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Fallen

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  1. That's a very valid point - perhaps I wasn't the most clear with my wording on it - though it's more that the admins are there to monitor - should they wish/have the time. A lot of it pushes the responsibility back onto the player who is running/owning said businesses if anything. It'd be their job to ensure the channels are utilized correctly and without breaking rules etc. Having the admins have access to monitor/review contents of those channels is merely there as it is currently for them - for them to check in and do a small audit should they wish to, or to review contents of any reports or suspicions etc - very much as if it was the same for them ingame where they'd come to a scene and monitor someone for rule breaks, or check chat logs, etc. Your last paragraph does however sum up a larger issue with the server if anything in my eyes - there's definitely a lot of red tape on the server. You can't even go cook yourself dinner without having an administrator approve it at this rate. I've been an admin on servers in the past and worked management IRL so I know how it can be in terms of feeling like you can't trust a group of people (in this case, admins trusting players to not break rules), but at some point you have to take a step back and give people that trust. If only 1-5% of the community break that rule? Punish them specifically. If the wider majority break it, then sure, review the processes, rules, policies, etc etc. But given this topic being Discord channels, there's much easier ways to break the rules in the same way as I mentioned before, so having Discord IC channels regulated as heavy as they are compared to other means is just insane.
  2. 100% in favour of some form of change to this rule. I fully understand the purpose of the ruling and why it exists as it stands, but at the same time it's heavily limiting. To touch a little on what Dunkersplay has said above; "Not every business has an email" - this seems a little insane. At least where I live, every business - even run by a single solo person will have some form of e-mail to reach out to, even if it's just a simple @gmail or @hotmail kind of account. We used to have the e-mail script ingame until that got removed - if something like that existed again? That would be an easy counter/solve to this. "Use a group chat" - This is an option, sure, however it is rather limiting. From what I can see, there's no real discord bot integration (the phone bot that is), it's not the cleanest of system. LS Chat also has a system, but again, not the best. Both are pretty limiting and only allows messages - nothing like polls, votes, etc which is often what some IC channels on discord is used for (for example event details, etc). "Text them ingame" - As said above, not everyone has the discord bot. This can be heavily limiting and is just a nightmare to message everyone one at a time. It's a crude, rudimentary work around that is not fit for purpose. "Use Facebrowser, LSChat" - touched on above. Both are not ideal. Both have heavy limits in terms of what discord bots/IC channels can provide as Dunkers has explained. "Players cannot be trusted to follow the rules" - This is a classic case of punish those who play to the rules because of a handful of people that don't. And that is silly. The fact that we have LFM, PM, and other team admins in discords with full perms over the discord, it's no different to monitoring the ingame chat/spectating players ingame in my eyes. If you cannot trust players to follow the rules, then why are you providing them a business/faction script? Why are you providing them leases? Assets? Vehicles? If you cannot trust that player to follow the rules, why can you trust them with the likes. With the above and what Dunkers has said to mind, I don't personally feel the entire rule should be reversed to what it may have once been, but I definitely feel some kind of change and work needs to be done to make it more....accessible and reasonable. A blanket rule of 15 employees/25 discord members is nuts for the reasons Dunkers has said. Not every business is that big, and honestly once you hit a threshhold of members, or certain type of business - IC channels are such a game changer regardless of member count. For example - a security company or bar/nightclub who has to run events. It is vital to know both IC, and OOC who can attend events to work it. If we looked at this from an IC perspective - that employee is hired to work for that company so 100% would attend. There would likely be a noticeboard in the staff room, with notes pinned to it, a white board, an email sent out, a handbook - all of which containing information vital to that event or opening. We have no means of this ingame unless we spam an interior with notes which - lets be honest will likely desync/despawn, and CIMs which don't last forever and get messy/don't contain all the information needed. Having an IC discord channel that allows you to set up events, list details per event, or use an IC e-mail channel eliminates all that risk and issue. At the end of the day - what on earth kind of abuse is going to happen in an IC discord channel that isn't already possible to occur in the likes of FB, LSChat, Ingame Phone/PMs etc? Everything is logged. What I would suggest to change and adjust this rule is to make it somewhat dynamic and case by case basis. Every business ingame is different with different needs and requirements. Remove the 15 employee cap Keep or adjust the 25 discord member limit Remove the need for approval/applying; Adjust it so that it's more of an informed aspect. To make the IC channels legit, you inform LFM/Admins/whoever to say "Hey I need IC channels, here's what I need and why." - that team 9LFM for example) can then have a permanent invite into the discord with full permissions (as they do currently) to be able to watch and monitor said channels. Have it set so that you must already have assets ingame (for example; you must already have the business script or a faction script) - this will prevent any Tom Dick and Harry just making an IC channel for shits and giggles. This also makes it easier for new businesses ingame to thrive and grow, it makes interaction and planning much easier for a game without making it like a real life chore. Anyone who makes a discord and has IC channels that has not had LFM/Admins informed and does not have an admin in the discord with full permissions then can be deemed as unapproved and thus technically could be classed as metagaming. The above makes it so much more accessible and easier to run and manage. I get that the concern may be that anyone and everyone will make a discord and have IC channels - but that's why it has to be limited to the likes of only allowing the above for those who already have some form of ingame asset/permission (eg a script, asset if it's a one time event deal, etc). Hopefully makes a bit of sense; though more of a ramble as it's 6am in the morning for me.
  3. An option to adjust the volume would be handy as an alternative, or to accompany being able to disable it to be fair.
  4. I'd love to see this texture - either permanently or just as an optional one so you can still have the rusted version if you wanted to RP that or newer etc.
  5. Fallen

    A Break-in System

    +1. Often within SD, and I imagine it's same for PD and illegal roleplayers wanting breakins, we're sat here for an hour+ waiting for an admin. Sometimes we get admins in advance to assist - only for an admin to not show because of IRL commitments (completely get that). It makes it extremely hard to action search warrants and breakins when there would be much better easier options - for example allowing faction leaders (Sgt or Lt+ rank for example) the ability to action breakins in place of admins - thus taking the work load from admins also. It can all be logged, and even pop up a warning or notification to admins so that it allows admins to then review the logs/situation after the fact to ensure no abuse.
  6. I'd say keep it as it is but perhaps finetune abit. As someone said above, a lot of the objects seem placed down without any care to angle/orientation, which in places like say, Mirror park and Davis, where you see a lot of the same tree over and over, it gets very....dull seeing the same tree at the same angle. Even just rotating them around would make it better. Maybe removing some stands but not all would be a plan too.
  7. It seemed better Sunday to be fair, and for the bit I was on yesterday.
  8. I run a 3090 and i9-9900K - I still get texture loss and loading issues, both with NVE, and on Vanilla game (fresh install). I don't think mods are the full reason.
  9. I've been running on a 3090 and i9-9900k for near a year now. I never had major issues before unless there were 30-40+ people around. Since the update, with no other changes to my system or game, my map and textures are constantly just gone, even with noone else around. Sometimes it's fine, sometimes it not. The extra range for me, both with and without NVE (Even going as far as to play vanilla and still getting same issues) have just fucked the game for me. I go near anyone and the world unloads lol.
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