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Showing content with the highest reputation on 01/06/2022 in all areas

  1. (LEO) Feature Showcase: Speed Radar Overview A more detailed Speed Radar has been implemented, thereby replacing the stationary marker system. Thanks to WolfKnights' version for the graphics. The Radar itself brings the ability to capture the speed of a vehicle whilst being in motion, as well as to capture speeds behind and in front of the patrol car. It furthermore allows separating between outgoing traffic lanes (SAME) and incoming traffic lanes (OPP). This Radar is synced and can be operated by the driver and passenger. Commands & Keys /radar or X - To open and hide the Radar /radar [limit in mph] - To use the auto-lock at a certain Limit /radar 0 - To disable the Auto-Lock /radar reset - To reset the position and scale of the Radar /radar volume [%] - To adjust the Audio Volume of the Radar LEFT MOUSE BUTTON - To manually lock the Speed RIGHT MOUSE BUTTON - To unlock any locked Speed CTRL + SCROLL - To resize the Radar CLICK + DRAG - To move the Radar LEGACY COMMANDS /oldradar [LIMIT] - To use the old Radar-System /oldradaroff - To disable the old Radar-System
    7 points
  2. So, this is something that came to mind after watching a great live-stream from Black Dragon TV about exiting clubs and the definition of "out-bad" in Motorcycle Club terms, and it's something that hasn't been addressed in RP before, primarily due to a lack of information on the subject matter. Firstly, we need to identify the way's in which a member may leave an MC: 1) They may be ejected from the club, and thus considered "out-bad." 2) They may of walked away from the club amicably, thus considered "out in good standing." 3) They may of walked away from the club with no discussion, which generally leads to an "out-bad" status. 4) They may be forced to walk away in good standing due to issues with Law Enforcement. Sometimes permanently, more often than not, temporarily. Primarily parole conditions. 5) They may need to take long-term medical leave and later determine when/if they will be able to ride again. (Very common amongst older members/lifers.) Next, we need to get into the criteria to be considered Out Bad: By traditions of biker culture, out bad is reserved for the following things: That member violated universal MC protocol majorly. That member went against the word of the club in his actions. That member was a Sex Offender (Child molester, rapist etc.) That member was working with/for/in assistance with Law Enforcement. That member was a thief. That member committed violent acts on another Member or associate unwarranted. That member committed violent acts on a member of the public unjustly and severely. That member was guilty of intravenous drug use. Basically, you had to do something so devastating to your club or to the MC community as a whole that warranted you receiving such a harsh punishment. Black Dragon and Shaggy make terrific points, that nowadays - the criteria for Out-bad in the majority of clubs is lackadaisical and can be summed up to very petty reasonings, such as inner-conflicts between members that don't hurt the organization as a whole (Internal drama is to be expected.) Big Bone, a 1%er and President of the Outcast MC goes on to say that some of the reasons for ejection in this modern era are downright laughable. Hollywood from Insane Throttle, at a point make's a very clear and decisive question to the 1%er's in the live chat, that I'll paraphrase - "Is it true that you can be ejected from a club these days for pissing in the wind and get called out-bad?" to which the two 1%ers blatantly agree. What this means in the grand translation of things, is that the term Out-Bad, without a proper warrant behind it, and without that club educating the other MC's as to why that was justified. It's then up to the community as a whole, or the individual clubs to either take that word as gospel, or with a grain of salt after considering all sides. It's important to note also, that a large part of out-bad culture, or voting someone out in general, is that every man who earned his patch has his right to his day in court. This means that no one should ever be ejected from an MC without due process. Innocent until proven guilty, and then voted upon. Prior to this, it's important that the Sergeant at Arms or another Officer in his leu brings the charges forward to that member, well before the time of trial. The implications for being out-bad are that you are removed from the MC community as a whole, and are essentially black-listed in the scene by tradition. However, in the modern era - this is not the case. The way that club's handle out-bad members, dependent on reasoning, is generally accompanied by hostility to that member after the fact, or more likely - refusing to acknowledge their existence in the future. The Sons of Anarchy mentality of killing everyone who leaves is ridiculous and just not accurate. The reality is, if you're ejected outbad, that's enough. There's no need to take it past the possible beat-down you may get in your final meeting. Now, we will go over the criteria to be considered out in good standing: The member must step-away due to other commitment's outside of their control. The member must leave