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xanx

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Everything posted by xanx

  1. Despite my ban from the community, I have no intention on deleting the MDC Panel from my website. Since my departure, I promised to keep the project alive (the site itself) as many of my friends who I've known for years still utilise the tools found on the website to this day. I do not plan on taking that comfort away from them, and I have no issues in keeping the website alive no matter what happened in relation to my ban. However, if there are any major changes which could potentially render certain MDC Panel features useless as it becomes out-dated, I will no longer update it to accomodate these changes. As for the open-source project, the project still of course exists, however, it is no longer open-source, that is the only thing that changed since my ban.
  2. Believe this is already a feature... /sp 60
  3. ALPR was not designed around the Caution Codes system, not to mention that the ALPR is unrelated to missing persons and I don't agree with the idea that it should have these warnings come up. As for the caution code alone, it is something which I can add, but I'm fairly certain some people will forget to remove this code once the person is found.
  4. xanx

    Black Eyebrows

    The darkest you can get is ID 61 (Might be 59,60, or 62 can't remember from memory right now) from the colour selection that is available, 0 is not the darkest.
  5. Short description: Change the phone directory in the I Menu to include the DMV's insurance number and make the items in the phone directory list actually a list. Detailed description: Clarify the number 205 to be "DMV - Registration", add number 207 "DMV - Insurance". Turn the list of items into an expanded list, 1 line per 1 phone directory Also add 991 (Non-Emergency Services) Commands to add: N/A Items to add: N/A How would your suggestion improve the server? Provides more visual clarity to the user, expanded lists are easier to pick out the right number from, adds important numbers and clarifications to the list.
  6. xanx

