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Showing content with the highest reputation on 07/31/2019 in all areas

  1. Straight back into the game..
    3 points
  2. Short description: Skip the new system and only use the old one Detailed description: The new character selection takes a while to load with all the CEF and can be a huge pain for when you want to quickly log in, allowing people to choose whether they want the fancy-looking one or the old basic one would be incredibly helpful. Commands to add: Just a command like /spawnsystem [basic/CEF] Items to add: N/A How would your suggestion improve the server? Makes it so people who don't want to have to wait for the CEF to load can just spawn in like they used to. Additional information: I know you can access the old system atm but you still have to wait for the initial CEF to load which can take up to 2 minutes sometimes.
    2 points
  3. Has the Nightclub Bubble Burst? By Haley Niamh Connor I'm making a departure from the normal 'Hales Tales' formula today and putting out an opinion piece. I want to start this off by saying that the opinions, thoughts, and conclusions drawn here are, just like with my reviews, my own. LS is a city full of many different people with many different opinions. In this piece, I'm only trying to point out and shine a light on a common sentiment I've seen and heard expressed over the past few months. It was a few weeks ago when I decided to write this piece. At the time the main question I wanted to explore was, ‘Is LS’s Nightclub Scene Over-Saturated?’ At that time, I think it was. A totally non-scientific straw poll I threw up on FaceBrowser confirmed the sentiment, at least in a ‘canary-in-the-coal-mine’ sense. Eighty percent of the fifty-five respondents agreed that the market was over-saturated. It was the comment section however that opened my eyes to what I now think has LS fatigued with the nightclub scene – lack of innovation. A few comments for example: - “You have 90% of clubs offering the same shit.” - “Need unique clubs, not just someplace with it in the slogan.” - “I’d rather see better nightclubs with competent DJs that know what they’re playing. No one’s pleasing the crowd no more. No one’s getting pumped up on the dancefloor. It’s a God-damned shame.” As these comments rolled in along with DMs expressing the same sentiment, I began to think about my own experience with LS’s nightlife scene. I couldn’t help but agree. I’d been conflicted internally about calling a market ‘oversaturated’ because I truly think competition is the driving force behind quality. However, I think that in LS’s nightclub industry, at least in the recent past, competition did not seem to be driving much at all. I decided to reach out to some industry insiders I knew. A club owner, and a ’DJ'. I wanted to know how those who work this industry night in, and night out felt about the state of it. I sat down with Lance Jackson, owner of the Dungeon Crawler, while I was Sakana Sushi for my most recent review the other night. I asked if he’d be willing to talk about the state of the industry and he agreed. He said a lot, and I won’t include every part here, but it was all on-point with this sentiment of ‘samey-ness’ that myself and others in LS perceive. Jackson’s club is unique. Probably the most unique club in LS with its interior, marketing, and quality. I haven’t reviewed the place for Hales Tales yet, but I’ve visited and I’ve had nothing but positive experiences there. Wide shot of the Dungeon Crawler's interior. The first question I asked Lance was simple. What does he think sets the Dungeon Crawler apart from LS’s run-of-the-mill clubs? His response was just as simple, “Work, work, then more work.” He went on to elaborate, “You look at other clubs, they’re motivated by money, if they don’t make much money they’re done. For sale.” I went on to ask him if he considers what he does a full-time job. This sounds like a silly question, and in my honest opinion, it is a silly question. The logistics of running a nightclub are tremendous in scale and I only know this myself from having worked as an employee in a variety of clubs, never as an owner. He replied immediately, “That’s all I do. Nothing else.” I asked if that dedication to his product is what keeps the Dungeon Crawler ahead of the curve as far as quality goes. He agreed it is. He noted that the Dungeon Crawler’s been around for over a year and it’s had its ups and downs but, “Instead of selling the place for a quick buck, I continued to work.” I brought up Fusion. Fusion’s another club that’s unique in its own right. Its interior certainly sets it apart and just the other night they hosted a nineties theme night that, judging by what I’ve seen on FaceBrowser, was well enjoyed. Lance said of Fusion, “They changed owners and had their bad days but kept going.” I ended things by asking him if he’d say to others wanting to get into the industry that they should do so because they want to run a club, not just use it as a cash-cow. He agreed and noted that the owner of a club should act as its owner. “What I’m saying is if you want to run a good club, do it yourself. Don’t hide behind people who get all the shit if it goes bad.” Fusion's Dance Floor The last part resonated with