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andyb0iii

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Everything posted by andyb0iii

  1. Chapter 2 - "A Crisis In Los Santos"
  2. andyb0iii

    Thomas Moore

    Name: Thomas Moore DOB: 21/01/1999 Born in Liberty City Only child Chad ... Born in New York City on the 21st of January 1999, Thomas is the only son of Jeffrey & Marie Moore. At the age of 18 he flew to Los Santos with just $5000 in his account with hopes of a better life. He's nothing short of a hot-head with an ego, however that's what makes him him. Despite this, he's known to be an extremely generous person, and is respected by many of his friends and family. He once gave a homeless guy a whole fifty dollars from his pocket... A whole fucking 50 dollars!! Are you kidding me??!! The world is now his oyster as he tries to thrive in the unforgiving state of San Andreas... Follow his journey! Chapter 1 - "Welcome to San Andreas"
  3. My suggestion is purely just for clothing stores, so sure they're kinda similar in the sense that you can create custom items but really they're two different systems.
  4. Short description: Player-owned Clothing Store Businesses. Very similar to the LTD 24/7 business script wise. Detailed description: Not sure if this has been suggested or considered before, this might even be in development already who knows. I thought I'd give a pretty solid rundown of how it could work anyway. So, player-owned Clothing Store Businesses, that script-wise, would work very similar to the system that LTD 24/7 shops have. For example, like businesses already available in the game, the player can apply to request/lease one through the UCP or even in-character business/negotiations with owners(?). The player would have to set the coordinates of a store that isn't in use by the server of course. Once the player's application has been accepted, they can then officially start their business ICly, and with map icons, here's how it could look (I use an IC company called 'Sevencz' as an example throughout this post). So how would the purchasing system work? Well firstly, like all scripted businesses, the player would press 'Y' to bring up the menu and be greeted with the different clothing types (t-shirts, jackets, pants, shoes etc.) that the business has available. While flicking through the different options, the script could change the player's visual appearance (set by the business) matching the highlighted option as shown below. The player would then be able to purchase the item of clothing and then asked to overwrite an outfit slot, similar to the server ran clothing stores. Once purchased, the item would be placed in their inventory through a 'Clothing' option... Here's how some of this could look: Opening the menu (Y) Changing the player's appearance Player inventory slot Commands to add: /enter /exit /bjoin (to be employed at the business like the 24/7 stores) /shop (instead of pressing Y to bring up menu) Items to add: Clothing items - visual and scripted (t-shirts, pants, shoes, accessories etc.) How would your suggestion improve the server? Would guarantee to bring more RP scenarios and jobs to the server, therefore creating more committed players. This addition would also allow players to flaunt merchandise created by other players, as well as the addition of luxurious high-street clothing chains so that rich characters can flex expensive clothing. Additional information: I also created some RP scenarios that could play out if this system was added: Again, not sure if this has been suggested or considered before but I thought I'd give a detailed rundown of how it could work anyway. There might even be a massive flaw in my idea that couldn't possibly work in the server. Regardless, I thought I'd share this idea with you all. Think this would be a very neat addition to the server, and I'm sure many others would agree. Thanks ❤️
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