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Bospy

Retired Administrator
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Everything posted by Bospy

  1. Registration to participate in the inmate forums is open on the faction forum. If you're interested in roleplaying long-term sentences or as a prison gangmember, we'd love to hear your opinions.
  2. Moreso Kern County. It can be assumed that Los Santos as a city is also larger and part of potentially another island, as Bone County and Red County were mentioned in GTA IV. The Jefferson Motel is even mentioned in GTA IV. So feasibly, the entirety of GTA: SA's map could "exist" somewhere off-map as part of a chain of archipelagos, or they could all be connected by some invisible tunnel/bridge system. I know there was a continuity team working on a lot of the questions here, but I'm not sure if that work is still ongoing. One could exchange Red County for Orange County. From the wikipedia:
  3. Bospy

    Roleplaying Rich

    So a bunch of hobbyists meeting up to talk about a club? Masons aren't anything special. If you want to portray rich people, establish a country club and find a niche. But masons aren't inherently rich. Rich people don't drive supercars and avoid police, like you said. I know rich people in real life, and the super rich don't give a shit about anything flashy either. You can't tell if someone is super-rich until they pay exorbitant amounts of money casually at the cash register while wearing their shitty sweats and shirt. They might participate at political functions, talk shit with elected officials, and use their money to advance their interests, but for the most part they're low-profile and use sketchy people for any dirty work.
  4. You will earn most money through roleplay. If you're interested in legal roleplay, join a faction like PD or FD, or work in a business. If you're interested in illegal roleplay, factions are the best bet. I've found roleplay is really the big motivator to gain assets at this community. There's no easy way to accrue savings outside of that.
  5. Everyone knows that the Bellomo family runs Florida.
  6. It doesn't snow in Los Angeles. Don't see any reason for it to snow in Los Santos.
  7. A lot of people avoid doing anything related to natives due to the simple fact they know very little about it. But if you can execute the atmosphere of a tribal zone well, you're going to have a great roleplay environment.
  8. I think that Ethanol and FM have an official "continuity team" that already sort of serves this purpose within the internal parts of the staff team, but having some player involvement to be able to add input/contribute to some aspects of the lore would be a cool idea for people who don't have 100% of their time to invest into the staff team.
  9. Corrupt download of server files or something is corrupt in your install. It's super easy to reinstall RageMP if the above doesn't work, just go through the uninstall process.
  10. I'm supportive of this but it may be a little bit difficult to script and it should be on a cooldown so people aren't able to spam it/abuse it.
  11. "Status access violation" sounds like an antivirus issue but it also could be a corrupted registry. You might need to rebuild your computer registry keys.
  12. I don't see much reason for this system to be used if the real life equivalent doesn't use it. Beyond that, though, I wouldn't object to a "gunshots heard" system if you were in X proximity to an area, albeit I'd like to see distinction between loud/silenced weapons if that were the case.
  13. I think it'd also be pretty sick if we also included a system where when breaking into a car you can steal a stereo/XM radio and sell it or use it. Could also have super rare items that break into cars completely unnoticed. Maybe shaved keys for older cars that let you start the engine and drive off unless you have X level locks.
  14. You can try pressing shift + tab. That works sometimes. Otherwise you'll just have to wait for the connection to be made if you're still having issues here.
  15. People should also avoid over developing a character on creation. It is always better to develop a character’s backstory dynamically through roleplay rather than create a long backstory on creation.
  16. Even if west coast states are anti gun, the process at the moment to get guns isn’t really that’s far-fetched. If you want a gun legally, they’re easy to get if you aren’t a criminal. I could discuss roleplay theory all day. I’ve been role playing for about 11 years on various settings. When it comes to real life settings, player mentality ultimately goes two ways when we’re discussing the context of a real life roleplay - either you are going to be legal or illegal. That’s the bipolar nature of real life roleplay. Legal roleplayers are always your police characters and firefighters, rarely with corrupt illegal roleplayers, and then civilian roleplay. The key to a successful and immersive community is to have a civilian section of the population with things to do beyond driving around pretty cars - investments, asset management, jobs, business. This server is doing an excellent job, but there’s a few things they could do. Imagine being on the upper end of wealth in the community - rather than sit on your stacks of cash, you should invest in liquid assets and property. Imagine if you could purchase large factories that other players work in and make profits or lose money based on performance. Imagine a dynamic product system where infrastructure is based on player interaction. That, in