Nervous Posted September 27, 2020 Author Share Posted September 27, 2020 Update 1.9.8d Additions LAW Dispatch: /responding (/rs) to respond to the last 911 LAW Dispatch: Ranks visible on the duty roster LAW Dispatch: Unit Types added for PD LAW Dispatch: ESC and F4 now close the dispatcher LAW Dispatch: Added q quick respond button on the 911 calls tab. Devices will now count shots that happen in a one second timespan and show that instead of spamming you with messages Changes Increased the withdraw / deposit action range by one unit for the interaction wheel Removed -. from being converted to an em dash so that players can use hyphens for emphasis Removed the category of the weapon being fired from the device notification Shooting sync has been slightly improved, although it's still not as good as it will be in 1.1 The pelvis area now uses the limb multiplier instead of the torso multiplier, punishing bad aim Optimized the performance and changed the layout of /damages Tweaked some damage values Fixes Action Wheel Dispatch option for FD now opens their dispatch instead of the options from PD Fixed not being able to call your pet using the interaction wheel under the updated conditions Fixed not being able to use the property menu that is opened from the interaction wheel Fixed /damages not indicating kevlar damage 1 Link to comment
Nervous Posted October 1, 2020 Author Share Posted October 1, 2020 (edited) Update 1.9.8e Additions Added a new DMV history system for vehicles : /fixveh will now properly teleport the last vehicle you spawned, make sure to use it instead of using /report to get your vehicle teleported if bugged Added FD Dispatch incident logs Changes Disabled "Business information" menu in the personal menu Fixes Fixed smuggled phones : /hangup will now work, and speaking in the phone during a call will also properly work Fixed a bug allowing players to see dealer's hidden card in blackjack Fixed a bug where vehicles would sometimes change colors randomly Fixed /pcallsign Fixed blanks being lethal Edited October 1, 2020 by Nervous 1 1 Link to comment
Nervous Posted October 4, 2020 Author Share Posted October 4, 2020 Update 1.9.8f Additions Officially added our first sport game : Soccer! Many mores to come from @Tampa's amazing work! The server will now automatically select the soccer player with a ping under 70ms if available to place him as new "soccer sync controller" Improved overall streaming Pressing i to open your "personal assistant" now allows you to open a list of all open businesses. This is a temporary fix due to the blip markers not displaying the names due to a limitation issue. All /bad /blip and /startshift businesses appear in alphabetic order in this list. Fixes Fixed a bug where the soccer ball would sometimes permanently freeze 5 1 Link to comment
Nervous Posted October 5, 2020 Author Share Posted October 5, 2020 Update 1.9.9 Additions Added Weapon Components by @Strobe : You can now equip hundreds of different weapon components, some are legals and some will be sold through illegal suppliers! All components are persistent on your weapon until you remove it Some components are directly available at the local Ammunation Illegal weapon suppliers can now request components from the full list given in Weapon Components showcase Added a new business blip system to select a blip for /blip or /bad by @St3fan[NL] : Changes Disabled controller auto-aim Jewlery stores will now have their icon turn green on shift start 1 4 Link to comment
Nervous Posted October 6, 2020 Author Share Posted October 6, 2020 (edited) Update 1.9.9a Fixes Fixed vehicle position saving : your vehicle should now properly respawn where you last left / parked it Soccer / Football ball will now be visible from a greater distance Melee components have been disabled to allow stacking of melee weapons in shops Fixed vehicle insurance price display Added a missing warning about camo component being only available to Mk2 weapons Melee locking is now enabled again Stashing items in a dimension > 0 is now impossible, as stashinfo can be used for that in properties Edited October 6, 2020 by Nervous Link to comment
Nervous Posted October 9, 2020 Author Share Posted October 9, 2020 (edited) Update 1.9.9b Additions Added vehicle wheels color modification in the modding menu Added a new sound system that removes the ambient sound of the city, you can toggle back the sound with /togambience Added more blips for /blip and /bad Fixes Fixed some issues where advertisement blips would sometimes disappear Disabled cover key until Rage 1.1 to avoid desync during gunfights Edited October 9, 2020 by Nervous 6 1 5 Link to comment
Nervous Posted October 11, 2020 Author Share Posted October 11, 2020 (edited) Update 1.9.9c Additions Added a new resizeable CEF window for CEF features, it is already deployed on MDC and FCAD for now. Added new vehicle rims from "Street wheel" category Added /sellallfurniture Added a new Fire Marshalls faction with weekly paycheck, separated from LSFD Added /melong for a longer /me distance and /dolong Added /coro for coroners Added new TTCF gates Changes /outfit is now usable inside vehicle interiors (Camper/Journey/Marquis) Fixes Fixed a bug where multiple camos would stack over one weapon Edited October 11, 2020 by Nervous 1 1 Link to comment
Nervous Posted October 12, 2020 Author Share Posted October 12, 2020 Update 1.9.9d Additions Added synced dirt on vehicles : your vehicle will slowly get more and more dirt, especially while driving in the county Added a new business : Carwash Revamped the exterior object spawning system to be more optimized for clients Platinum donators can now spawn up to 15 exterior furnitures instead of 10! Greatly improved shooting sync in interiors Added /cduty for coroners Added coroners count on /onduty Enabled lock-on for all melee and explosive weapons Fixes Fixed a weapon desync issue when switching weapons in vehicles 3 1 2 Link to comment
Nervous Posted October 13, 2020 Author Share Posted October 13, 2020 (edited) Update 1.9.9e Additions Added a value system to unique items : /createitem will now ask for a value and will take 50% of the value in components. Item values will be directly printed in inventory : Revamped Vehicle Alarms. See feature documentation for specifications! Businesses can now store up to 1,000,000 components Fixes Fixed exterior furniture limit being set to 10 instead of 15 /carsign will now remain even after entering the vehicle Fixed /cdamages not showing the name of the dead player Edited October 13, 2020 by Nervous 3 Link to comment
Nervous Posted October 14, 2020 Author Share Posted October 14, 2020 Update 1.9.9f Additions FD hoses can now clean vehicles Businesses that are able to use /createitem and have put their employee percent shared to > 0 will now take money from their employees upon using /createitem if the value of the item is > 100 (half of the value will be added in the business bank to fund the components) Fixes Playerlist from O key will now show "Characters list" instead of "Player list" Fixed a bug where coroners duty would trigger FD CAD Fixed a bug preventing the usage of /furniture for exterior objects if you already have 15 objects placed 4 1 1 Link to comment
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