    -

    Playing with different styles and techniques with all these images, I'm never dead set on what I want the final product to be, really just depends on where the image I'm provided with to edit takes me. With my last two posts these characters came out a lot looking like porcelin dolls so I can understand where you are coming from and why it is considered too much. I can agree with the statement that it is "too much" for the character, but in reality I just want to see and push the limits of how much I can alter a character from the base image. I'm happy with producing work that less over-exaggerated to the point it becomes looking cartoon/anime like, just that I never get provided an image with a clear and set out list of instructions. These images are not necessarily meant to always represent the real character, just having some creative fun. The clothes that some of the characters are wearing is a great influence on how major the changes are gonna be turn out to be. For example with the latest post right above, wearing that sort of gear really has to fit around to the body well which is why I go around and define the chest and hip area otherwise it simply just doesn't look right or work as seen with the base image. A great counter to this is the Hawaiian shirt post, where there are minimal changes to the upper torso with the shrinking of the stomach area to make the shirt fit around the actual body underneath. Of course there are fine lines, but in all honesty, there is nothing wrong with crossing that line, doesn't hurt anyone considering these are just fictional characters. Everyone looks at beauty and attractiveness in different ways and it's a subjective topic. People go through plastic surgery all the time and turn out looking way worse than they used to before, but if they're happy with it, let them be right?
  7. Short description: Add user feedback for the /take and /place commands for LEO factions. Detailed description: User feedback is vital in communicating when performing actions. With the recent removal of the automatic /ame's when using these commands, it is difficult to determine whether or not a weapon was taken out or placed into or out of the unit. An example of a client-side message to confirm their actions: You have taken out X from the vehicle! You have placed X into the vehicle! Commands to add: N/A Items to add: N/A How would your suggestion improve the server? User feedback messages such as the one suggested improves user experience overall. Having confirmation messages knowing that an action was performed successfully would prevent mistakes or having to manually check by getting out of the vehicle initially, to see whether or not the weapon you have taken out is in the weapon wheel. Additional information: N/A
  8. Airport Vehicle Leases - Remove Unregistered Option Simple suggestion, remove the unregistered option to "purchase" a vehicle lease from the airport leases. No company would ever offer vehicle leases without registration on the vehicle. Causes more complications than needed during traffic stops as well. For @Wirbelwind Short description: Remove the unregistered option to "purchase" a vehicle lease. Detailed description: Same as above. Commands to add: N/A Items to add: N/A How would your suggestion improve the server? Vehicle leases in the real world do not work like this, and it would ease with complications during traffic stops. Additional information: N/A
  9. Furniture Move/Rotation Speed Short description: Change the furniture move/rotation speeds. Detailed description: Change the current furniture move/rotation speeds from the rather arbitrary values to useful and easy to scroll through speeds. There should only be a couple of base values it uses like the following: 20, 10, 5, 2.5, 2, 1, 0.5, 0.25, 0.2, 0.1, 0.05, 0.01. Any values in between can be additive or subtractive, meaning that if you move an object 0.2 and then 0.1, you moved it 0.3 units in total. The secondary portion of this suggestion would be to separate both the move and rotation speeds. As a person who does a lot of math quite regularly, I'd prefer to see appropriate values for the rotation of objects which make more mathematical sense: Angle speeds in degrees: 270, 180, 90, 60, 45, 22.5, 20, 11.25, 10, 5, 2.5, 1, 0.5. Commands to add: N/A Items to add: N/A How would your suggestion improve the server? In my honest opinion, the mapping process would be greatly increased in speed if there was no need to mash your pageup or pagedown keys to go through so many pointless values of speed for the rotation and moving of objects. This suggestion would improve mapping overall as it would allow for more precision when mapping on a very small scale where for example you're attempting to line up walls perfectly to avoid overlaps or gaps. The units you move a certain object by will not be shifted off the unit grid by random values like 0.01 as you're trying to scroll to a more appropriate speed. Additional information: N/A
  10. I don't think you've taken a moment to read the suggestion or logically explore this suggestion. Let me break it down so that you are able to understand, it's a very simple concept: - /reportstolen is used. Now tell me, how does the police know about this? Telepathy? In real life, you have a phone, you pick it up and call 911. Your number shows up. That number is logged. If you have no phone? Okay, so you can't make a report on the stolen vehicle, simple. In the game, you have a text box, you type in it. Your number doesn't show up, therefore the number is not logged. How did we receive the news that your vehicle is stolen? What does this suggestion change? It requires for a phone to be present on your character, if reported stolen, the number is logged along with your vehicle details. The rest of your post that's complaining about what we "abuse" and why we supposedly joined the faction in the first place is unrelated and doesn't contribute to the suggestion's discussion. It also doesn't hold any water or is valid in any way, it's a flawed opinion.
  11. ?????????????????????????????? > Known spot for illegal vehicular activity > LSPD: Lets avoid it. ?? ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- @Westen The best way for to be reworked is for it to work exactly like a 911 call. Providing the number you called from, location of the call, and following that the dispatcher asking questions. What is the make, model, and paintjob of the vehicle? What are the plates of the vehicle? Where and when was it last seen?
  12. This has to be implemented admist the recent wave of abuse by ricers and cop baiters alike. Until then, it should also be a punishable offence as part of the server rules for poor roleplay and character portrayal.
  13. I explained it specifically to you as it happened so that you are aware of why that stop took the time it did, you're rejecting actual events which actually happened because you're attempting to push your narrative that "something is wrong", as if I'm hiding something? This is not a sales pitch, it's facts, you're not here to buy anything. I specifically spoke in normal text in-game, so that you saw every bit of the roleplay/banter/interaction I had in the unit, you were literally there witnessing it, so why are you struggling to grasp this simple concept that this is what happened when you saw everything yourself? lol So what is it that you do when you go to jail? What do you roleplay? Should jail not be a real thing because you can't do the time or for example roleplay something because you're not doing the thing you wanted to be doing? You're going to have situations in your life where you are just waiting. A queue at the bank, a job meeting, in a traffic jam when driving. This is part of roleplay just as much it is in real life. Sure, it's mundane, of course situations like this are going to be, but it just shows your impatience with how much of a problem you've got with waiting. As I said previously, whilst not actively roleplaying typing, you're actively writing up a report on a second screen for example, just because it's silent in the game chat, doesn't mean nothing is happening, it's justified with a single /me that this is what is occurring right now. If you're not asking for skipping roleplay, what is the issue with me roleplaying typing? Do something about it IC. If it's so hard for you to fathom how they take so long, then it's once again out of my scope to be able to explain a very simple concept to you without having to repeat what was already said previously in my replies. That's literally part of the actions you committed. Don't like it? Don't do it. Surely after you've had so many traffic stops the laws are the bread and butter of a responsible citizen. Don't need to push for reform, I already dropped your charges from reckless driving to two citations of $250 each.
  14. That is just the luck of the draw, we have a lot of Police Officer I's right now who are still learning everything there is to do with the faction, so most of the time, you'll be pulled over by them statistically speaking. They're in the process of improving, they require time, that is just something you have to accept as they can't just magically speed up. I won't explain why it took so long all over again, no point repeating, if you didn't read it entirely, you didn't read it entirely, that's just the reality of it. And if you did in fact read it all the way through and didn't understand why it took so long, that is beyond my ability to help you any further to understand the events. If someone turns away from these sorts of interactions, clearly this sort of text-based roleplay server is not for them if they can't spare the time to roleplay scenarios which come their way, either good or bad. You can't always just be on a high and roleplay only the things that you absolutely love doing, that make you happy, that is just not realistic roleplay at that point, that's roleplaying a fantasy. Sure, you can do that to a certain degree, but if an interaction comes your way and it is a negative outcome for you, you're expected to go with it all the way through and put in just as much effort for something you may not enjoy just because it is an inconvenience. Otherwise, that's just a win:win mentality and there are no drawbacks, faults, or anything of the sort to the character you're roleplaying, which is once again, a false fantasy and failure to roleplay someone realistic. Once again, you're making points that are completely out of the question, no one is dragging it out on purpose. No one is saying it's essential, that is simply my character's decision when they make that report, they're in no rush whatsoever, it's also none of their concern if you have somewhere to be, shouldn't have been doing what you were doing to get pulled over in the first place. I'd understand your argument, only if the pullover reason was complete bullshit, which most of the time, it isn't the case. It's a two way street, don't want to waste your own time? Don't waste mine by having to attend to your character's mistakes to try and attempt to educate them about the road laws and how they should be conducting themselves on the street, which lets be real, probably won't lead to anything unless you're roleplaying a realistic character. You're extremely bias that your time is the most important time and that is the end of it, that is what is selfish and not the fact that I'm keeping you at a stop to write up my report. Just to add a little more for your prior discussion: What constantly bugs me is the fact you also compare real life stops to in-game stops. Don't forget, in real life, you don't drive like a maniac and get air 2 seconds air time in your $200,000 sports vehicle whilst you blow an intersection showing red right next to a police station. Your 5 MPH over the speed limit ticket in real life doesn't compare to the situation that happens in-game, no matter if it is a game at the end of the day, it's meant to be realistic as much as possible and if you were to do something comparable in real life, it'd be much, much, longer I can guarantee. I'd like to also highlight the fact that just because your crime doesn't send you to jail, doesn't mean it's not as any little bit less serious, what you are in-game is an endangerment to public road users. Actually consider what would have happened if you collided with someone over that blind hill whilst mid-air, that's another whole scene you probably wouldn't want to deal with, just because it was an inconvenience.
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