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Showing content with the highest reputation on 07/16/2020 in all areas

  1. Update 1.9.4a Additions Added /vehwindow (/vwindow) to open and close your windows. Driver can operate all the windows, passengers can only operate their own window. /low with closed windows will only be visible for people inside the vehicle when spoken inside, and only visible to people outside the vehicle when spoken outside. Normal speaking & /shout will also have a lowered range with closed windows. You can now enter your Tug' cabin by pressing Y next to the left door /accessories on/off to take of clothing accessories Fixes Fixed a bug where people who are not listening to devices (bugs) can receive messages.
    13 points
  2. When I opened this thread thinking it was another LEO complaint, and noticed : When I started reading the thread...
    6 points
  3. Monkey Business 원숭이 사업
    6 points
  4. Mehiko (Mecovy+Mahiko's) mod compilation Introduction This modpack contains a wide variety of mods across GTA 5, which normally would not be compatible for RAGEMP and would only work in single player. So what we've decided to do, is find ones which we believe work well and improve the GTA experience, and port them over. And as there is no ENB involved natively, there is a minimal FPS decay. Respective credits for the initial mods go to their owners, we will include a full list soon. Specifications and frame rates Low tier specs are like... old i3's and RX 560's. 50FPS Medium are like, 1060's, 970's with medium range intel or Ryzen, 70FPS High we're talking 1080's/2070's+. Maxed out (100 fps+) All numbers given are the mean average of what results people are reporting, and normally closer to the worst case scenario than best. Known Bugs Known issues - Vespucci Canals to the ocean has a buggy line, Vespucci uses a different type of water which isnt covered by the fixes we've deployed. There is also no compatibility with NVE's ENB, if you load the game and its bright red, or sepia coloured, disable the ENB as it will work. (EACH SYSTEM MAY VARY, these tests were conducted by our team of modpack testers.) Those involved Big thanks to @Mahiko for his hard work in making this possible, and for our testers, @Pogis @levbrous @Himant @Bunting @Tennplugg @SaintBatemanofWallStreet and @Dios Complete V.3 package - https://www.mediafire.com/file/cyrnc38e7hihkyv/Final_-_Revision_3.rar/file (might need a few more mins on the upload bit) Upgrade from V.2 to V.3 - https://www.mediafire.com/file/18xhh49o3bz8lgd/Rev_3_update.rar/file Change log: Changed over all brightness of emergency vehicle lights. Fixed stupid amounts of flickering in the distance. Common.rpf & x64g.rpf goes into main directory and update.rpf goes to update folder Install instructions will be included in the file, however it is a simple case of drag and drop in order to get this mod pack functioning. ALWAYS BACK UP YOUR GAME. Mods used Open up the spoiler to see the full range of Screenshots
    4 points
  5. Short description: Allow people to show notes to others instead of having to hand it to them. Detailed description: Allow people to show notes instead of having to do /inv then /giveitem and then they have to use /useitem Or even if pressing I, clicking the note and clicking give and then they have to click the item from their inventory and use it. It reduces clutter as notes are already quite buggy as far as I've noticed. It will help make it easier for people to show notes, menus, etc. Commands to add: /shownote [inv id] [targ] Items to add: N/A How would your suggestion improve the server?: Reduces clutter because notes are quite buggy. Additional information: N/A If this isn't possible, sorry then I guess.
    3 points
  6. Short description: Make company/business phone numbers Detailed description: At the moment it is very annoying when company/business related things use your own phone number because some of the messages you have are company/business related. I think it would be way easier if we had a different number people use to get contact of the business/instead of trying to message or call someone who is offline. Commands to add: /usebusinessphone and /usefactionphone Items to add: Phones for company/business owners to buy. How would your suggestion improve the server? It would make it so much easier for people to get contact with the company/business instead of calling people who are offline. Also it would stop people calling or texting you when you not working or doing something else. Additional information: N/A
    3 points
  7. I can't speak for everyone nor do I have the end-all solution but with the type of RP I'm involved with it's hard to say it's not needed. Being a pilot in the SD and having to follow vehicles evading on the ground can be remarkably difficult due to the limitations of sync draw distance, etc. Having to type while flying with both hands just simply isn't something I can do with any effectiveness at all. (Only during pursuits obviously, I'm happy to stop flying and type at any other point, which we're already required to do). It's currently against our department policy to use voice chat for anything outside of pursuits and even then using our in-game text based radio TAC channel is preferred if it's possible to do at the time. It's just one of those things that's been up for debate since I started RPing back in 2009.