due to ongoing legal troubles which would see the club as a detriment to their case. The member has undergone serious health instances. The member has simply lost touch with the club and it's values. The member has reached an age where they can no longer adhere to the minimum requirements for membership. The member feels their overall safety, or that of their family is being directly affected by the club's membership. Out in good standing is an interesting line to walk. Essentially, it reverts you back to "hangaround" status with a few extra added perks. Dependent on the club, you may be able to retain your ink and supporter gear, however turning in your patch is almost always mandatory. Members out in good standing, dependent on reasoning, may be eligible to get their full patches back under the clubs bylaws should that club later deem it appropriate. Lastly, we need to discuss the next steps once someone is out, whether it be bad or good. The most common question people are looking for an answer for here, is "Is it possible to join another club after leaving?" - and the answer is, regardless of the status - yes. Prospects are free to come and go and prospect for as many clubs as will have them, up to that clubs direction. Patched Members from other clubs coming over from leaving in good standing, is obviously widely accepted and part of the norm. In fact, some may leave a smaller club, notifying them they wish to try their luck with one of the diamond clubs. This is especially common in regular MC's when members feel like they're ready to take the plunge into the 1%er world. For members in bad standing, that's entirely up to the club taking them as to what happens next. It's at that clubs discretion to wade through the bullshit so to speak, and come to their own conclusion as to whether or not that members out-bad status was justified or not, given modern context. Another thing to note, is that the criteria for one club putting someone out bad, versus another - is completely different. But regardless, it's an extremely important conversation to be had between the organisations as to why that member was ejected. It's generally considered correct protocol to give the other club who's inquiring about that member the full run-down of things from your side, without revealing too much of what you shouldn't be. If you want to try argue this point, it's stated plainly and clearly - it happens, and it happens a lot. When a member is out-bad, whether considered rightly or not, he is expected to do the following things: Keep the club out of his mouth. Never identify himself as a member past, future or present. Cover up and ink permanently. Return all patches and memorabilia/merch. Dependent on club, hand in his motorcycle. Closing statement: The purpose of this guide is to educate the MC RP community on the inner-workings of MC's and how membership actually works. What you need to understand is that the lifespan of a member in an MC these days is an average of 5 years, before they either leave on good terms, or are ejected one way or another. What this means, is that it's actually a ridiculously common event. Not every member who leaves the club is hurt. Not every member who leaves is killed, or violence taken upon. It really depends on context and situation. The culture in the MC RP scene has always been to CK someone out, or to do any number of things to try and eject them with the most cinematic exit. This just isn't the case in reality, and 99% of the time, leaving the club behind one way or another, means just that. You leave, and life continues. You drop your flags and you stop identifying as a member of that culture. Credits: Black Dragon - East Bay Dragons MC, President. Shaggy - Invaders MC (1%) - Chairman for Confederation of Clubs. WildOn2's - Boozefighters MC. Big Bone - Outcast MC (1%) President and Chairman for Confederation of Clubs in Florida. Hollywood/Insane Throttle - Former MC member/Current reporter for MC scene. Shawn Pac - Ice Cold Ryders MC. sk8 - thread author.
    7 points
  3. Name a more iconic duo.....
    7 points
  4. Available House List We recognise that not all houses available are obvious, and searching the map for houses that are available is a tedious and painstaking task. To help aid this, we have compiled the following Google Sheet: Access Here This list is manually updated and the date shown at the top is when it was last updated. Whilst we make every effort to ensure every house available is on this list, it is not exhaustive, and multiple people may apply for the same property. Should you have any questions about a particular house, feel free to /report in game and a PM Admin will be able to assist.
    6 points
  5. EMS/fire is by far the most gate kept of anything public safety and it'd be hilarious if it wasn't so sad. I've seen /at least/ three well written, excellent presentations for private EMS in my time, all killed by LFM or just stonewalled because "join FD". Meanwhile, we have four law enforcement factions with largely overlapping areas and responsibilities.
    5 points
  6. Username: Helpful_Internet_User420 Comment: As there seems to be some confusion about who is on the picture in the article, I will attach a photo of the extremely attractive Ms Gardiner so there are no further misunderstandings.
