Nervous Posted December 19, 2019 Author Share Posted December 19, 2019 (edited) Update 1.7.3c Additions Added new animations thanks to @Jennie 55 social 39 sitting 2 leaning 15 adult 3 standing 25 ground Added /jailduty for the future jail script, /onduty will now also list the guards on duty if you're in the county jail Coroners will now receive a direct payment from the government upon processing a corpse at the morgue Changes Modified the garage system, it shouldn't spawn random vehicles anymore and it is now 2x more optimized Modified how exterior objects are loaded, they should now always properly appear Improved the phone script to optimize SMS / calls loading and avoid unnecessary resources usage, improving server performance and reducing potential crashes Fixes Fixed degrees to farenheight convert formula Call history will now be working again Edited December 19, 2019 by Nervous 3 1 1 Link to comment
Nervous Posted December 31, 2019 Author Share Posted December 31, 2019 Update 1.7.3d Changes Optimized the phone system Fixes Fixed /trace, it'll not trace turned off phones anymore and should now target the correct phone holder Fixed a bug where radars would spike vehicles Fixed a bug where faction and personal cars would sometimes be duplicated Fixed some server crashes Link to comment
Nervous Posted January 1, 2020 Author Share Posted January 1, 2020 (edited) Update 1.7.3e Additions Added a weather application on the phone and removed the I menu weather option: Changes The default rental car Asterope has been replaced by an Asbo Modified weather temperature to be warmer Edited January 1, 2020 by Nervous 3 1 Link to comment
Nervous Posted January 2, 2020 Author Share Posted January 2, 2020 Update 1.7.4 Additions Added 45 tattoos from the new GTA update Changes ALPR system will now be accessible to polgranger, unmarkedgranger, unmarkedstanier, unmarkedscout, polbufsc2 K9 dogs will now be accessible to unmarkedgranger, polgranger, polstanier, unmarkedscout Fixes Fixed a bug where the phone zoom wouldn't properly work anymore Moving a business will now properly save 1 Link to comment
Nervous Posted January 5, 2020 Author Share Posted January 5, 2020 (edited) Update 1.7.4a Additions Added 2 new vehicles thanks to the modding team Unmarked granger Police granger Updated regular granger model: Sheriff Department employees will now be paid each weeks Fixes Removed some customization options from last GTA update for normal citizens (vests, unrealistic pants etc.) Fixed some bug with the brewery system, where the menu wouldn't properly show liquor stores buying alcohol Fixed some server crashes Edited January 5, 2020 by Nervous 6 Link to comment
Nervous Posted January 8, 2020 Author Share Posted January 8, 2020 (edited) Update 1.7.5 Additions Added a new modding system allowing the addition of custom made clothing without modifying existing outfits of players, following the release of a major mod of new clothes for legal factions such as outfits for sheriffs, FD, PD etc. With the release of this system, we're now very close from releasing the LSSD & the county jail as it was the last major development step : Added /releaseme to be released from the county jail, after being escorted at the exit Added new PD/SD customization commands: /bikehelmet, /motorhelmet, /policehat, /policehat2, /sheriffshat Added new /equipment customization features: /equipment armour, /equipment badge, /equipment gasmask FD and SD will now have access to /equipment customization commands Added more blacklisted clothes to prevent usage of unrealistic clothing by players PD, SD and FD can now bypass customization blacklists through their own customization system We've changed the UI : It'll now show the property name instead of the map street name if you're inside a property! Changes /useitem will now display your inventory if the itemID is left blank Fixes When being released from the county jail, you'll now properly get back your money from the commissioner account Fixed a bug during character creation where you would appear bald and in default clothes after finishing the initial customization Fixed a bug where the wrong level of alarm would be shown in the business logs of garages Fixed some phone issues with SMS not always loading Edited January 8, 2020 by Nervous 11 3 2 Link to comment
Nervous Posted January 9, 2020 Author Share Posted January 9, 2020 (edited) Update 1.7.5a Changes Reworked the SMS system to optimize it and attempt the server's main crash issue Improved character loading optimization to reduce potential small lags Fixes Fixed /cuff showing the wrong models Fixed bags models Fixed tattoos not removing clothes properly Fixed a bug where going offduty with a badge would make the badge appear again after leaving a vehicle Edited January 10, 2020 by Nervous 3 Link to comment
Nervous Posted January 12, 2020 Author Share Posted January 12, 2020 (edited) Update 1.7.5b Changes Nametags drawing distance has been drastically decreased (15x shorter) when the player is inside a vehicle : you'll need to be next to it to see the name Reduced liquor stores blips size Fixes Fixed a chat bug where typing would sometimes trigger your game's keys Fixed small lags related to the SMS system Fixed /fixveh, will now properly teleport your vehicle on your next /vget ALPR system will not hit your own car anymore Edited January 12, 2020 by Nervous 5 3 Link to comment
Nervous Posted January 13, 2020 Author Share Posted January 13, 2020 Update 1.7.5c Additions Added two new administration tools for teleporting and monitoring vehicles Added a "fast track" connection lane after a server crash - you should now reconnect quicker and the overall server lag should be drastically decreased after a restart (instead of the usual 5 minutes lags) Fixes Fixed various bugs with teleports : teleporting from a property inside a property into dimension 0 will now properly work, same for the opposite travel Entering a property B within a property A through a teleport inside the property A (yes I know... it gets complicated for me too) will now properly spawn the objects of property B (!!!) Optimized the property objects destroy function to never be bypassed, reducing the amount of "Connection lost" bugs Optimized the SMS system Fixed cuff models on female characters Fixed jail uniforms Fixed multiple server crashes, we've made great progress on the stability this past week and we shall now be heading toward no crashes at all except the daily restarts (until next broken update obviously) 1 Link to comment
Nervous Posted January 19, 2020 Author Share Posted January 19, 2020 (edited) Update 1.7.6 Additions The County Jail is now opened! The roleplay will start later tonight but the new systems are now live. The MDC v2 has now been released thanks to the web development team, with a new design and many new features : Future jail county criminal roleplayers are invited to join https://discord.gg/wrRXNWT as they'll be given the "inmate" role Fixes SD can now use spikes SD can now use /panic Edited January 19, 2020 by Nervous 1 1 Link to comment
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