    3 points
  8. Some thoughts about it: - Overall: I mean, it is a good concept and welcomed, that changes in the government are seen as necessary, and this is great, but: I see also, that if the Leadership is chosen, then he should have full responsibility in putting his team in place; also accepting members. Why? Quite easy - it should be RP-d, that you meet with people, get to know them, et cetera. Now - if you register yaself as a member and get it, you have no real opportunity to do that, as the Chairman. Why it is important? Easy - stupid takeovers by some people, who will group and say "We are not happy with your Leadership after one-two weeks, let us vote for new Leader. Our friend Max is good for it!" Yeah, it can always be limited, but when IC-ly it leads there, then -- that would be a problem. - When it comes to "who can vote", then let us be real - 90% of the player base is not from the US, so your logic is - we let the 10% vote? Most of the people play as immigrants, because they are not from the US. So - one player=one vote. That should not become an issue. BUT - what should be thought about: what about the felons and prisoners, who can not vote also in the US. I would go realistic there and would restrict that, but not who is a real American and who is not. It also leaves out the issue, that people will do alts (US citizens), who they only vote with. - When it comes to the two parties (Democrats/GOP), then this is a great idea. It was kinda stupid to make a Conservative Party in the US. When it comes to Green and Libertarian Party - NotBond mentioned that you can run individually as well later on, when elections come - then you can take the stances of those parties, which is cool. If we make four parties, it would just make it too colorful, imho, because there are people, who are interested in political RP really, but I am sure, that this number is clearly under 100, so we would have not a Green Party with 5 members - a Party should also have a bit of realistic amount of members, et cetera, not only the Chairman and five of his buddies. - The party system by NotBond and admins is also good, because: This leaves exactly out the possibility, that some popular Russian mobster (no personal attack intended) won´t take over the Government as a Mayor; or send his Puppet there. Because if people are gathered in two parties, there will be more responsibility for the Leader to listen, and work also towards the realistic goals, what the respective Party´s are all about. Not some "Middle Ground Party", what was planned to be created by some people - which was purely made for popularity reasons: taking the best ideas from the right and left. - COO was chosen and I think, that the person for the job got it. The LFM should also think, how they will look at corruption in the office: what is realistic and what is not. Nowadays, IT IS pretty UNREALISTIC, that some mobsters will blackmail the Mayor of Los Angeles, so-- this is something, which should be taken into account. I am pretty sure, that the mobs will try to do that, and this would be unrealistic (I mean, meeting him and making some threats, et cetera). Of course, when the Mayor will do something shady and someone IC-ly gets some pictures and proofs and tries to blackmail like that - this is cool. My worry is only about the mobsters trying to start to extort the Mayor out of nowhere, like the extort businesses, which are 15 meters from Police Departments. - One more thing: surely should be taken into account and looked at people, who have done political RP in the server, and they should be given also some bonus points. I used like 600 hours of my character development around Republican RP, making events, talking with businesses, meetings, et cetera and that is just a slap in the face to just delete it all as it was never part of the RP. I am not meaning that I should be Chairman, which I do not want, but surely, we deserve a fair shake, who have tried to do some political RP. We were kinda active, but after the news, that the Government will not change anyways (in February or so), it was kinda de-motivating for a couple of months. - LFM should also look realistically at the events, which will be taken by both parties during the election cycle. I would imagine, that it is not far-fetched to say, meaning it is GTA, that some members try to go to the mob and pay some money to get rid of the opponents. This should be NOT DONE, because you DO NOT see politicians being killed right and left during election cycles in the US. Getting opposition research by spying and trying to make scandals, smears, is fine, but trying to assassinate (I promise you all, if it is not controlled, even IF IT is a PK - meaning the PK person can not be part of politics again) opponents will come in play.
