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  1. THREAD WILL FOLLOW A GROUP OF IRISH-AMERICAN & OTHER ETHNIC CRIMINALS AS WE DEVELOP FROM A LOOSELY STRINGED CREW, INTO A ORGANIZED CRIME GROUP UNDER THE CARDONA NETWORK. The Irish in San Andreas in 2005, when it became clear that the Ronald Reagan Pub in Ballyporeen, Tipperary was no longer a viable novelty to locals or tourists, Irish-American businessman and Republican booster Frederick Ryan Jr. facilitated the bar’s relocation to Simi Valley, San Andreas, also the site of Reagan’s presidential library. This anecdote is humorous and poignant, and – for Irish critics of Reagan – maybe even a bit satisfying. But it also captures several central themes concerning the Irish experience in San Andreas. President Reagan’s great-grandfather Michael was born in Ballyporeen, and moved to London around the time of the Famine. The Reagans – like so many Irish San Andreans – lived elsewhere in the U.S. before settling in San Andreas. Reagan’s father, John, was a practicing Catholic, who converted after marrying a Protestant. The Rise to Prominence It was just before and during the early years of John Reagan’s life – the 1860s, 1870s and 1880s – that the Irish rose to prominence in San Andreas. During this era, benevolent and fraternal groups such as the Ancient Order of Hibernians, Hibernian Society, and the Sons of the Emerald Isle were formed. Over a decade before New York or Boston elected an Irish mayor, San Fierro elected Frank McCoppin, born in Longford, in 1867. But McCoppin’s election as mayor of San Andreas’s largest city was just the latest in a string of electoral wins for Irish candidates. Seven years earlier, Roscommon native John G. Downey became the state’s governor. Galway native John Conness was elected a U.S. Senator in 1862 while Westmeath native Eugene Casserly won election to the same body in 1868. Also during the 1860s, two Irishmen who would have a huge impact on the state’s future politics arrived: Boss Chris Buckley came to the region at the age of 17 with his immigrant parents in 1862, while perennial reformer James D. Phelan (also the son of immigrants) was born in San Fierro in 1861. Ronald Reagan’s father, of course, would not achieve quite the same level of fame. But his son, born in 1911, joined a trail of Irish-American talent that flowed into Vinewood. Reagan’s second career, as a politician, saw him become the world’s most powerful leader. Ballyporeen, perhaps, could not sustain the Reagan Pub, but San Andreas certainly could. The Most Irish Americans Because it is home to the All-American dream factory – Vinewood – as well as the sprawling polyglot metropolis of Los Santos, San Andreas is rarely mentioned as an Irish state on par with the likes of New York or Massachusetts. But according to the 1990 census, San Andreas actually had the largest number of Irish-Americans, with nearly two million residents identifying themselves as Irish. Movies such as True Confessions (based on John Gregory Dunne’s novel) and L.S. Confidential have touched upon Irish-American characters navigating the underbelly of San Andreas urban life in the 1940s and 1950s. But the vast Irish contribution to San Andreas stretches back to the days of Spanish colonization and the Gold Rush of 1849. By the early 20th century, Jimmy Cagney, John Wayne and Grace Kelly were members of Vinewood’s Irish royalty, while politicians such as Ronald Reagan and Los Santos mayor Richard Riordan epitomized the endurance of Irish-American political influence. To this day, new Irish traditions continue to thrive, with schools such as the New College of San Andreas, San Fierro, establishing an Irish Studies program. (How the Irish Invented Slang author Daniel Cassidy is one of the directors.) The Spanish Irish Two of the most important Irishmen in early San Andreas history are Count de Lacy and Hugo Oconor (spellings of his name vary). De Lacy came from a “distinguished Norman-Irish family of aristocratic stature, long prominent in stirring events in Irish history,” Thomas F. Prendergast writes in Forgotten Pioneers: Irish Leaders in Early San Andreas. De Lacy was one of the so-called Wild Geese, exiled Irish military men who served in the armies of Spain and other nations across Europe and the Americas. De Lacy never set foot in the U.S., but while stationed in St. Petersburg in the 1760s he did warn his Spanish superiors that the Russians might be looking to settle the westernmost lands of what would become the United States. The Spanish set out to settle the region first, led by “Captain Colorado,” as Hugh O’Conor (that is, Hugo Oconor) was known. General Alexander (or Alejandro) O’Reilly also took part in the expedition. All three of these Irish Spaniards battled the Native Americans up and down the West Coast and laid the foundation for European settlement of the state. By the 1820s, John O’Donoghue, an Irishman, was instrumental in implementing the treaty under which Spain recognized Mexico’s sovereignty, while Wexford native Timothy Murphy was made a regional administrator while living on a ranch of well over 20,000 acres. The Donner Party One of the most famous episodes in the history of the Western frontier involved several Irish families and occurred in 1846. Patrick Breen was among those trekking to San Andreas as part of the Donner Party. In his diary on November 20, the Irish immigrant wrote: “We went out to the pass, the snow was so deep we were unable to find the road, then turned back to the shanty on the lake. We now have killed most of our cattle, having to stay here until next spring. It snowed during the space of eight days with little intermission.’’ In the end, half of the Donner Party’s 100 or so travelers died. It could be said that this dark episode marked the end of one era in San Andreas, before the start of what would literally be a Golden Age. Gold! The Gold Rush – just before San Andreas became a state in 1850 – swelled the region’s population, and the Irish seem to have been particularly attracted. One estimate suggests that gold camps were consistently 10 to 20 percent Irish, while nearly one in four miners at the Grass Valley camp were Irish-born. Sam Brannan (the son of Irish immigrants from Maine) is believed to be the first person to become a millionaire in the wake of the Gold Rush. By the mid-1850s, Brannan owned about 20 percent of the land in San Fierro. Even those Irish who made a more modest fortune were able to flex their newfound muscle, electing the aforementioned politicians to public office in the 1860s. The roots of San Fierro’s Irish and Democratic machine were being formed. San Fierro & Los Santos As early as the 1860s, San Fierro clearly had a strong Irish Catholic presence. The city’s St. Patrick’s Day parade started in the early 1850s. Within two decades, 6,000 people marched in the two mile procession, which is said to have drawn over 50,000 spectators. There was sporadic anti-Irish and anti-Catholic organizing, but just as often the Irish were taking advantage of discriminatory sentiments, as when they were among those who fought to keep Chinese laborers out of San Andreas. By contrast, Los Santos had a more consistently Anglo-Protestant tradition. One 1830s survey lists a single Irish-born resident in the city. Even by 1900, while almost 70 percent of San Fierro’s churchgoers were Catholic, Protestants significantly outnumbered Catholics in L.S. Still, Irishmen played key roles in the creation of modern-day Los Santos. Edward Doheny (born to immigrant parents in Wisconsin) went west looking for gold but instead found oil, becoming one of the region’s wealthiest oil tycoons. Daniel Day-Lewis is playing a character based on Doheny in the movie , currently on release, There Will Be Blood. Perhaps even more important to L.S.’s evolution as a city was Belfast-born William Mulholland. Once a lowly worker for the city’s water company, he rose up the ranks to become L.S. Chief City Engineer. It was Mulholland who developed the Los Santos Aqueduct, delivering water to this thirsty city. Later, John Joseph Cantwell, the Limerick-born bishop of L.S., welcomed Hispanic immigrants with open arms during the first half of the 20th century. Vinewood Of course, San Andreas’s most famous industry is the motion picture business. From Hal Roach of Our Gang fame to Joseph P. Kennedy (an executive at RKO), Irish-Americans played a key role during Vinewood’s earliest days. The roster of Irish-Americans who relocated to Vinewood ranges from John Ford and Spencer Tracy in the early days to Roma Downey and Ed Burns today. As is often the case, however, under the glitzy surface there are darker problems. These days, San Andreas’s Irish Catholics struggle with issues related to immigration and abuse. Cardinal Roger Mahony was the public face of the Los Santos Archdiocese when it settled a multi-million-dollar sex abuse lawsuit. Finally, a debate regarding the clash of Irish and Hispanic Catholicism in San Andreas has erupted. Last year, the New York Times Magazine published a cover story by David Rieff entitled “Nuevo Catholics: The Hispanicization of American Catholicism.” The “last four decades have been such a catastrophe for American Catholicism,” Rieff notes grimly, reciting a litany of by now familiar statistics about how few American Catholics enter the priesthood or care for their religion deeply. Rieff notes, however, that America’s swelling Hispanic population (centered in Los Santos, where Rieff did all of his reporting) may breathe new life into the American Church, thus transforming it from an Irish institution to a Hispanic one. But famed Irish-American priest and sociologist Andrew Greeley believes the San Andreas Irish deserve credit for helping the Church make a transition into the 21st century. Indeed, whether you agree more with Greeley or Rieff, one thing all of this makes clear is just how Irish the current Church remains. Rieff talks at length with an L.S. parish priest named Jarlath Cunnane, a Sligo native. Rieff also talks to priests named O’Connell, Boyle and Carroll. You could make the case that the U.S. Catholic Church is so thoroughly Irish that it will remain “Irish” even