Nervous Posted April 1, 2019 Author Share Posted April 1, 2019 Update 1.5.2c Additions Added voicemail and contacts to phone menu Added /refill and /refuel as aliases to /fuel The typing indicator is temporarely disabled until next update, where you will be able to toggle it Fixes Fixed tint value when using /vstats You can now add a contact whose number starts by 0 Fixed /messages Property fee money will now properly save in the safes You will not be able to use ATMs inside a property anymore (Admins only) Added /setinvisilibity Added /setserial Link to comment
Nervous Posted April 2, 2019 Author Share Posted April 2, 2019 (edited) Update 1.5.3 Additions A new dynamic mapping system has been added for all mappers, allowing you to directly import your maps from external 3rd party tools ingame, preview them, add new objects to the furniture system : This system will also bring thousands of new objects for the furniture system in the upcoming weeks as every new object from a map is also directly imported for all users! All these non categorized objects will be temporarely put in "Imported Objects" in the furniture system categories before an admin categorizes them. More information about the mapping team will be available soon! Fixes Fixed multiple server crashes Edited April 2, 2019 by Nervous 2 Link to comment
-Andreas Posted April 5, 2019 Share Posted April 5, 2019 (edited) Update 1.5.3a Changes /sniffcar can now be used to check for either drugs or guns. (/sniffcar [guns/drugs]) Added /fixinvi to be used when you're inside interiors and you see invisible players Reduced chat lag when driving around the map or loading in a new location, the full fix will be deployed with RageMP 0.3.8 Slightly increased the range of K-9 tracking Changed some backend stuff for the keypad system to prepare for a larger implementation coming later Edited April 7, 2019 by Nervous Link to comment
Westen Posted April 9, 2019 Share Posted April 9, 2019 Update 1.5.3b Fixes /contacts now shows who is online/offline. Fixed multiple phone and custom number bug, allowing you to only have one phone at a time. Fixed /sms notifications between admins. Fixed leaving a message printing the wrong number. Changes Players may now name their phones with /namephone - this allows you to easily see what phone you're being called or texted on. /stats now reflects the player's custom number and their main phone number. 2 1 2 Link to comment
Nervous Posted April 12, 2019 Author Share Posted April 12, 2019 Update 1.5.3c Fixes If you lose your phone and apply your custom number on a new one, your new phone will now properly work You can now use the boat and airport gas station at all times If you're not in a car Fixed /trunkremove, It will now properly take the player out of the trunk and place him next to the vehicle Changes Improved /intercom : the player name will now be visible, and the text will be blue. Improved server stability 1 Link to comment
Nervous Posted April 21, 2019 Author Share Posted April 21, 2019 (edited) Update 1.5.4 Addition Multi-Interior system: a new dynamic property system that allows us to create markers that lead to multiple floors with multiple rooms inside. This new system will introduce the ability to add apartments, hotels, motels, elevators & many more new dynamic property structures! Read more here: 2029 new properties have been added on the server ! The taxi job has been revamped and reworked to add a new CEF fare system and fix some bugs related to the job Added /highlight to highlight the text messages of another player You can now use /namephone to set a name to your phone Changes All RPG jobs (fishing, garbage, courier, mining) are now limited to players with a low total amount of assets, If your character has more assets than you should have realistically for these jobs, you will not be paid anymore. This is a preparation for the upcoming removal of payments from the void with these jobs : mining will be removed once trucking is live, courier is replaced by trucking, garbage will be revamped to work with properties and fishing will be based on business needs and also used as a relaxing activity. The road tax is now removed, and replaced by a mandatory insurance paid weekly for vehicles. The price of the insurance will be cheaper than the old road tax for all vehicles except sport / supersport. (3% instead of 5%) and all vehicles under 100k will have to pay 1%. This insurance is not mandatory OOCly, only ICly through a future penal code change. Insuring your vehicle also prevents your vehicle from being removed (unusable for 24 hours and having to pay an important amount to repair it) If destroyed. [The new insurance price will be live after next update the 23/04 evening] "Leave a message" feature will now show the recipient number rather than the sender. Fixes Fixed a bug where some players weren't able to use /setnumber on a new contract due to an old contract already existing and being invisible Fixed multiple server crashes Dropped items will now only be visible in the dimension of the player who dropped it Fixed /sms between administrators Fixed formatting of /myphones for custom phone names Added some optimizations on the phone system Edited April 22, 2019 by Nervous 2 Link to comment
Nervous Posted April 23, 2019 Author Share Posted April 23, 2019 Update 1.5.4a Addition All new apartments from the multi-interior system can now be purchased! Changes The weekly insurance will now have to be paid monthly. Its price has been reduced for all vehicles (It did not x4 from week to month) except for sport/supersport vehicles. You'll now be able to mine ores even If you are not eligible to be paid, so that you can still use the factory Fixes Fixed the taxi stop counter Fixed multiple crashes map.gta.world is now available again! Link to comment
Nervous Posted April 24, 2019 Author Share Posted April 24, 2019 Update 1.5.4b Addition You can now break into the new apartments from the multi-interior system Changes Selling a property to the script will now only give you back 50% of its value as /playersellhouse is now fixed Fixes Fixed /playersellhouse Fixed a bug in money check when attempting to purchase a property Fixed a bug that was forcing some newly connected players into FD duty, preventing them from performing some actions 3 Link to comment
Nervous Posted April 28, 2019 Author Share Posted April 28, 2019 (edited) Update 1.5.4c Changes Property inactivity kicks will now refund half of the property price directly Fixes Business owners will now be able to use their business garages /bad will now properly last 30 minutes Edited April 28, 2019 by Nervous 1 Link to comment
Nervous Posted May 2, 2019 Author Share Posted May 2, 2019 Update 1.5.4d Additions Added 3 new sitting animations, 9 new laying animations, 3 new drinking animations, 13 new surrendering animations Added a damage message when you're shot An automatic answer system on /report has been initiated with flip vehicles issues and interior falling, in order to give you directly the commands to use so you can debug yourself Added /fixfall to teleport you back into a property If you fell through the void Added /highlightcolour to allow players to choose which colour they want their highlighted roleplay to be in - use this website to help find the correct hex codes: https://htmlcolorcodes.com/color-picker/ Fixes Fixed taxi requests : they were sometimes not sent to all taxi on duty /togtyping will now properly work (the message is just the opposite at the moment, will be fixed on next update) 2 1 1 Link to comment
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