    3 points
  9. (Took me 4 hours to complete, and 235 layers, hope you enjoy.)
    3 points
  10. Recently I noticed that the ban appeals has been changed for only admins and the player to see the topic. I would like to suggest the same for refund and asset transfer requests.
    2 points
  11. New York Mafia, Los Santos Invasion July 12, 2020 Bigwig Nicholas Casalo, according to several sources is set to be released on Monday this week after serving a ten-year sentence on extortion charges stemming from a 2010 FBI raid. The son of the late reputed former longtime mobster John Casalo also known as The Tesla Of Numbers, who the FBI one time accused of "running the show behind the curtains" on of the biggest mafia factions in northern New York. The man behind the notable real estate racket that made millions upon millions of dollars for the five families. A great mind for numbers that made him a powerhorse in the real estate racket until he was shot to death outside his home at Strong Road, New York in 1986. Nicholas Casalo or as some would call him, The Merciless Don would run errands for made men and capos in the Bulante crime family as early as his teens rose to power in the mid-eighties when a war broke out between the five factions in New York. When mob-boss Neil Bulante was sentenced to six years for several racketeering charges in 1988 while the war was still alert, he trusted Casalo to be the acting boss. The young Nicholas Casalo would go on to be the acting boss for years until Bulante was eventually released in 1994. But, Nicholas Casalo would now oppose Bulante's request to take back the reigns and a war would break out within the faction itself as a result. The war would go on until 1996 where Neil Bulante would eventually surrender after one of his sons were killed during the war. Nicholas Casalo would now be the formal mob boss of the Bulante crime family. During the famous 2010 mob sweep that got Casalo and several others indicted in New York, a federal tape with Casalo and reputed mobster Anthony Sulano present revealed how The Merciless Don was heard trying to extort a local club owner on tape, "You either pay us, or we burn this place to the ground with you and your entire fucking family inside." The federal tapes also revealed Casalo and co. conspiring arson and assault on others who refused to be extorted. Nicholas Casalo, including the several other mobsters in those tapes landed sentences ranging from five to fifteen years depending on their roles. In recent weeks, several reputed mobsters associated with Casalo in New York has touched down in Los Santos, and has been seen together with well-known mobsters in the Los Santos underworld. Is this an attempt at reviving what they once had in New York, in Los Santos now that Casalo is set to be released on Monday? Only time will tell.
    2 points
  12. Short description: Force players to input a description of their body when they use /acceptdeath. Detailed description: I’d like a system for players to use acceptdeath, and be able to give a description of their body. Specific features of their body, visible injuries, possibly the cause of their death? When a player uses acceptdeath, they should get a window prompted on their screen (the new GUI every new feature has would work great), where they can input whatever details they’d like into the box, perhaps a character requirement to ensure people fill it out properly? And then you can put some text above their head, prompting them to use maybe /inspectbody which will show the description of the nearest body within a few feet of you? Commands to add: /inspect | /inspectbody | /inspectcorpse Items to add: N/A How would your suggestion improve the server?: This will provide better RP for everyone, if you’ve ever stumbled across a random body, it’s odd, as there’s no way for you to know how they died. This will allow you to give more RP to anyone that sees the body, PD detectives will have more fun being able to see a body’s state, FD can go through more treatment RP, i just think it’d work better. Additional information: I was also thinking about a suggestion like this but with the /setinjuries and /injuries command, which are super useful if you don’t know they exist! Maybe a text prompt in chat that says someone should set their injuries using /setinjuries and then amending the text above their head for people to use /damages AND /injuries on a downed player to get ALL the details. Let me know if you’d agree with that, too! Super sorry if there’s any shit in here that doesn’t make sense, 2am and I’m tired but wanted to get this out before I forgot.
    2 points
  13. Security Firm I Security Firm II
    2 points
  14. You get banned if you have your own discord and talk to friends while you roleplay, meanwhile you have cops that sit together in the same car and don't speak a single IC word to each other IG and that's considered perfectly acceptable because they need it for pursuits.