when those O’Connells and Boyles are replaced by Guzmans and Lopezes. This makes perfect sense. After all, it was the Irish and Spanish who created San Andreas as we know it. The Future Technology has created a new Gold Rush of sorts in San Andreas. Late last year, Irish trade minister Michael Martin visited Palo Alto to meet with founding members of the Irish Technology Leadership Group. Made up of Silicon Valley Irish executives, the group, established by Palm Inc. Senior Vice President John Hartnett, includes current and former executives from Sling Media, Intuit, Apple, Intel, Cisco and Hewlett-Packard, and aims to help Ireland take advantage of fledgling technological opportunities. The McKenna Gang The McKenna Gang a/k/a The Wild Wicks is a predominant Irish-American organized crime crew primarily based out of the Uptown area of Los Santos, mainly consisting of the neighborhoods Vinewood, Hawick and Alta. The McKenna's originally came to fruition in the Hawick neighborhood of Los Santos, but grew to have influence all throughout the Uptown area of Northern Los Santos. The crew was formed by Eileen McKenna a/k/a Lips and Donovan McGuire a/k/a Del Boy in their teenagehood days, and often associated with members of the Family Affiliated Irish Mafia's Hawick chapter and Northern District's Hawick chapter for sometime way back. By the late-2010s the McKenna Gang was one of the main criminal groups around Northern Los Santos that held strong presence, although not a majorly big group, they held their ground somewhat and were one of the most tight-knit Irish criminal groups on the West Coast as a whole. The Irish in San Andreas didn't have a major hub like in New York or Massachusetts, but Hawick was one place most Irish-American families settled in, which made it to perfect breeding ground for an Irish-American crew. The McKenna Gang is suspected to have their hands dug into countless business fronts around the Hawick, Alta and Vinewood areas of Northern Los Santos. The criminal activities that the McKenna Gang partakes in can range from: Auto theft, bank fraud, bid rigging, bookmaking, building violations, calling card fraud, cement violations, construction violations, credit card fraud, drug trafficking, firearm trafficking, kidnapping, extortion, identity theft, illegal gambling, labor racketeering, loan sharking, mail fraud, money laundering, mortgage fraud, murder, pornography, pier and port theft, racketeering, securities fraud, truck hijacking, waste management ,street tax wire fraud, witness tampering. Although drug trafficking, firearm trafficking, auto theft and street tax wire fraud tend to be the four most suspected criminal activities they're involved in as it's what most busts they get arrested are for. The group is suspected to be ran by Eileen McKenna a/k/a Lips and Donovan McGuire a/k/a Del Boy, whom reportedly operate the crew out of the areas listed above. McKenna's also the daughter of a Family Affiliated Irish Mafia affiliate who's currently serving life in High Desert State Prison after drug trafficking charges were thrown onto him during sentencing, her father being; Michael McKenna a/k/a Vinewood Mike. It has been confirmed though that the McKenna Gang are not under the Family Affiliated Irish Mafia, and are a decentralized Irish-American Organized Crime Group that use Hawick, Alta and Vinewood as their recruiting grounds for potential new members. The group however, has managed to maintain a strong presence over the Hawick neighborhood specifically, most likely due to influence from within as most residents in the Hawick area are of Irish descent which has made it easier for the McKenna Gang to win approval over from the locals. Authorities such as the Los Santos Police Department and Los Santos Sheriff's Department have tried speaking to locals when crimes were committed in the local area, but to no avail had anything came through; with them refusing to speak to the authorities. Many of the residents in the neighborhood are suspected to instead goto one of the associates under the McKenna wing for help if they need something, which plays into Ireland's olden traditions of the cód onóra (English: Code of Honor) motto. Although the McKennas are a group of predominately Irish-American criminals, several African-American, Mexican and non-Irish Caucasian-Americans have been considered associates of the criminal group. Although it is said that you must be able to trace your roots back to Ireland to be brought into the inner circle and have ancestry tracing back to Ireland, the group doesn't limit non-Irish ethnic criminals from affiliating with themselves as associates on an outsider point of view. The group of organized criminals are consistent of gangsters and mobsters alike, but mostly gangsters who get down and dirty when need being. This is one of the things that made the McKenna Gang rather feared by some in certain parts of the city, but in other parts they're respected tremendously; I.E Vinewood, Hawick and Alta. The McKenna Gang is rumored to have ties to the Armenian Power criminal organization, Aryan