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Lemon

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Everything posted by Lemon

  1. I still fail to see how anything in this comment is an OOC issue. Check a page back for the comment with the videos. It's literally happening in real life. You don't wanna get shot with beanbags and arrested? Don't go to a riot lol
  2. Yes!! Really needed. Great suggestion.
  3. It is. Their budget is used for paychecks, interiors, vehicles, etc. Same goes all legal factions.
  4. Yeah I'm not sure we he got that from. I was an admin and a faction leader at the same time ... there's no reason to not have the ability.
  5. I'm actually concerned if the rumors are true about vehicle damage being synced... that's no bueno. Every single dent and scratch will remain on your vehicle unless you go to a garage and feed more and more cash into the already filthy rich mechanic community. Not all damage to vehicles is the driver's fault. Sometimes you spawn your car and it spawns on it's side and bam, your entire vehicle is filled with scratches and all of your windows are smashed.
  6. Yeah, could be great if it worked just like LSSD's /jailduty. The command is used when someone is on duty inside TTCF. It doesn't do anything except for show it for everyone in /onduty. Something like /hospitalduty could work!
  7. I've had that happen to me, with the same date actually. I fixed it by re-downloading the most recent version (whatever's in the link) and re-installed it. It worked ever since.
  8. That's because they do not exist. SD is not limited to county only, and PD is not limited to city only. That's not how it works in real-life either.
  9. It's easy to sit there and just blame SD for not patrolling the county as often. Why don't you join their faction and give it a try, and see how tedious it could be to patrol a massive area that is majorly empty? The county is x10 bigger than the city, yet has less players in it, even during peak times. SD is not the one to blame here, the players who commit these robberies are. Also don't come in with the 'oh, join PD then' excuse because that's not a valid excuse. PD and SD are different, offer different experiences and different roleplay. Sure, they're both LEO's but that's about it in terms of similiarity.
  10. Was suggested, was denied. Each faction here operates differentley, each faction has it's own radio etiquette and different ways of sending specific units to specific situations. An outsider dispatcher wouldn't know how-to and it'd be way too much to learn. It's just not going to work.
  11. Yeah, for me it really depends on what kind of roleplay I'm doing. Being in the LSFD, when I'm doing anything medical that isn't common-sense (something that's not as simple as checking your pulse) I like to include more details in my /me, details that include how the action is being performed and what kind of effect it would have your character, so you have more 'tools' to RP it properly. But when I'm just doing normal RP, I always go for shorter /me's. I don't see the point in long /me's for the sake for it being long.
  12. This suggestion has been up since August, there's over 60 replies of support, 1.7k views, multiple staff members support...yet, no response from development. This is clearly an issue. Can we get some sort of acknowledgement from devs?
  13. Lemon

    Rain

    It's not based off of LA, at least not recently. It hasn't rained a drop in LA in the past week but here it rained multiple times. Facts are right there, I don't know how people can say that it's based off of LA weather. OT: Yeah, it rains way too much. And it's too unpredictable, one second it'd be full on sunny, and then poof we got 'lightly raining'. There needs to be some sort of a transition that we can adapt ourselves to and act accordingly IC'ly.
  14. The only solution I can come up with is pick out a few trusted community members which have a strong opinion of this matter, along with RP quality, and discuss the price changes behind closed doors. Implement it without warning. That way, people can't sell their vehicle for 100k where tomorrow it'll cost 30k (just an example) and make mad profit. People are going to lose money, people are going to get mad, but that's just an L we'll have to take. I'd rather lose some money than being able to buy an Audi R8 over a station wagon that costs over half a milion dollars. It just makes zero sense.
  15. @Keane@lambchops Can we get some sort of acknowledgement from RP quality? The vast majority of the suggestions get some sort of staff acknowledgement, but something as big as this just gets left behind for months. What is staff's standpoint on this? Not one community member who commented here said it's not an issue, so obviously, we're onto something here that effects the server's economy as a whole; people can buy fast, modern cars for cheap where-as more normal, mid-class vehicles are more expensive. Where's the logic here?
  16. Yeah, the prices are ridicolous. Two easy examples for outrageous prices would be: Obey Argento - 2020 Audi S6 MSRP is about 74k. IG it costs 540k?! it's a station wagon!!! Obey 9F - Audi R8 MSRP is 171k yet IG it costs 295k. No issue with that price but comparing a better, faster, more modern model to the station wagon above... why is it almost double the price? We don't need a new team, you can just slot it under Roleplay Quality and have them review all of the vehicle prices and amend them. It's a mess as of right now.
  17. While we're at it, is it possible to let faction leaders name their radio channels? Aka [CH: DISPATCH, S: 1] instead of [CH: 555, S: 1]. That would make our lives so much easier than having to remember which number is what.
  18. I thought we wanted to stray away from RGP suggestions, and this is what this suggestion is in a nutshell. Cars don't deteriorate after 250 miles, especially not brand new ones from the dealership, so that part is already weird in my eyes. Let alone forcing us to put our car in the garage for 8 hours at a time. Where I live you usually give your car a maintenance check at around 6k miles (10k KM), and even that is just changing the oils and shit (I'm not a car guy) so I don't think we need to put our car thru maintenance every 250 miles, which is already excessive.
  19. How does that translate into the current security upgrades we have installed? I personally bought the highest in each catagory which is much more expensive than the 'ultra-advanced' system in your topic. Do I have to re-buy it and spend 20k more, or does it automatically move over to the highest? Level 3 anti-theft alone was 20k, plus 16k for highest lock/alarm.
  20. The whole vehicle spawning system looks like it's all over the place. Even after multiple changelogs which mention fixing it, I still get bugs like: - /vget while I have another vehicle spawns sometimes TP's me to where I logged in - After not being online for a day or so, spawning my car via /vget will send it to a random location, and not where I remember I /vpark'd it - Sometimes /vget will TP me to another random player who just spawned his car or something of the sort, happened a few times aswell Seems like the whole vehicle spawning system could use a tweak, cause right now everytime I log in and spawn my car, it's a bet to see if my car's going to spawn next to me or in the other side of the city. And the ability to use backspace in the whole mechanic menu so we don't have to request seven times per mod.
  21. Anything automatic forced on your character when you have no say on it could be considered RPG. I'd rather the script force my character to eat rather than charge all players a random amount of money for the sake of charging and nothing else.
  22. This is also something I noticed; nightclub security is usually a group of massive bouncers that no one wants to mess with — usually if there's someone armed, they'll be outside. You don't want weapons and drunk people to mingle. I feel that a rule suggestion should be put up; if you want to shoot anyone at a club (guard or not) you need admin permission. People are too happy on the trigger because there's not a lot of consequences to it if you die and just PK out of the situation. Also, the only way to stop a fist fight on this game is to just join in and hope someone dies scriptwise, because you can be damn sure no one is going to stop when they have low health (especially when you can't see the other parties' health) so being a bouncer is not as easy as you may think. In real life they'll jump in and break up the fight. Here? they join in until someone dies so you stop fighting. These are the just mechanics of the game. They're not to blame, honestly.
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