me as far as this subject goes. Hands-off owners. Just today, the owner of Velvet put it on the market. This is quite soon after he’d acquired it from its previous owner. The common thread between both regimes is that managers were appointed to run the club, and from what I’ve heard the owners were hands-off for the most part. I think it’s difficult to create and achieve a consistent vision for any business if the person who owns it isn’t actively playing a role in dictating that vision. Managers are not a bad thing in and of themselves, but it’s important that an owner either fully empowers their manager to run all aspects of the venue, or that the owner takes an active hand in doing so themselves. Without either? You get a bland, ‘samey’ experience. Throw a DJ in the booth, or even just put some tunes on autoplay. Put a bartender behind the bar, doesn’t really matter who, just a warm body. In LS, sadly, this can prove successful. In my experience, people will flock to wherever is open at any given time. Once they’ve entered, the club has made their money off of that customer. Their experience doesn’t matter. Even if that crowd of customers doesn’t return? You’ll get more the next time you open. So on and so forth until the club gets a bad rep and you put it on the market. I also spoke with DJ I$AIAH (who will be simply referred to as Isaiah henceforth) about the industry and its current state. Isaiah is a close friend of mine, and I’ve been present at many events that he’s DJ’d. One thing stands out when he’s in the booth to me – people are on the floor dancing. At a lot of clubs, you’ll see people treating the venue like a bar or lounge. Standing by the bar and idly chatting or lounging on the couches. If this is the vibe a business is going for, that’s grand. But nightclubs aren’t meant to have that vibe and I haven’t seen one market themselves as such. I asked Isaiah about club patrons. What kind of music they seem to enjoy. I asked because the number one complaint I hear about music in LS’s clubs is, once again, that it’s ‘samey’. He said, “Well, the manager of The Dungeon Crawler and me have spoken about different themed nights, we even had a summer ‘riddimz’ theme at one point and that was the first and last time we have played something else than EDM. As soon as people entered and they heard it wasn’t their trusty EDM they started to bash the music immediately, forcing us to go back to the said music genre.” He went on, “In short, no. I don’t find mixing it up to be successful because most people want to hear the same EDM stuff every night. Although there are people making a difference by playing different styles of EDM. In general, I think the people of LS should be more open to new types of music as they might come to enjoy it.” I found this baffling. I hear people complain all the time that they wish they could hear different styles of music in clubs. I’ve heard people say they want to hear more hip-hop, be it modern or classic. I’ve heard people say they want to hear more R&B. The list goes on. But even though I was confounded, I understood it. I’ve seen it myself. Something different hits the speakers and a section of the patrons enjoys it while the others don’t. EDM is what one expects to hear when they’re at a dance club. So, it’s easiest to just appeal to the lowest common denominator and play it safe by giving people what they expect instead of trying new ideas. Among friends and colleagues, I’ve expressed for a long time that the LS nightclub industry has seemed to be a ‘bubble’. The market began its boom a few months ago but now seems to be shrinking. If previous owners are taking losses on selling off their old clubs, or new owners are failing to generate enough revenue to justify having purchased a club themselves, I think it’s safe to say that this bubble has burst. The market is adjusting, and the over-saturation seems to be dying down. Just a couple of months ago we had Dungeon Crawler, Fusion, HEAT, Little Kabukicho, Galaxy, Bahama Mamas, Velvet, Pitchers (pre-renovation into a bar), Singletons, and Out of Towners all operating regularly or semi-regularly. And these are just the clubs I can think of off the top of my head. Out of those, only four are still active with Velvet having gone to market today. Time will tell if this shrinking of the industry will continue and the scene will become truly competitive, willing to explore new ideas. The advent of restaurants, pubs, and bars around the city has certainly and palpably affected the once unchallenged nightclub industry in LS. In summation, I don’t think the people of LS care how many nightclubs the city features. I think most would even go so far as to say the more the merrier - but only if these clubs offer experiences that are unique from one another. The clubs dominating the scene like the Dungeon Crawler and Fusion do seem to be headed in that direction of differentiation. I think that’s good for the industry and LS’s nightlife scene as a whole. The content of this piece does not reflect the opinions of Saints News as a whole, but those of its author Haley Niamh Connor. Saints News
    2 points
  4. "Well... I guess I had the bills coming- But that doesn't matter. I'm excited to see what the future holds." - Isabella Hernendez