    2 points
  15. Short description: Working Pay Phones Detailed description: There are many payphones in the game, and I think it would be cool if you could make calls from them the same way you can make calls from pay as you go phones. Just instead of /cellphone, you could use /payphone. It would only work in range of a payphone, and the interface/UI of it could be similar to the ATM's. Once you punch in the phone number, you would then be charged like pay-as-you go. Commands to add: /payphone Items to add: N/A How would your suggestion improve the server? It would allow people who have recently been mugged and had their phones stolen to report the crime without having to run back to the cell phone store. Also, if you choose not to carry a cellphone, you could use them to make calls when needed. Additional information: I'll be honest, I have no idea how hard this would be to implement in comparison to the pay off, but it would be a neat feature to have if possible. If not, no worries, spaghetti at the wall. ?
    2 points
  16. then change the rules, if you buy drinks and RP being drunk, you must drink the alcohol scriptwise? If you dont, then your powergaming.
    2 points
  17. Lumbini Tea House is a Nepali tea house. We strive to provide our customers with traditional Nepali food paired with a peaceful atmosphere to enjoy it in. We import many of our materials from Nepal. We sell comfort food and an extensive list of teas. For thos that are interested we also sell the very same tea leaves in boxes so you can make it yourself at home if you choose to do so! The restaurant is located on Hawick Avenue in Burton, Los Santos. Parking is available directly next to our building. Menu We offer a variety of Nepali comfort food and an extensive list of teas to choose from. If you have any questions about the items feel free to ask! Careers Thinking of joining the team? As a crew member your responsibilities will include: Operating kitchen appliances. Cooking orders that come in or preparing beverages. Keeping the tea house tidy. Providing quality customer service.
    2 points
  18. So then, changing the subject to something more relating to this. I really think people need to wait, speculation is in its own name. You are guessing, based on ever changing information and zero idea whats going on properly behind the scenes. If you'd stop arguing for a week and wait, I'm sure things will start to become clearer as to why things are like this. I have a semi decent idea of what they are going for as I'm quite privileged to know a guy. And I think everyone will seriously begin to realize all their bickering is entirely wrong and missing the point of what they want gov to be. Whilst clashing of ego's is indicative of most politicians, it serves no place on an OOC stage and only digs each of you a deeper hole. Just trust me, and have a little faith of what they're doing and you will begin to see the grass is greener in their ideas. So relax, head to the winchester, grab a pint and this will blow over and produce something decent.
    2 points
  19. What? I clearly said my a lot of customers are not willing to wait. Some a very patient but a lot are not. I clearly said I feel pressured by the players who come to my dealership to speed up the process in some way. I've had customers leave and get frustrated after not getting attention in 3 minutes. I was really clearl about that. Plus IRL Government mandated stuff like inspections, insurance and other government mandated stuff is what prolongs the process IRL RP is streamlined and sped up for a reason. Ain't nobody tryna roleplay doing their taxes. A lot of the mundane aspects of life has been streamlined to provide an more enjoyable experience for the players. You don't make 200k in 40 hours irl.
    2 points
  20. Yeah trying to find RP can be hard because people are either indoor rats or they're simply too scared to roleplay outside of their houses. All thanks to some "bad apple" type beat criminal roleplayers who love to make LS look like we're in fucking Afghanistan. Fortunately though, even most criminal roleplayers RP being casual civilians when they're not doing business and they're open for interactions with people. People might also think that certain hoods/districts are there to segregate us players, but it's bullshit. If you come down to K-Town you're not gonna get robbed for being some white. If you go to the Davis LTD to get yourself a sandwich you're not gonna get killed by a bunch of black gangsters. If you go to little Armenia - same thing, it's not like criminal factions on this server hold down their turf like it's their fortress. Everyone wants people around them to have someone to RP with or even be a passive observer. I'd encourage people to socialize with anyone and kind of remind themselves that... yeah you might have seen some nicknames on the forum in the Factions section, but that doesn't mean these people are criminals 24/7. I've been roleplaying a mobster's girlfriend for about two weeks now and I never got caught in their shit, these guys are normal civilian roleplayers who do their dirty business behind closed doors in private when there's time to do business. I kinda feel like all of this must be clarified because people segregate each other way too much. I hope that after reading this reply, people are gonna chill out and go out to meet people. Don't be scared because we don't bite unless you come down to South LS to call people n-words or you come to K-Town to troll and call people chinks.