    5 points
  7. There's a Discussion topic open right now titled "Hyperrealism" that critiques very high standards put up by some factions. Despite having some truth to it, I don't see it being as a huge and far reaching problem in the server. Instead I'd like to shift the discussion over to exactly the opposite end of the spectrum - surrealism. The difference between joining a legal faction that teaches you all you need to know for your roleplay through IG experiences and guides versus factions where you join and get no help because the entire faction is basically a GTA Online lobby. I know that IFM has taken steps to address the realism crisis, but it's too little too late. If we want to stop the carnage of 1930s level crime waves, we must make sure that ALL factions apply standards that match the way criminals operate in the 21st century. I bring you the consequences of not enforcing standards (or alternatively, enforcing standards that aren't even true today) as well as potential ways to stop it. Consequences: • Car loads of gang characters with (M) at the end of their names and checkered shirts on their body driving around entire LS looking for robbery victims. • Criminals murdering law enforcement officers en masse over something that would only land one or two of the gang members in prison for a week or so. • Criminals murdering each other en masse just to prove how "strong" they are and to protect their OOC ego. • Organized crime factions going on dick measuring competitions and causing wars with each other over it that would realistically end in both sides locked up for life. • Majority of criminal characters not even being afraid of prison or death. • Poor understanding of how crime actually works and engaging in practices that are outdated (shaking down businesses like its the 70s or doing hits in middle of the streets with assault rifles). • No fear of police investigations because cops are too busy chasing a car load of gang characters from the 1st point and will not have time to investigate organized crime. • More things that skipped my mind. Ways to fix it: • It should be mandated by the IFM that all factions and groups have up-to-date resources and guides in their Discord servers. This would eliminate the possibility of poor illegal RP due to not knowing the ropes. • Giving the law enforcement more tools and power to combat crime and investigate criminal activity. The LSSD has done a great job recently with their raids, but every time I read the press releases it is like "5 guns and 200 grams of cannabis were seized" which in GTA W's economy is basically pebbles. • Enabling drastic sentencing for things that are way too wild to be done IRL. For example, a murder of a law enforcement officer should pretty much warrant a CK if the perp is arrested. • Adding a section in Guides titled "IFM Approved Guides" which would feature RP guides for illegal RPers that are vetted by the IFM and considered to be "up to date" to today's criminal climate. • RPQM enforcement in faction portrayals. It doesn't even have to be RPQM investigating the reports made on factions. The person who reports a faction MUST provide proof and sources that the portrayal of reported illegal faction does not match reality. Warnings could be issued and if they are not adhered, faction can be force-archived. • Create initiatives and opportunities, both from OOC and IC standpoints for investigative journalism into crime. I would LOVE to see more crime journalists digging in and exposing facts about local criminal groups for the rest of the server to acknowledge ICly. • Try and change the culture of how players who roleplay characters that turn into informants are perceived. I will be honest, there would be way more characters flipping and giving up their buddies if it wasn't for the OOC friendships and OOC reputation. If you have RPed a character that snitched once, some factions might steer clear of even accepting you in the future. I have no idea how to change the culture, but I hope there are ways. If you have more to add to the topic, please comment, but do keep things civil and calm.
    2 points
  8. Los Santos Reliable Network - The information you need, when you don't need anything. Female Government Official Too Hot To Be Competent BY JACK POTT Los Santos, SA - On 5th January 2022, one commenter on FaceBrowser remarked something major about a government official. While it may have slipped past the attention of dozens of elected officials over the years, it turns out that one specific woman is way too hot to be competent. Pictured above: maximum legal level of hotness for a female employee to remain competent. The news hit like a sledgehammer. Out of nowhere, in what would have been an otherwise unremarkable status update, a very accurate comment brought something to everyone's attention. Indeed, miss Jenna Gardiner of the LS Government is way too hot to be competent - the two being absolutely incompatible. « no wonder ls goes fucking downhill » the poster started, in a very strong opening statement. « Its looks like they hired Prestige models as employees. » they then continued, in reference to the Prestige model agency that publishes random pictures and ads every few months. Finally, they concluded with a powerful « Dumb as rocks models » to conclude that vigorous proclamation. This acute workplace analyst is indeed right: miss Gardiner is currently not in compliance with San Andreas law, that states that any female employee above a certain level of hotness may not be considered competent in any given domain. Therefore, her employment in the LS Government endangers the city, the state, and possibly the entire American legal system. At the time of writing, the department of transportation and the city attorney are considering several options, including dismissing her, putting her employment on hold until she's considered reasonably unattractive, or disfiguring her with a bandsaw. We of course contacted the scandalized people, as they didn't seem to find attractive men to be incompetent, but the opposite: they indeed seemed to be impressed by, and admirative of, men who could be business owners, while keeping a high level of attractiveness. We will of course update this article, if they come back to us and explain the discrepancy. The Los Santos Reliable Network (LSRN) is a dubious network of suspicious people, providing you with the most less reliable information around. Our articles should be taken as seriously as FaceBrowser HR Managers. Comment on FaceBrowser: https://face.gta.world/posts/204856 Comment on our website: > Comments are enabled Username: Comment:
