Nervous Posted April 24, 2018 Author Share Posted April 24, 2018 (edited) Update #1.1.0.1: The server scripts have been completely reworked to optimize the client as much as possible and increase your FPS. The only visible impact for you will be the following: All text labels of businesses have been replaced by markers and text when you walk over it The character creation camera will now zoom on your face when editing the face or haircut The chat is now disabled during the character creation The cheburek price have been decreased Fixed a bug where weeds would immediately grow for new characters but they would collect 0 weeds on all plants Added a hunting license Fixed a bug where a bag was modifying a property and vehicle inventory when placing it inside Vehicles will now properly enter garages where the /pentrance is set You can now lock your property door with L again Added new customization features for FD Added /radar, /equipment sed, /trace for Sheriff Department Added /hud to hide the entire HUD (compass, GTAW text) The breath analyzer will now properly work Will be deployed the 24/04 around 8:00pm CET. Edited April 24, 2018 by Nervous 3 1 Link to comment
Nervous Posted April 26, 2018 Author Share Posted April 26, 2018 (edited) Update #1.1.0.2: The walkstyles and moods are now working again! You can now mod faction vehicles If you are the vehicle owner. /l can now be used again for /low Added /lockdown [open/close] command for the Department of Corrections SD can now use /panic Fixed a bug where buying an item in a 24/7 was removing your bag from your back Fixed the garage wanted car list Added new alcohols Moonshine Mead Absinthe Sambuca Sake Gin Brandy Edited April 26, 2018 by Nervous 2 Link to comment
Nervous Posted April 30, 2018 Author Share Posted April 30, 2018 Update #1.1.0.3: The drunk system is now activated again! The animation objects are now visible again! Added some optimizations on the client to increase the general performance You will now be able to mod the vehicles from the last two DLCs Added prison mapping You can now spawn up to 20 vehicles Added /fveh for administrator to teleport and manage faction vehicles A door lock will now be removed from your inventory when using /putlock Added some server side optimizations 5 Link to comment
Nervous Posted May 1, 2018 Author Share Posted May 1, 2018 Update #1.1.0.4: All interiors are now unloaded by default Vehicles can now properly enter garages without falling in the void Hunting license will now increase your weekly PF bullets limit to 200 Increased the animals respawn to 10 minutes Tattoo parlors will now generate money for their bank Full rework of the customization synchronization to reduce crashes and increase FPS Full rework of the client events to reduce crashes and increase FPS 3 1 Link to comment
Nervous Posted May 18, 2018 Author Share Posted May 18, 2018 (edited) Update #1.1.0.5: The basic income is now enabled on all new characters A new prevention system was added to analyze players behavior with their basic income money usage, and track potential abuses The server infrastructure was changed to optimize it more with GTMP API needs Added 6 new interiors for businesses Added new icons of businesses in Paleto Bay Fixed a bug exploit in house renting Fixed a bug preventing the usage of hotkeys after closing a CEF Seatbelts are now automatically fasten when entering a car, you can unfasten it with /seatbelt Edited May 18, 2018 by Nervous 4 Link to comment
Nervous Posted May 19, 2018 Author Share Posted May 19, 2018 (edited) Update #1.1.0.5.1: Fixed a bug in the hunting script that was decreasing the general client performance Added a fully new high performance pedestrian (pets, animals..) synchronization system for future features. This new system is not yet linked to the hunting script, but will be used to fix the carcass pickup issue Players who are members of a faction owning a business will not pay the entrance fees anymore XM Radio is now working again! Edited May 19, 2018 by Nervous 3 Link to comment
Nervous Posted June 18, 2018 Author Share Posted June 18, 2018 It was a long month without changelog, however we did not wish to document the converting and all the big amount of immediate bugs we had to fix during the release day, so changelog will start again from here! Update #1.1.0.1 All new DLC vehicles are now be avaible! All DLC vehicles engines will now properly work FIxed an issue where players weren't able to engine their vehicle Fixed an issue where players vehicles were seen as "rentals" and thus could not be locked Fixed an issue where players would have their spawned vehicle shared with another player Fixed an issue where temporary data such as job state etc would be given to a newly connected player whereas he never started any job Fixed 12 crashes 4 1 Link to comment
Nervous Posted June 19, 2018 Author Share Posted June 19, 2018 (edited) Update #1.1.0.2 Fixed an issue where /vscrap would sometimes not properly delete the vehicle Fixed an issue where the ammo would double after unequipping / equipping a weapon (only on clientside, not for your inventory) Fixed a bug where your vehicle would sometimes not properly save its position on /vpark Fixed a bug where the character would sometimes not properly save its position on disconnect Fixed a rare bug where you would lose control over your vehicle You will not lose health when running anymore Removed F3 keybind, will be back for rage 0.4 Added G to enter as a passenger in a vehicle (F key keeps the same behavior, it will be improved on rage 0.4) Fixed 6 crashes Edited June 19, 2018 by Nervous 4 Link to comment
Nervous Posted June 21, 2018 Author Share Posted June 21, 2018 (edited) Update #1.1.0.3 Added a new homemade nametag system No more health / armor bar The color can now be changed The visibility can now be changed A hit marker will appear (name will turn red for 0.2s) If you shoot at another player, If the shot is acknowledged by the server Re-added /spectate for administrators The fuel system is now working again /startmeter will now work again Fixed the following vehicles: Towtruck, Towtruck2, NineF, NineF2, Jester3 models Added /movemenu to move the personal menu on your screen, it is not saved yet and not linked to the character customization. Will be saved on next update! Fixed 3 crashes Edited June 21, 2018 by Nervous 4 2 Link to comment
Nervous Posted June 23, 2018 Author Share Posted June 23, 2018 (edited) Update #1.1.0.4 Vehicle modding is now working again! Brakes, engine, transmission and suspension were added Turbo is now fixed Vehicle tints was removed until rage 0.4 Bags will now properly disappear from your back after you get rid of it Added /movemenu to move the various menus of the game, it will save for your entire account Fixed /adminftow Fixed a bug abuse with weapons ammo Fixed 3 crashes Optimized the client files Updated the RAGE server executable to fix the non loading client files issue Fixed the "You can not use a vehicle rental inventory" bug when using your own vehicle Edited June 23, 2018 by Nervous 3 1 Link to comment
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