    2 points
  21. https://www.upload.ee/image/12017124/A_Fanabla.png
    2 points
  22. https://www.upload.ee/image/12019083/Everlast.png https://www.upload.ee/image/12019096/Left_Out.png
    1 point
  23. Despite my low hours, I manage to master EU pretty early, and I really like the game. On the other hand, while much less complicated, HoI4's templates always gave me a headache along with attrition. One of my all time favorites, as clearly seen in my profile.
    1 point
  24. Right I gotcha. I didn't know about the admin/rp version, but I did also want to know about the mechanical version as well in game. Thanks!
    1 point
  25. The beautiful view at 8000 ft, above the lighten city.
    1 point
  26. Yeah, it's basically an excuse to get away with paying people under minimum wage. From my personal experience IRL, working a job that relies on tipping is such an anxiety-inducing clusterfuck that I'd rather just not work in any place that relies on tips. In most you can file for compensation if you end up making "less than minimum" wage per week or two weeks or however often you get paid, but it's extremely finicky and sometimes takes quite a while. You basically rely on the goodwill of customers or the social expectation to tip to make your living. It's horrible.
    1 point
  27. Next day... Couple hours later...
    1 point
  28. Before I explain my suggestion, I know that a similar suggestion has already been posted. I am creating this suggestion because I have certain rules that I think are fair and are the ones I am suggesting. Short description: Limit the amount that can be extorted from businesses, and how many businesses that a faction can extort. Detailed description: The rules I would like to suggest are simple: Limit the amount of money that can be extorted from businesses. This amount can be a static amount regardless of the business, or a variable amount based on the business type. If it is variable based on business type, the amount of money that the business makes scriptwise as well as how much it would realistically make should both be considered. I would like to suggest 5k/week as a maximum or lower. Extortion should not be used as a money making machine, and we should encourage the illegal factions to focus on roleplay rather than gaining more money. Limit the number of businesses that an illegal faction can extort. I am not sure what would be a good number as I do not know how many illegal factions there are etc. The number decided upon should be low enough that the illegal factions can actually focus on the few businesses they decide to extort. Quality over quantity. Limit the control of illegal factions over businesses. I do not think it is fair for illegal factions to have any say in a business's set of policies or opening times. Business owners put a lot of time, effort and even IRL money into their businesses. It is not fair to then not even have control over your own business because a mob or gang wants to control it. Commands to add: N/A Items to add: N/A How would your suggestion improve the server? Currently, there are no rules regarding extortion whatsoever. Illegal factions are given the freedom to judge what is a fair price and rule set for their extortion. I believe a set of rules will be beneficial to let both sides (illegal factions and business owners) to better understand what is realistic and fair, and what is not. That will encourage business owners to report unrealistic or unfair extortion as the rules are better defined. Moreover, there will be a lower chance of unrealistic or unfair extortion to start with as we'd be taking a proactive approach, rather than just reporting every bad encounter. I also believe that it will allow the illegal factions to focus more on the roleplay than making money. It will allow the illegal factions to actually provide some sort of service to the owner (as they will have only a few businesses to extort and focus on) rather than just getting paid at the end of the week. It will naturally make illegal factions think twice before committing to extort a business, which will reduce the likelihood of the less profitable businesses (such as 24/7's) of being extorted. It will also reduce the likelihood of multiple gangs/mobs extorting the same place, and gangs/mobs will be more encouraged to actually fight for territory rather than letting go. Additional information: I worry that with this suggestion, illegal factions will just always go for the maximum amounts provided because... why not? Hence, I believe that the amounts (especially money that can be extorted) should be lowballed.
    1 point
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