    2 points
  9. Username: The-Best-Violent-Protester-Is-A-Dead-OneComment: My two cents? All violent protesters deserve to be filled with lead. I'm more than proud of SD for blasting back at the savage chimps attempting to murder hard-working law-enforcement; my day got brighter hearing this excellent news. Good riddance. The ironic part of the whole situation? Not only could they have killed SD members, these reckless individuals could have killed the non-violent protesters in the crossfire - you know - the ones who attended to actually make a difference via a rational approach. Instead, they undermined every single effort the reasonable protesters put into this peaceful protest. Well done, idiots. I won't waste my precious time learning the names of the deceased aggressors. We're all glad you're dead and we hope you rot in hell.
    2 points
  10. We can start by having IFM not leak the fact someone in their faction snitched to the faction leader.
    2 points
  11. Because, most of the people who get asked this have already been in the LSFD, bartman included, so as Koko and countless others. Heres a few reasons why people pushed for Private EMS in the first place, there are way more reasons, but these are some of my own personal ones. Reason 1: Its an entirely different faction and atmosphere compared to the LSFD. The LSFD is a municipal well funded government agency with multiple response types, as such the culture is so widely different to Private EMS. The LSFD Chief isn't going to announce tomorrow that OT checks have been cut to save on cash, or post Ambulances in corner spots because they can't afford Stations. They also won't deal with the level of private corruption that Private EMS is plagued with, from medicaid fraud, burn out negligence, terrible supervisors etc. You also can't really get away with the Corporate supervisor being a scumbag, because you're the Municipal Fire Department, the good guys. The Aesthetic is just not as comparable. While I love the LSFD, I think it could be so much better if other parts of the map had shitty transit van ambulances sat in parking lots, posting in the neighborhood and interacting with the community while dreading the next inter-facility callout or BS call they'd get sent too. We also had plans to streamline EMS roleplay as much as possible, work as a team, and smooth it out to the point where trauma calls, the vast majority of calls on the server, could be cleared out in fifteen minutes. Reason 2: Because EMS has essentially been the same on every server since SAMP, a Fire Department based monopoly, most systems in the US are a mix of Private, third service and Fire Departments. LA County has three major Ambulance companies that run calls with the County Fire Department, but they entirely provide the Ambulance response. Private EMS also has significantly different opportunities, the latest proposal last year had a fully functional Union, legal team, corporate structure and management that planned to create events inside of the company, like wage cuts, forced OT, occasional fraud, ambulance bills, and corporate shenanigans. Something you'd never see in normal public safety which would've spiced up EMS roleplay a ton on the server. Reason 3: The Company itself had to rely entirely on its own to survive, it wouldn't be given a little fiefdom or jurisidiction, it was planned for it to negotiate contracts with the City, Paleto Bay, the County Sheriffs, we even had talks going on with Port Authority and numerous other entities to provide Ambulance services. That level of corporate negotiation and need for Ambulances gives an entirely different channel of roleplay. If the Operation Managers of Anonymous Ambulance Company couldn't get the funding they needed, they'd get booted for the next lackies to take over. tl;dr, its a different aesthetic, a different alternative, and something fresh that adds variety to a very stagnant area and is something that has never been tried before. The exception of course is Americare on LSRP SAMP, but I never played that server, only heard third party accounts of it, and I feel like thats the main issue with in this case, EMS roleplay, but I feel like this is a larger legal faction issue in general. People are afraid to divert from the norm and see something new, when PHMC became a thing, the LSFD was very wary, and its been like that for any medical agency trying to get its foot in the ground. The only reason the LSPD/LSSD/SAPR got added in the first place was that law enforcement has signifcant enough weight that people want these alternatives. Alternatives which breathed life into law enforcement roleplay, and keep people in that circle of roleplay. Thats not the same for EMS roleplay, its stagnant, to no fault of the LSFD, who go through herculean efforts to gain more members and keep things fresh, but sometimes you just wanna be a sleep-deprived fresh out of college EMT whos one Monster energy drink away from dying of a caffeine overdose with his partner snoring in the passenger seat while posted in the parking lot of Davis mall. That level of alternative fresh air is missing and its painful to see. A private EMS faction isn't the enemy of the LSFD, it could be the best thing that could happen to it. Since more Ambulances = More Fire Engines etc. But unfortunately, its never going to happen, we're never going to see an alternative to the LSFD, because the response every proposal get that isn't a stonewall, is this; "why don't you join the LSFD" most of us already have. Anyways I don't want to crowd this topic, this is an ENTIRELY different conversation. To give it some connection to hyperrealism, its more fun to be authentic then realistic. This is a clip illustrating what I mean, the movie? Wasn't super accurate Medicine wise, it got a lot wrong, but the characters /felt/, acted and breathed Paramedicine to the point where the accuracy doesn't matter, because you feel the character of what EMS can be.
