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oslo!

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  1. It shouldn't be, forgot to mention that in my last message where I talked about using "would", and honestly I don't recall seeing anyone doing it during my playtime here, thus why I focused more about the "would" issue, which is more consistent and occurrent from my perspective.
  2. and are the issues with you. You simply don't get to decide what my character feels, where he is, what ambient occurences are around him, and so on. I'm the one who is going to decide whether or not my character feels the vibration from the train passing. This clearly highlights how trashy your mentality is, for having played SAMP for over a decade and still not understanding such a basic concept. No one is calling you guilty, this thread exists as a headsup to whoever still uses this wrong form of roleplaying in 2020. No one wants to ban you for using it, we're simply suggesting you move on, get better, and stop using it yourself; I personally don't give a fuck about how you role-play, you do you, but bare in mind that if I come across you in-game and see you (not you, but generally someone who does it) writing a single line with /me would, I'll do my best to keep you as distant as possible form me. This also goes to show that years of experience don't make you a good roleplayer, especially if you keep hanging around the same people and mallrats for years over and over.
  3. I'm against this, not cause the suggestion is bad but because the global OOC message of a character kill shouldn't even exist. You have no idea how annoying it is to see people typing in /b or faction chat "F" after a character kill message is shown. I don't give a fuck if your or your friends character got CK'd.
  4. I totally agree with the first two, your character has to inevitably die, whether it happens by a decision you enforce on him or a succession of events that leads to your character's death by an external party. I don't agree with the third and fourth though, since they involve a sudden OOC interference with the development, that roleplaywise doesn't really make any sense. This leads to a monotonous routine where, everytime a wipe happens, you are forced to give an unnatural ending to him (which could be your character suddenly taking his life, dying of sickness, disappearing or who knows what else) that in other cases you would only give at the point where you get tired of playing the same character for months (or even years in certain cases)
  5. This is not Rust and it's not Tarkov, why would you spend time and patience to develop a character only to lose it to a server wipe.
  6. It feels outdated because you're used to SA-MP and how it moved forward through the years to how it is now. Same thing is going to happen with RageMP and gta world. I can feel that this is just the beginning of what could and most likely will be something much much bigger, it just needs some time to develop itself through the years, just like SA-MP and LS-RP.
  7. Short description: I suggest being able to use /setstation on your phone as well, so that you're able to listen to the radio when you're not in your vehicle. Detailed description: We're in 2019, in rl everyone is easily able to use his phone to listen to music or a radio station as well. I think we should be able to use /setstation on our phones as well, after we bought a phone from the store. This feature could maybe be added to the expensive phones only, so that there would be a specific reason to buy an expensive phone (e. g. the iphone XS, which is 5000$ if I'm not wrong) over a cheaper one. Commands to add: extend /setstation to when you're on foot and you have a phone in your inventory Items to add: / How would your suggestion improve the server? It would be a "quality of life" improvement. I personally hate when I get off my car in game and the radio stops. Additional information: /
  8. It's your fault if you're getting a 5k paycheck and you decide to break your character by spending it on an expensive car/house while rp'ing a poor teenager. No need for a change imo
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