Brotherhood when it comes to prison related affairs and the Family Affiliated Irish Mafia and are rumored to supposedly have a connection to a large criminal network that operates in Los Santos. The name for it is unknown. HAWICK, VINEWOOD A/K/A THE WICK A/K/A IRISHTOWN Hawick is primarily a shopping district located in Los Santos, San Andreas, United States of America. There are several stores located in Hawick, including Ammu-Nation, Hawaiian Snow, and Suburban, and also includes an almost five decade old Mexican restaurant; Taco Libre. There is one main road that passes through Hawick's central grid which contains most of the businesses that are located within the neighborhood, Hawick Avenue and Alta Place. Despite Hawick's relatively close proximity to the infamous Rockford Hills, it unfortunately does not feature that many luxury businesses unlike some might actually suspect; instead the district is full of middle-class Irish-American families that settled in the neighborhood around the early 1950s to late 1970s. Hawick itself most likely serves as a commercial district for the likes of East Vinewood and Mirror Park to the east, as many residents from East Vinewood and Mirror Park tend to visit Hawick for their shopping. Hawick is also a contested neighborhood too, many people from Hawick claim it's Vinewood when in reality it's actually not. But that is besides the point, as many people from Hawick always claim they're from Vinewood as well. This may be because of the fact Vinewood is just under one mile away from the neighborhood, and one mile west is Burton. Hawick has many different different cultures engrained into it from Irish-Americans, Polish-Americans, Greek-Americans and Armenian-Americans, but quite a lot of the population; more than 47% rated per the 2019 ratio, are of Irish descent. Hawick has also been a hub for many criminal groups in the area such as the: Family Affiliated Irish Mafia (FAIM), Armenian Power (AP), McKenna Organized Crime Gang (MKOCG), Northern District Organized Crime Gang (NDOCG) and Los Santos Death Squad (LSSD); a mini-sub set of the Public Enemy Number One organization. Hawick's population has been counted at 5,423 as of the 2021 annual census ratio per the Los Santos district population chart. Around 40% to 50% of the local residents are of Irish descent, whilst the others are of Polish, Greek and Armenian descent with a bit of Italian descent there too. Hawick has been rated as one of the locations on the Los Santos Tour Guide for tourists to visit, due to the history of the neighborhood and the shops on the main avenue. THE WILD WICKS BECOME THE IRISH MAFIA FAMILY Although as the years went on, the Wild Wicks otherwise known as the McKenna Gang would gain a strong grip and presence over Hawick to the point they offered protection to local businesses and startup gangs around the neighborhood. The McKennas began to form themselves an identity that was meant to live on for decades to come, the identity? The Irish Mafia Family (I.M.F), the name? It came from the fact that they were primarily of Irish descent, operated like a Mafia but were all a Family in the end. This would've marked I.M.F being the second Irish group in Los Santos to fully establish ppresence over a neighborhood, just like their predecessors; the Family Affiliated Irish Mafia (F.A.I.M) who also claimed and ran Hawick with an iron fist for many many years. Although it was the same neighborhood that the Family Affiliated Irish Mafia dominated, the group still became acknowledged by local authorities and the Los Santos Police Department's Gangs & Narcotics division within the Hawick neighborhood. The Irish Mafia Family (I.M.F)'s current membership count and internal hierarchal structure is still unknown, the "McKenna Gang" as we knew it appears to be no more and the "Irish Mafia Family" seems to have taken over and dominated the scene. It's questionable if the McKennas as an entire entity actually did directly become the Irish Mafia Family, but it is what is assumed right now anyways by the media and authorities. The Irish Mafia Family in simple terms has been spotted all over Hawick, Vinewood and Downtown Vinewood, Vinewood. It's pretty evident and clear that the group's main influential area tends to be Vinewood, in the Northside of Los Santos. This has led the authorities to actually mistaking them as the Northern District, although they aren't directly Northern District, the authorities have mistaken them for it due to their area of operandi. There has been a few affiliates from the Irish Mafia Family that have been spotted with tattoos relating to their group in the Twin Towers Correctional Facility, in both the male and female wings. The tattoo: "cód onóra" on the right side of the neck, alongside tattoos such as "Irish Mafia Family", "I.M.F", "Shamrocks tatted with I.M.F", "Roses tatted with I.M.F" and "Harps tatted with I.M.F" have all been photographed on several Irish-American inmates in the Twin Towers. Thread is used to showcase the roleplay of a predominate Irish-American group under the CARDONA connection.