    2 points
  12. A big issue is that low effort crime is not punished, neither are efforts to do smart crime rewarded resulting in this META of unrealistic robberies, kidnapping and violence - because why would you put efforts into something that works just as fine? Why put thoughts into escape plans when you can just 2 tap everyone dare standing in your way and get away with it? Criminals adapt to an ever-changing environment, so does Law Enforcement. If you look back 10-15 years, the Internet was essentially the wild west, a big sandbox. Nowadays, it is heavily monitored and outright restricted or banned in certain countries. Your IP is logged and can easily be traced back whilst new services such as TOR, VPN and Proxies come up to preserve that anonymity for both good and bad. This environment is not given on GTA:W, there is no adaption or harsher scrunity from Law Enforcement. Some might even say it is evolving backwards with script features purposefully changed or 'nerfed'. Federal Agencies and their presence are supposed to be roleplayed and exist in continuity, but are nowhere found just like any NPC population due to the IFM ruling on the server population being the player count. Supporting laws such as a RICO act have repeatedly been denied or shut down and the last big OCG investigation of the LSPD was 90% voided due to the bug script being deemed too OP / broken which also resulted in any VICE investigations being halted until LFM figured things out, which, to my knowledge, has not happened in almost a year by now. Investigative roleplay as a whole can be its lengthy discussion topic of its own and is heavily reliant on player-to-player interaction (details surrounding crime scenes, forensics investigations, fingerprints, DNA - essentially everything due to the existing scripts being very abstract; think like latent prints on casings or blood splatter patterns than what is possible with a casing object and red dot on the floor) and there unfortunately is a large portion of the community unwilling to participate in such, some even going as far as intentionally avoiding Detectives or falsifying information OOCly which makes investigations not only an incredible difficult job ICly with the DA tossing cases that are not 110% due to the big workload they have with no time to "actually fight cases", but also a hassle OOCly. Getting confirmation on every piece of evidence, being prepared for metagaming accusations and LFM breathing down your neck down to the few existing features that assist in investigative roleplay being unusable due to bugs and broken features or decisions they are unsuitable/OP. Given the equally large work load, people with a play2win mindset that intentionally avoid Detectives or give false details, their cases are thrown out the window to focus on those willing to engage in the roleplay offered to them by investigative personnel which also adds up to the lack of consequences for blatant or stupid crime - as players can simply opt out and avoid being investigated by being a dick to other community members. Adding the lack of script support and QoL additions add to the streamlined climate of wrong staff decisions, low effort crime, little leisure activities and the same 3 business types as well as LEO characters mainly having to deal with pursuit #213 or mass shooting #9123, you end up in the environment we have today. Additions such as being able to remove/cover/modify license plates, ammened features such as the bug script and additions such as more leisure activities, incentives for mixing the population through common interests and supporting scripts or things such as the long-asked-for RICO laws would contribute for the betterment. We do not need less development or support for a certain faction, type of roleplay or nieche, but more for the server overall. If in half a year, there are 3 new features and 2 are dedicated to one specific type of roleplay, it will look bad. If there are 10-15 new things all across the board in the same timeframe, it balances itself out and shows active development of the server. To clear up some confusion here, the playing grounds are evened out in a straight forward way; Firearms are the same across the board no matter your type of roleplay, especially after the addition of modding weapons where everyone can alternate between the different gun models. Shotguns do not see a lot of use regardless of where you look, with the exception of the beanbag shotgun for obvious reasons. Rifles are restricted in the LEO factions to semi automatic unless you are SWAT/SEB and require training and certification as well as a list of regulations and rules to abide to whilst criminal factions can obtain fully automatic rifles and small firearms alike through the illegal firearms suppliers. Kevlar vests also