    2 points
  5. Congrats and welcome to the club @Browneboys and @Qube. Well done.
    2 points
  6. Disclaimer: I never claimed to be an expert editor I used basic shit so if you get triggered by this, don't watch it. It's just a mash up of random shit we have gotten up to.
    2 points
  7. This has been a highly requested tutorial, keep in mind this is only for the creation of add-on mods, these do not change direct game files, they are simply dragged to the 'dlcpacks' folder of the server on your Rage-MP directory, mostly for re-texture mods. Tools required: OpenIV, download here; ArchiveFix, download here; Base add-on files, down here; The mod itself, I used this one as a test example: Mod. I recommend creating a new folder where you'll be working on the following steps, once everything is downloaded and ready. Keep in mind: The base files provided for the add-on creation will only work for textures, for such things as vehicle models or weapon models, you'll need other base files as they will not use textures.rpf most likely, take a look here and download according to your needs or the all-in-one package, the process however is the same as shown, this will work also for the so blessed nipple mods everyone keeps asking me over and over for another variant, you can now do it yourself and stop asking, since they're basically textures. 1 - Extract the mod to a working directory for easy management and move the dlc.rpf from the base add-on files to a new location and open it with OpenIV so you can start the process. 2 - With OpenIV open the dlc.rpf and navigate to the textures.rpf, this is where you'll drag all files, don't forget to enable edit mode on top. 3 - Drag the texture files inside now, once done go back and drag the textures.rpf out of OpenIV, then proceed to delete it from OpenIV. 4 - You should now have the textures.rpf file at the directory, just drag it on top of the ArchiveFix.exe, you should get a command line output that the file was encrypted. 5.1 - Now re-add the textures.rpf file back to the OpenIV inside the dlc.rpf we were working on once it's encrypted just drag it back inside the x64 directory. 5.2 - Go all the way back to the root of the dlc.rpf in OpenIV, you'll need to edit both the .xml files inside. 6 - Change accordingly to what you're going to name the folder where the dlc.rpf will be stored, can be anything, don't forget to hit 'save' once you're done. 7 - Disable edit mode once you're done, and drag the dlc.rpf on top of the ArchiveFix.exe just the same way you did with the textures.rpf. 8 - Create the folder according to what you named the mod on the .xml files, drag the dlc.rpf inside, and you're done, just drag the folder to the dlcpacks of the server you wish to connect.