    8 points
  2. HAD FUN WITH THIS BUT IMMA HAND IT DOWN TO THE NEW ERA! TAKE THIS FAR Y'ALL.
    8 points
  3. Pueblo Bishop Bloods is a predominately African-American street gang based in the Pueblo Del Rio housing projects in South Los Santos in a community known as the Low Bottoms. They have been active in that area since the early 1970s before the Blood identity was even forged. Prior to Black gang resurgence during the very early 1970s, there was a gang in the area called Pueblo Players that was active since the 1950s. During the early 1970s, the new gang identity was forged creating the Pueblo Bishops to establish their close ties with the 92 Bishops in Watts led by Bobby Lavender. During this time, the Eastside Crips were establishing themselves in various areas of the Eastside, and clashes between the Crips and the Pueblo Bishops occurred at Edison Junior High School. When the conflict grew during the middle 1970s, the Pueblo Bishops added “Blood” to the name (circa 1978) and actively fought against all Crips in the area of the Projects. They became known as the 52 Pueblo Bishop Bloods and they even created another identity known as the Mid City Gangsters. In recent years, members created another identity, 54th Street Pueblo Bishop Bloods, formed. Some of the early members of this neighborhood include Studder Box, Dangerous Dan, Jay Killa, and Too Hard. 50's to the Dubs. The Pueblo Bishops consist of two cliques, the first one is Five Deuce Pueblo Bishops (52PB) and the second one is Nine Deuce Bishop Bloods (92PB), The 5-Deuce Pueblos Bishop Bloods or the "Eastside Low Bottoms" or "Low Bottom 50s" are the largest clique that is located on 52nd Street inside Pueblo Del Rio Housing Projects. Pueblos Housing Projects spread from Compton Boulevard and Alameda Street and stretches from 50th Street to 59th (The Fifties). The 92 Pueblo Bishops also known as the 9-Deuce "Be-Bop Watts Bishop Bloods" or "Nine Deuce Bishop Bloods" is located on 92nd Street all the way to Firestone Boulevard, between Graham Avenue and Elm Street. From the fifties to the Dubs, the "50s" represent the Pueblos Bishop Bloods in the South LA or Five Deuce Pueblo Bishop Bloods, and the "Dubs" is a reference to the Nine Deuce Bishop Bloods. Low Bottom 50's The Eastside Five Deuce Pueblo Bishop Bloods are a long-standing African-American street gang located in South East Los Santos, San Andreas within the LAPD's Newton Division and is headquartered in the Pueblo Del Rio housing project, but claim much of the surrounding area as their turf as well. Their territory lies between Slauson Avenue in the South to 50th Street in the North and between Alameda Street in the East and Compton Avenue in the West. Their territory is often referred to as the “Low Bottoms” because of the low numeric numbering of the residential streets. The 52 Pueblo Bishops are their main clique, indicating that this gang controls E 52 street and that the territory they control is within the Pueblo Del Rio housing project, but there is also a clique located on 54th Street called Five Foe Pueblo Bishop Bloods. Operation Family Ties In 2010 FBI agents and LAPD officers arrested 41 members of the Pueblo Bishop Bloods, after a two-year investigation dubbed as the "Operation Family Ties". One of Pueblos affiliates was indicted on federal racketeering charges, they are also accused of using Mob tactics such as violence, murders, robbery, extortion, gang-related shootings, and witness intimidation. The Pueblos made the news again, when Anthony Gabrourel a 23 years old man, a known affiliate of the Bishop Pueblos Bloods, who goes by the nickname "Bandit", shot an innocent man in the back with a shotgun. The victim was vacuuming his car when he was killed in front of his 2 years old son. The victim was a Hispanic male, who was mistaken as a member of the 38th Street gang, also there was a famous topic about the incident: LOS SANTOS – A member of the Pueblo Bishop Bloods street gang has been found guilty by a jury for the second time of racketeering offenses that included the slaying of a man in front of the victim’s 2-year-old son. 54x52 Enemies And Allies The Pueblos have an alliance with the Bebop Watts blood, this alliance is referred to as "Bebop Watts Bishop Bloods" or "Nine Deuce Pueblos Bishop Bloods" also they have truce a truce with the Avalon Gangster Crips and Broadway Gangster Crips, because they're sharing the same enemies, 4 Pacc Gangster Crips & 6 Pacc East Coast Crips. They got an alliance with Florencia 13 too, F13 affiliates and Low Bottoms 50s recorded the video-clip together (DOPEMAN FT GEE OH BACK ON MY GRIND) (https://www.youtube.com/watch?v=sb4458RidBk) CREDIT: YATCHY/BEEZY
    7 points
  4. a good example by @Parkem
    5 points
  5. General Spade, 2021.
    5 points
  6. Since I often do these for players and LEO's I'll go ahead and leave my 2 cents here. Jax summed up a good part of why they are usually bad for both staff and players so I won't touch much on that end as its entirely true, players are waiting too long and it can be very difficult for one person to follow 4 people spamming /me's, and the break in can end up taking hours and they surely can become a mess. Is the system good? no not really, the alarms are overpowered and don't promote people providing better roleplay due to the rush factor. I'll go ahead and provide some reasons below why break ins aren't being accepted; - There's too many reports coming in during peak hours. - There's not enough LEO's online. - You didn't type any info in the request. - Admins are tired and don't have the energy or will to take one. - Admins wanna spend some time actually roleplaying. - We see the name pop up in the requests far too often. (Some of you we see pop up almost every single day without even leaving any info in the request) - We're tired of gangs raiding other opp gangs properties in hopes they find guns or drugs. (This is the majority of requests we get daily) - You keep bugging admins by directly PM'ing them asking them to take your request. (This happens a lot and it gets tiresome) - The admins online / duty are also in PD/SD so can't take them due to bias. Or they either know you or are in your faction, also can't take due to bias. - Admins may simply not have the time to invest into one at that particular moment. The biggest issue I see with them after doing a good amount of them is that players lack the creativity to make them more fun, an example of a breakin we get the most goes along the lines of "Was told IC that this property is loaded with guns and drugs." "Our big homie told us to raid this place for guns and drugs." "This is our enemies place, we're looking to raid it." "We saw an expensive car outside this property, we wanna raid it since it must have some good loot." Those are the most frequent type of break in requests that we get daily, and it gets tiring and frankly boring to do these over and over. There's been some really good ones but its often far more rare, not long ago, a group roleplayed as a whole fake company doing a burglary, getting a bunch of guys mowing lawns across fronting the same company to not arise suspicion, I'm told this one was great fun. We need more people doing break ins like that, make them far more interesting to give us an incentive to want to take them instead of the whole boring ass ones we've done times over that usually just end up with people getting caught by overpowered alarms and then blaming us for it. Since there does seem to be some confusion and lack of understanding surrounding break ins, I'm gonna write up a guide on how to properly request one and what you can be doing to make them more interesting and fun overall, break ins are not just a way for people to score some guns and drugs, even though the system does need a rework, it can still be fun if you put more effort and planning into them.