have a limited, more realistic functionality compared to old SAMP days with a second health bar, they only cover what a vest would realistically do - center mass. Any other hits are counted towards the health directly and ignore kevlar values. In terms of vehicles, the patrol vehicles even out with its civilian counterpart and general performance varies between 110 to 120-125 MPH top speed (excluding curb boost (aboose), speed bumps, pot holes and others that generally increase speed for any vehicle). The infamous "Interceptor" with broken performance just like the civilian Torrence have not been a thing in almost a year at this point and handling files edited to have normal, balanced performance. Plenty cars can outperform the fleet through better acceleration, top speed or maneuverability and handling, and this is not limited to sports cars alone. Communication is mainly text-based. For obvious reasons, one does not stop to start typing mid-shootout or mid-pursuit hence there are a handful of exceptions one may use VoIP, once again with restrictions applied. As a rule of thumb, if you can type it, you are expected to do so. For situations such as downed state, in times when it would be unrealistic or impossible to use voice or text radio (e.g. whilst actively shooting your firearm) further restrictions apply (aka you can not use either one) and are enforced internally and externally with the different LEO factions who take the abuse of VoIP very serious. As for Air Support, a unit that for a city that is built to evade police and especially helicopters by default with tunnels, parking lots, different street levels and underpasses, it finds a lot of complaints and scrunity when it is an asset at lesser functionality than the 1990s LAPD (having 24/7 coverage with 2-3 helicopters up same time, FLIR, ALPR, LoJack, pilot & co-pilot) with a basic camera and "night vision filter" after having to open the door and /cam manually. Thermal sights have not been a thing with the old camera script, nor with the new, being disabled on the server. The vehicle locking feature has its ups and downs, especially when render distance is still an issue (textures, vehicles and people not loading properly at a certain distance, even when full zoomed in) with the camera spazzing out the moment a locked vehicle gets out of render distance. Reading functions are also not present on the helicopter. As a trade-off, the camera allows for manually zooming in, and if you got proper lighting and the sweet spot angle, you might be able to decipher the license plate on the back of a car - if one is present on the specific model. Most times, a pilot is also flying solo due to staffing/manpower issues, meaning they either fly without operating the camera or fly with the camera at limited functionality opposed to what would be a more efficient duo where one focuses on flying and the passenger operates the camera. There have also been other efforts to delay helicopter response such as mandatory pre-flight checks to be roleplayed prior take-off. There are also other efforts taken to ammend existing features that may be deemed 'OP' such as the latest change of a delay to spike strip deployments and general scrunity for any new features or features being improved not only from the community, but also LFM as deciding factor and very involved entity in LEO factions development requests and day-to-day operations. Think of it what you want to, opinions vary strongly across the board about all these points, changes and how things roll on the server when it comes to LEO factions.
    2 points
  13. Update 2.6.10 Additions Added criminal points system ingame : you can now see your criminal points in /stats if you have any Criminal points will now decrease by 5 every months if you did not get any new points during the month : this requires a monthly usage of the character (being afk for 3 months on a character will not remove 15 points, you need to log in at least once per month to get the points removed) Added chatlogs inside the game console : you'll now be able to access your chatlogs (wipe on game restart) in RageMP/clientdata/console.txt Mowers & Bulldozers can now be attached on a flatbed Added government radio slots : 1020 to 1030 Added roadblock deletion command for government members Added 200 new furniture objects, some example of new objects are shown below Fixes Fixed a bug with banking applijcation wire transfer remaining stuck for few hours Fixed /sendtohospital coordinates Fixed some issues with the blacklist
    2 points
  14. Username: Government_Informant Comment: I managed to take a photo of one of them. I have reasons to believe that it was the CIA kidnapping people in order to interrogate them in Guantanamo Bay.
    2 points
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