    1 point
  8. The Western Obshchak (Roughly translated to "collective fund") is the financial system used by most Eurasian criminals in Los Santos. The inner workings of the system are very simple from an outside look: every Eurasian criminal in the city who is linked to a known organization pays fees which go to a joint group of criminal leadership figures which then decide how to divide the money together during weekly meetings. While decisions are made as a group, the fund only has one person directly in-charge of it - usually the most respected criminal in the group. The Obshchak "holder's" role is usually limited to financial matters, however, having control over everyone's money gives him control over other groups and their matters to a certain extend, turning him into a leadership figure which operates outside of the common criminal organizations in the city. Unlike other nationality based organized crime groups, Eurasians don't operate alone. Eurasians are split into several different organizations with different rules and people - the only thing holding these groups together is the Obshchak and the person in-charge of it. Each group's leader decides what happens in the city during the weekly meetings mentioned above. Only certain people may attend these meetings and make decisions. Unlike other organized crime groups - Eurasians don't care what your status is within your organization. You're either respected enough to attend the meetings (usually reserved for organization leaders but not mandatory) or you aren't as far as everyone's concerned. Moving up the ladder almost purely depends on your reputation within the city rather then what position you hold or what you do. Two people may have the same position within different organizations but only one of them is going to be respected enough to attend leadership meetings. You raise and fall purely on who you are and what you do, at-least if the people on top aren't 'corrupt'. 4 people found dead at local gas station Linda Mills +3 more 12 hours ago LOS SANTOS - four men were found dead at a local gas station in East Vinewood. A local witness states all four men were executed shortly after arriving at the gas station. Each man was found with several gunshot wounds not far from one of the victims' cars. Los Santos police say two of the victims were known criminal figures operating under recently convicted felon - Artyom Kostomarov. Kostomarov was formally known as the leader of several Eurasian criminal groups within the city, operating from his strip-club in Downtown Vinewood. Kostomarov's recent arrest left a power vacuum which resulted in a series of events which can only be defined as criminal retaliation. Police Captain Harold West said his officers are doing everything they can to stop the violence which recently plagued this "normally non-violent neighborhood". No arrests have yet been made and no weapon has been recovered. The thread will display RP between Eurasian organized crime leaders and other respected figures within the city. It will not reflect RP between ordinary faction members and should not be considered as a traditional faction. Please refrain from posting on this thread unless you take part in the meetings or have any sort of involvement with the 'leader' himself. Individual faction threads will be created for each group (if needed).
    1 point
  9. Currently, you have to pay by cash to get the supplies and when you finish, you get payed to bank. Please update the script so that you also pay for the supplies using bank account (wasn't it so on the at launch of the trucking system?). We live in digital age, almost all these kinds of transactions go through the bank IRL or at least have the possibility to choose which method to use.
    1 point
  10. Allowing players to RP a permanent command to duplicate keys for vehicles and even housing. This will allow friends, family, couples and even colleagues to have a key for another's belongings for roleplay reasons and character development. I think this is something very simple yet great addition to have for the server.
    1 point
  11. Feature Showcase: Business Manager There was a demand for business owners to gain more control over their businesses. Recently /bdeliverypoint was added to decide where you want your business' delivery point to be. Also /bmaxcomp was added to decide how big you want your business' component stock to be. With the Business Manager you can browse through a couple of useful menus to do various actions which make you more in control of your business. You can open this business manager directly from your business menu. Features Business Rank system: employee, supervisor, manager, owner Employee: Cannot access the business manager. Supervisor: Can access the business manager to view the Dashboard, Employees and Purchases. They can only hire and fire employees. Managers: Can access the business manager to view all the menu panels. They can do the same as supervisors and change various business settings, take money out of the business bank and deposit money into the business bank. They can also view the business bank logs to see where the money went. Owner: The owner can do the same as a manager, but on top, they can also promote and demote employees. Purchase logs: Every item purchased in a store (24/7, ammunition, phone store, tattoo shop, mechanic garages) will be displayed in the purchase logs. Only 40 last ones will be loaded to minimize the load size. These logs are IC. Bank logs: Every time a manager or the owner takes money out of the business bank their action gets logged. This way the managers and owner can keep track of where the money goes. These logs are IC. Text commands /businessmanager (/bmanager) /bpromote /bdemote /brecruit /bfire
    1 point
  12. Name: Natalia Adaline Florence Nationality: French-American Date of Birth: 31/AUG Gender: Female Race: Caucasian Height: 5' 4" Hair colour: Naturally brown Eye colour: Brown Languages: English and French Social Media: FaceBrowser Occupation: Sergeant in the Los Santos County Sheriff's Department Personality Removed, pending rewrite. Background Removed, pending rewrite.
    1 point
  13. User: Kjamil Comment: Great article from a great journalist, I think the market is really beginning to change in favour of other venues.
    1 point
  14. User: Lance Comment: My pleasure to give an interview, great article as well!
    1 point
  15. this foo a real one, puro ghetto living
    1 point
  16. The above, but I think it's forgetting everything that leads up to the event that killed you for a PK, so could be longer than five minutes. That was my understanding, at least.