    4 points
  7. Break in's are horrible for both sides. From staff's POV: You see a spam of reports, handle some, then people start PM'ing you because you are on duty out of 12 other admins that are off duty, you finish the report that you currently are handling. You take a look at the break in, basically only thing that I looked at was assets, to check if the person doesn't own 5 cars, and is working at 4 places that require different skills to work there. All checks out? Sure, you take the break in, then boom. You see that it's four masked up dudes ready to do the break in, you mentally prepare yourself for the shit fest, shoot a line of ketamine and cocaine to react fast enough to the 4 people /me's. The break in starts, you first check the interior before accepting it, it's not shit mapped? or is it even mapped? Okay, you go through with the break in. Is the place somewhere butt fuck nowhere? You let the robbers RP a little before accepting the command. It's in a rich area? Too bad, you accept the break in instantly. Alarm triggers after what? One me? You as an admin go to be fast enough to reach n' juggle those 4 people spamming me's and god forbid you take too long to respond. Don't forget to do all the /cim's too !!! Cops show up? Well shit, this is a whole different scene, a shoot out too? Splendid, now a basic break in turns into a 40 minute scene where both parties are not happy and some people are even blaming you for taking too long, etc. Boom, they staff reporting you for poor decision making and being too slow!!! Players POV: Me and the homies waiting on the break in for two hours to be accepted, just to have the alarm triggered within 30 seconds and us having to baby driver out of the cop chase. TLDR: Break in's are cancer, alarms broken, some people map in bunkers with eye and finger scans, some people spam /me's non stop and you have to juggle all of them. They are not fun for anyone.
    4 points
  8. This guide will serve to help players understand the /breakin system as well as help give some guidance on how to make them more enjoyable. The first thing to understand is how to properly portray a burglary, and what it actually means. "Burglary, also called breaking and entering and sometimes housebreaking, is illegally entering a building or other areas to commit a crime. Usually that offense is theft, robbery or murder, but most jurisdictions include others within the ambit of burglary." While the /breakin system can certainly be used for burglary, it is not limited to theft. There are many other roleplay scenarios that you can do with the system or expand your roleplay from just a burglary. An example would be breaking into the house, having 1 or 2 guys search the property while another 1 tags up the property with your opposing gang tags, another guy meanwhile could completely flip the place upside down and trash the place heavily. We'll go into some more examples later. What we tend to see with break in requests all too often are poorly planned attempts at breaking into properties with very basic planning, often times even using their own vehicle in an effort to escape authorities. While this isn't inherently a bad thing given that its intended due to character portrayal, it can be done much better for those characters who are roleplaying having done this times before. If your plan is to simply lockpick your way into the property, grab what you all can and then rush out in an attempt to escape, then its a poor plan. Use your heads to get more creative, if you're not alone, steal 2 cars and have them facing different directions to make it twice as hard to authorities to catch you if it comes to a pursuit, wear identical clothing to make it harder for them to pinpoint who is who, bring a spare set of clothes in the car so that if you do manage to lose them briefly you can change into them, dump the car and no longer match their description, catch someone who may have seen you? kidnap them and take them hostage with you during the breakin or find one after during a pursuit, that surely spices up the roleplay if it fits the character to do so. I'm not gonna continue to hand people ideas as its much more fun for you all to come up with your own creative, unique ideas. However, something important to keep in mind regarding this, is to keep it somewhat realistic. You're not gonna set up a speedboat in the ocean and use it as a means for escape, drive to a helicopter and fly away, or set up an ambush to blow away the cops, this is petty burglary, going to such lengths would be deemed unrealistic. A good question to ask yourself would be "Why am I and my character doing this /breakin?" if your answer is to get guns, drugs and money then your mentality towards wanting to do them is flawed, it should instead be something along the lines of "Because trashing my opps house and tagging it up is fun" or "Because this scenario should bring some fun roleplay for everyone involved" getting any items should simply be a bonus of wanting to do some fun, engaging roleplay. Bad examples of a /breakin; - Your plan is to break entry into the property and then zerg around the place searching for script items and then getting out as fast as possible. - You have an expensive car such as a Dominator, make a good amount of cash from slinging drugs, have people slinging them under you and you recently killed someone. This is a lack of character portrayal. - You just met some guys and haven't known them very long, but are wanting to do a burglary with them and see what loot you can find. Good examples of a /breakin; - You've scouted out a property for a couple of days to check how active it and the surrounding area tends to get, then formulated a plan accordingly, stolen a car that can't be traced back to you or are using an unregistered one or multiple, you have a backup plan for if things go south that doesn't involve shooting. - Your character is a desperate drug addict looking to steal some goods in order to feed their addiction, possibly even stolen a car and during the pursuit, caught a civilian in the road and is now holding them with a knife to their throat shouting out demands to Police. A desperate drug addict is more likely to get caught than not, however that doesn't mean you can't provide some