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JuanTwoThree

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About JuanTwoThree

  • Birthday June 15

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  • Gender
    Male
  • Location
    Argentina

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  1. Detailed Description There's really not a whole lot to say on top of what's already written on the title. Females have access to things such as septum piercings, but male characters do not. It's a bit silly and, I think, an easy fix, especially with the clothes update coming soon. Would be great to see new kinds of piercings, rings and other things like that. Relevant Commands/Items N/A, works through the current clothing system. How will it benefit the server? Also very self explanatory. It adds more character depth for something that's only achievable through /attributes.
  2. I'd absolutely love to see something like this. I'm a massive car nut in real life and I like to roleplay my character modifying his own car, it's always awkward putting lots of lines of roleplay to do modifications on their own only to have to go to a mechanic and have them re-roleplay it (poorly). I usually buy the parts I want on auto shops that can create items, but they're usually either stolen from my car inventory without any sort of roleplay (even though they're "installed").
  3. Huge modding potential, and amazing even stock. Big, fat +1!
  4. Would be great if they could also be put in for males (in case they're not in already).
  5. Would also be great if there was a way to edit it as a sort of /setinjuries. Some drugs don't have effects, and every person reacts differently to it. At the same time, there's also the fact that there's no easy way of getting rid of them. I'm not entirely surely if/how long it takes for them to remove themselves, but in my own experience, they don't leave by themselves. +1, regardless, don't see why this would be anything but a pro, assuming there's also a way to remove them after X amount of time.
  6. JuanTwoThree

    [req] hair

    yes pls, been lookin 4 it too
  7. Username: Hayden_Clarke Comment: Awesome as always!!!!
  8. Short description: Adding a /button on/off command that buttons your suit jacket on and off. Detailed description: Anyone who knows how to wear a suit (or has to wear one often) knows that the button matters. Very simply put, this suggestion aims to hopefully get a command that switches your suit jacket from buttoned to unbuttoned, with a command. The only work-around there is for this is making two outfits that are literally the same, with the only difference that one has a buttoned jacket and the other one doesn't. This however isn't particularly a good method, not only because you're occupying two slots for one, but also because you don't always have access to /outfit. Commands to add: Items to add: N/A How would your suggestion improve the server?: This is a simple suggestion that, even with its simplicity, would greatly improve the quality of life of anyone who roleplays a businessman, or even who needs to wear a suit for whatever reason. Most (if not all) of the suit variations (unbuttoned-unbuttoned) are right next to each other in the clothing menu. In the screenshots shown, for example, the "button off" drawable var is 45, while the "button on" is 46. It works that way for most suit jackets. Additional information: N/A.
  9. This is extremely stupid and completely and utterly demotivating. I spent ~600K building a shop that wasn't even finished now, how the hell am I supposed to get that back now? In an economy as stupid and ficticious as the one we have in GTAW, you can't strip off the most profitable part (which is, either way, a really slow and long term investement) off a business of which the establishment costs 200k plus 600k for interior fees. What's the point in even trying? I tried to work on an idea that was unique and genuinely engaging to roleplay from both an owner and customer perspective. I should've just opened a generic night club? Shaking my head.
  10. This is actually really nice! I think it's actually really cool how you can see the evolution of your skills from several years ago to what it is today, especially how you went from smaller projects to designing website front-ends. If it even matters, I'm a graphic design student. My biggest advice for you is that you play more with that fx button, if you use Photoshop. Once you master it, it'll be your best friend for little projects like logos and whatnot. For example, I designed this logo (a really long time ago, not my proudest work!) pretty much entirely with fx. The only exception to non-fx visual elements on that image is, of couse, the text layers for "Timeout" and "Autoworks", and the sparkles, which are essentially a pre-existing image with a changed layer style to get rid of the background. TLDR; Looks great! I'd suggest you play with fx to make the final products look a bit more polished or generally just nicer. Giving depth or even adding a low-opacity stroke and be a big change to an image which someone might not notice when it's there, but they could notice it not being there. Keep going and good job! ?
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