainly.
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What was your name? I was in several clans, including LAC, SAE, uL.
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https://vc-mp.org/ Vice City Multiplayer, they worked on that before they worked on SA-MP.
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VC:MP before the code was used to create SA-MP in 2007.
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Double edged sword, sure they'll get more calls. But if you're a decent roleplayer and you're roleplaying a taxi driver for the RP, you're going to get sick real quick of just constantly getting "Go here I need to pick my car up". Instead of proper reasons such as people having had too many drinks at a bar, elderly people, people without driving licenses in general. I remember how absolutely dog shit it was to have your vehicles stolen on LSRP and having to constantly get a taxi to drive you out to Las Venturas because your car was dumped over there somewhere. Wasn't fun for me, wasn't fun for the taxi man. Make Taxi's more profitable and prevalent by allowing the good ol' car signs to be added to them so companies are willing to sponsor taxi drivers by paying to have their advertisements on the side of the taxi and what not and camp outside of open businesses like bars/clubs anywhere they serve alcohol. Now you're both advertising that company and making money through that plus you're going to be getting potential customers from sitting outside these places. Plenty of alternative incentives to make Taxi's and public transportation worth it without it becoming a nuisance to the playerbase.
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First of all, highly appreciate people who take the time to RP such niche things. It's people like you that keep the server somewhat immersive. Unfortunately due to the nature of the city we RP in, I would consider it borderline lack of fear if I wouldn't roleplay the fact my character is too paranoid to be on foot without any means of transportation and being stationary in the same area for too long. Gotta constantly stay on the move or else you're an easy target, waiting at a bus stop is far too dangerous in Los Santos.
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Just even the playing field, that'll already bring a lot of positive to the server. Victim can be CK'd if they retaliate while being robbed and the robber himself should also be liable to get CK'd if they get killed during or as a result of said robbery. It's a conscious decision they took and forced onto another person, nobody made them do it. The same way nobody makes a victim try to retaliate during the robbery and risk being CK'd for it. It just makes sense, actions have consequences.