excellent roleplay. - You find a house to target, you be smart about it by conversing with the owner, catch his name and get to know him a bit, what his job is, what vehicles he owns, if hes happily married, if hes ever been in trouble with Police, all over time without arousing suspicion of your intentions. Then, you plan out the burglary, smash a window in the back and bring a new pane of glass acting out as repairmen, bust one of the drainpipes acting fixing that too, bring a van and a bunch of tools, then have a couple guys break into the house robbing it, if the alarm goes off? act like normal workers while having 1 of you run off if there's time leaving your other guys as a distraction, make in-game notes of a housing repair invoice to readily show it to the cops, create in-game notes of fake ID's. With the info you gained from getting to know the owner, you make your case more believable to the cops by knowing his name and any other helpful information, if the owner shows up, you can roleplay confused, acting like there must have been a mistake back at HQ. I think you get the point by now, with more effort comes more fun and enjoyable experiences, even if it goes south, the experience was fun regardless and it builds character development for future attempts by learning from any mistakes. The point here isn't that you need to get so in-depth with a burglary but simply to show how creative you can possibly get with the system. Sometimes stealing cars doesn't make sense depending on the property and characters involved. It's important to portray your character realistically when it comes to burglaries, a crackhead isn't gonna do much planning, someone who isn't desperate or a rival gang isn't gonna try their luck in a known dangerous hood. We often see people targeting Mirror Park under the assumption of "It's a nice area, must be some good loot" however they fail to understand that while Mirror Park properties are nice, that usually comes with a higher level of security, I can't speak for other admins here, but when I see this, I don't give people much time when robbing these places when its a simple break and entry type deal, but if more planning was involved and it makes good sense, then I surely would. Why isn't an admin taking my /breakin request? A number of reasons; - There's too many reports coming in during peak hours. - There's not enough LEO's online. - You didn't type any info in the request. - Admins are tired and don't have the energy or will to take one. - Admins wanna spend some time actually roleplaying. - We see the name pop up in the requests far too often. (Some of you we see pop up almost every single day without even leaving any info in the request) - We're tired of gangs raiding other opp gangs properties in hopes they find guns or drugs. (This is the majority of requests we get daily) - You keep bugging admins by directly PM'ing them asking them to take your request. (This happens a lot and it gets tiresome) - The admins online / duty are also in PD/SD so can't take them due to bias. Or they either know you or are in your faction, also can't take due to bias. - Admins may simply not have the time to invest into one at that particular moment. What can I do to make my /breakin requests get accepted faster and more often? Show us that you're offering something fun and unique, that you're not just simply looking to raid a property for guns and drugs, prove to us that you have what it takes to put a good amount of effort into your /breakin's which in turn will make a name for yourself and I can see admins looking forward to your requests or getting excited to see them when they pop up. Don't keep requesting them so often after recently doing one, your name will get recognized for doing this and we'll not take them. Be respectful and show a good amount of sportsmanship, getting angry at admins isn't a good way to get them to spend a good amount of their busy time helping you by supervising your /breakin's. How to request a /breakin Go up to the front door of the property you're looking to break into then type /breakin [message]. Your message should include information about the break in such as "We're looking to break entry into this place and trash it heavily, find anything worth taking laying around and then leave the gas stove on while fleeing." when an admin accepts the request, you can then go into further detail on what it is you plan to do and why, they will then ask you a series of questions related to the break in and why its happening, to which you should already have answers to that make sense. When an admin accepts your request that doesn't mean you can start roleplaying, after asking a few questions the admin will then likely provide you with some information before either approving or denying your request and will notify you when you can start. When you put in the request, you do not need to linger around on the doorstep, go sit in your car or drive around the area, pick up refreshments at a local store and continue roleplaying with one another until it gets accepted. If it doesn't end up getting accepted in time then its likely that admins were just too busy at the time and you can always try again another time, the important thing is to not get demotivated and once it does get accepted, show off that you can provide stellar roleplay. Final Notes We all know that some systems aren't ideal such as how property alarms currently work, hopefully we get changes to this in the future, but for now we have to work with what we have, people can still provide amazing roleplay with this system so long as you put in the effort to do so. I intentionally didn't just provide a big list of things you can roleplay with this system, its extremely vast and wide when you really put your minds to it and there's so many things you can roleplay. It's down to you guys now to come up with these and continue to provide that sick roleplay and to most importantly, have fun whilst doing so. I will likely edit this guide after the fact or add more to it depending so it helps players further understand and get some guidance regarding the system. Feel free to post below your thoughts and maybe even some interesting ideas you guys have that you could be doing when making a /breakin request.