my opinion, would be the best civilian system and also entice good roleplay. Ultimately on a real life RP community, the investment into civilian RP is often ignored in favor of scripting more things for PD and illegal factions. But when you don’t have a civilian outlet, you will find people are polarized to purely legal or purely illegal roleplay. That gives a cops vs. robbers feel. Legal roleplay always attracts people who want procedure. In many cases, developing a character is secondary or not even part of that player’s intentions. This is the persistent issue with legal roleplay, especially in police factions. A distinction should always be made between roleplaying and simulating - players that are in police factions for simulation are not there to give an enjoyable experience to criminals, they’re there to win. They do not view roleplay as a cooperative thing, they view criminals as a challenge. This is the ultimate mindset issue that police command must always fight. Illegal factions have a similar issue. This is your Chiraq gangs and poor gang roleplayers. They do not view their character as something part of a story but rather an extension of themselves - they are living out a fantasy. Therefore, every win is a win for them, every loss is a loss for them. So they violate rules, metagame, and do anything to gain an edge over their competitors. You always have bad patterns in breeds of illegal roleplay. At least in terms of stereotypes, the gangs invite people who aren’t interested in following rules and constantly “e-bang.” Mafias incite egotistical jerks who want their character (moreso themselves) to be remembered. Biker clubs invite elitists. You can break it down further, but that’s the gist of it. And then there’s obviously trolls that hope to point and laugh. I’ve been in that category many times on different platforms. If you were an experienced roleplayer, you’d also be amazing at trolling roleplay servers because you understand what pisses people off the most. Inexperienced roleplayers or bad roleplayers suck - they’ll just deathmatch and get banned. Very inefficient. With any significant platform of roleplay with numbers like this, people will never be on the same level and you can never hope to enforce a uniform standard. But you can enforce rules that prevent low standards and have guidelines to prevent bad behaviors. Both of these are ultimately to be blamed on one key thing - people who are new to roleplay or taught badly will mix IC and OOC. Roleplay in the vein of serious roleplay is cooperative storytelling. These players don’t understand that and they won’t until they’re taught otherwise or fix wrong mindsets. Once they’re taught, then long term development can happen.
  17. If you wrote this section I’ll definitely add it in.
  18. I’ve added some stuff to this.
  19. Great to hear. I look forward to it and wish you the best of luck in executing it. What matters to me most of all is balancing fun and realism. I think a well-executed court system will be both.
  20. I would much rather hear a counter-argument than be kowtowed. If I had known this about you, you would’ve found a lot more respect and less resentment. I do respect you for this work because it is significant work. I share the same philosophies as you - if things can get better, they should be made better. Most of the arguments in the thread for those 11 pages were against other players justifying long prison times, which if a prison existed, wouldn’t be that big of a deal in my book. So in my book as of now, I’m satisfied. It doesn’t mean too much from some random, but it did at least settle things. Even still, reading about what Mantle wrote and what I heard from crybaby just ignited that flame in my brain to pursue this because of the nightmare I mentioned. I’ll still keep track of this thread, and I’d like to see a temporary reduction in time at least until a system with a lot more recourses like you’ve brought up exists (in line with PD arrest hours), but I am more confident now that you’ve addressed things here. Also, @Jedai, I didn’t doubt that PD could handle itself, but I was mainly arguing from a “what-if” POV, a worst case scenario. I hope you didn’t misconstrue it as me saying I expect it to happen due to specific people within PD, but it is good to hear there has been oversight.
  21. Depends on the context. I still find 72 hours to be excessive without a prison, but if it existed within Brett’s system functionally, I would be more than satisfied. If an environment existed where they had active interaction with both detectives and other inmates, it would definitely be fine with me - provided there’s some sort of gang investigation or felony involved.
  22. Understandable, and I appreciate you revealing that. I’ve seen similar systems in the works before. I’ll just say this: as you can see, not responding can galvanize the opposition. I apologize for getting worked up as a result. If I had know this system was in the works, I wouldn’t have used any of the rhetoric I used. I was arguing from the uneducated perspective about the present - which still is, to an extent, an issue, but not one that I’m exceedingly worried about provided this system comes soon. I’ve settled down, but I feel like the 72 hour hold would be more suited to when representation does exist in the form of DAs/lawyers/etc. Personally, that’d be sick to exist, but when it doesn’t, it sort of leaves a criminal without much recourse and without a lot of interaction. Your outline looks superb.
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