    1 point
  17. I guess you could say the Yee Hing Tong is now Yee Hing Gone With that said, I'll be closing down the faction as I simply can't run it anymore due to lack of motivation to do anything, the faction has come to a standstill and I believe our members have also realised this. It was a fun run whilst it lasted, and I'd like to thank everybody who was apart of it along with the factions who rp'd with us (mainly MS13 and the Vanguard, lots of fun were had together.) Please L&A - maybe in the future I'll bring it back.
    1 point
  18. It's not possible to monitor with the current system.
    1 point
  19. In general the more words you use the less people you reach. Just as a rule of thumb I tend to forget myself. While gang bangers IRL do shoot more they also live less. Which plays into the fact, that this server does not allow for the same natural consequences. Here's why: 1. Property / Economic loss is negated by namechanges 2. Character loss is not present (rightfully so) due to a lack of risk in your life. So what can you do? The punishment route: The rule route: I personally like the first approach more as it still allows for free character development and decision making. Just because I am against generic character loss upon death that doesn't mean there shouldn't be downsides to playing the tough guy.
    1 point
  20. Can relate to the last part, half-assed robberies really pull people out of roleplaying anything. Nobody wants to play in a business that gets robbed everyday.
    1 point
  21. Here's my response to the OP's original question: They're boring, and they don't lead to quality rp. My character went into an LTD once to buy snacks, and I got a little bit of decent rp out of it. About 3 or 4 characters were in there at the same time. Yet, nothing really happened. Why? Because strangers in stores have no reason to talk to each other. In a dangerous town like LS, it's frequently foolish to talk to strangers. It would've been weird try-hard-ish metagaming to create conversation between strangers in an urban convenience store. People routinely self-pay at automated gas pumps, and again, people don't have meaningful conversations with the gas station guy unless they know him. Even then, they're not there to rp, they're there to get their gas and get on with what they were doing before the noticed they had to get gas. People want to use the store or service or whatev to get something done, and sometimes rp isn't a good idea while doing those things. I don't want to rp while I'm trying to navigate the clothes buying menu. My character looks like shit while I'm trying on clothes and I need to focus on what I'm doing so I don't fuck it up. Businesses need to be available and not in dangerous areas at all times. If I just want to get smokes, get gas, or get a haircut, this is a problem. I'm not going to go to some shitty neighborhood to get a haircut or buy smokes. Then I have to wait to do it and that's irritating. General expectations are wrong, and they lead to disappointment. People who work retail or at gas stations or tattoo parlors irl meet a lot of people, because there is a big enough population to support that business. We're rping that our characters live in a big bustling city, but they really don't. They live in a small town of about 200 people, most of whom stay indoors most of the time. Because of this, any retail job is going to be hideously boring because there just aren't enough people who need to go to the store, and most of them just want to be left alone when they do. Especially in a game where the characters don't really need to buy anything. Restaurants, bars, clubs and thrive because the nature of those businesses is social. People go there because being in a small unpopulated town makes people interested in meeting others just for something to do. People would hang out in the Mirror Park parking lot for the same reason. So, businesses with an rp focus thrive, businesses which do not have an rp focus do not. If a gas station had a restaurant, then people would hang out and rp at the gas station. Also, if robbers are going to mess with people rping at the business, then people who don't want to be fucked with aren't going to go near it.
    1 point
  22. An extra column was added to the employee table showing their last online date. Tracking their actual activity is not possible and won't just be shared with business employee's. Last logged in is publicly accessible by everyone so it's no harm to add it to the page for a quick overview.
    1 point
  23. 1 point
  24. When all options have failed and theres no other choice. And no, just because you punched a guy, that doesn't mean you need to murder him in cold blood.
    1 point
  25. Dope screenshots! I was wondering how you manage to extract the ingame text without background and still keep the black outlining (something the /blindfold technique sadly doesn't)
    1 point
  26. Wow that's crazy... no wonder there's so many people who just rob people in this town, they win no matter what.
    1 point
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