    3 points
  9. Cardarion Mays a/k/a Chuncy#3 (Brother) Cardarion, also known as Cari a/k/a Chuncy#3 was born and raised in the Jordan Downs Housing Projects, in Rancho. Just like Chauncey he was raised with a single parent. During Cardarion’s younger teen life in the Jordan Downs he’d grow through an experience in life were he would struggle with drug abuse around the hood. He’d still be actively banging for the hood known as “Grape Street Crip” as a Baby Loc. Years after earning his put-on, his health would eventually catch up too him and he’d pass away at the age of 19. Charleston Mays a/k/a Chuncy#2 (Father) Charleston, also known as Charlie a/k/a OG Chuncy#2 father of both Cardarion and Chauncey Mays just like his kids was born and raised in the Jordan Downs Housing Projects, in Rancho. Being the single parent and the man of the house, Charleston as a young man had to grow up with the responsibilities of taking care of his kids. At a young age, Charleston Mays would indulge in the activities of a normal African American kid in the Jordan Down’s Projects, he’d be known around the projects for his size and his skills to squabble with the other locals and fierce mindset. Chauncey Mays a/k/a Chuncy#4 (Grape Street Baby Loc Crip) Raised inside of the Jordan Down Projects, Chauncey's life has been through some rough patches, he'd grow up in a Single Parent household with his Father. His Mother (Now Deceased) was gunned down outside of his home when he was just 4 years old.. He was heavily involved around Davis Highschool's Football Team. Chauncey would then experience life changing news that his older brother Cardarion had passed away, learning this would put Chauncey in a deep depressed mindset leading to him partaking in illegal substances at a young age consisting of Marijuana, Lean, and popping pills all causing him to go through mood swings and at times very violent. Chauncey would then follow in the exact same steps as his Father Charleston and evantually receive his put on around the age of 15. A year later, at 16 he’d involve himself in illegal activites and unlike the rest of his family he’d be the first to earn his spot in the Juvenile Facility for his actions. After a few months served inside of the facility, he’d receive a set release date of 12/25/21 the day of Christmas to return the back with his Father and the rest of his affiliates in the Jordan Downs. (( This thread was created to display the roleplay of a Young Grape Street Crip Affliate inside of the Jordan Downs Housing Projects, I will be showcase an abundant amount of screens throughout the character's story and life. Finally if you have any questions or concerns about this thread and is willing to give my constructive criticism please contact me at Qhuix#5662 Or through Forum PMS. ))
    3 points
  10. Yes.... Exodus is part of the modding team and know what he is doing and talking about.
    3 points
  11. Grats, shoutout Vano and Pando
    2 points
  12. New Additions To The Others
    2 points
  13. The Jordan Downs Massacre was the nickname of a large shooting in the Jordan Downs Projects that left 4 dead and several others wounded. It was heavily rumored to be the Tree Top Piru gang retaliating for a shooting that happened in their hood earlier in the same day. During the shooting, Samiya and Casey were given the task of holding down one of the "forts" and to keep rivals from breaching the entry ways. Basically, they were on hood patrol. While on hood patrol, Samiya and Casey discussed his fighting abilities, what led to the Orena Talley stabbing and generic hood politics. 30 minutes later, one of the G homies that participated in the Jordan Downs Massacre appears on scene after the large shooting has been committed.
    2 points
  14. OOC INFORMATION: The Border Brothers faction aims to portray the ‘Paisas’ that are incarcerated throughout the Californian prison and jail system. You do not need to be a gang affiliate to join the Border Brothers faction, majority of their members consist of Mexican nationals, some being farmers and other labourers who have been caught up in the system. Other members of the Paisa Car may consist of illegal immigrant criminals, from Mexico and possibly other Latin American countries. There are also members of other ethnic backgrounds in the paisa car throughout the United States, it’s case by case. We aim to portray the Border Brothers chapter of southern California, founded in 1994. For any faction related questions and queries, send a forum PM to @Writer.
    2 points
  15. Your Package Is Safe In Our Hands! 👍
    2 points
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