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The Real Estate


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So as I warned in the past, the real estate business has begun and will f*ck up (Forgive me for the phrase) the future economy, properties will be sold for odd prices nobody will ever afford, in the next 1-2 years, the population of the server will raise, so are the properties and this way at some point this will come to unbeliveable prices an everyday jo' player won't afford. This may be taken as an example from LS-RP who ditched this issue, I played there for approximately 2 years with a character who had 8-10k paychecks and yet I couldn't afford a normal property (I reached around 3 millions) or apartment in Downtown LS, maybe a small house in Jefferson area.

 

I may probably guarantee you this same problem will happen here if no actions will be taken, there are excuses of "There are way more properties than on GTASA" - It doesn't matter, majority of them still will be sold for odd prices. It will come to a point where even a shithole property will cost you more than anything you can afford. It begins with real estate agent or simple house seller where he buys a property for 100,000$ and sells it for 400,000-500,000$, at some point it reaches $1,000,000 and beyond.

 

The solution to maintain the house economy balanced and to not mess with it in the future - There shall be a price limit, considering the market price of the house so if MP $100,000 + furniture or interior price of 50,000$ (random), the maximum the seller can get out of this is 300,000$ - Half the price as a benefit (150,000$) if that's a real estate agent or simple house seller, if no one buys it them /sellproperty even if you bought it for more than the MP, that's your personal IC lose - You're unable to sell it for more than 300,000$ even if you bought it for that price, the maximum you can sell it for is 300,000$ or less.

 

That's pretty much it, nothing too complicated, set a rule against maximum price of a property. This way it will prevent players from doing unrealistic amount of money but yet offer them a good benefit but not buying a house from a market price for 110,000, selling it for 800,000$.

 

Comments from haters (usually those who are worried about it and all up for the money) are welcome. This thread may be probably ditched and a lot of disagrees but remember this someday in the future.

 

* Considering this is an OOC rule which I'd support more than an IC rule. This can be also taken IC by a government rule.

Regarding MP prices, that's why I mentioned several times how important it is to set a correct Market Price for properties, right now they're incorrect. 2 store house at Mirror Park costs 30 grands more than an apartment in Hawick Avenue. Bare that in mind, if it won't be changed now easily you'll have a big headache in the future, if you really do care about this server and think twice, the admins among us.

Edited by Ingram
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It can be solved IG by politics. Create a kind of socialist party which put huge taxes on real estate especulators or even make it a crime. Considering the inflation will hugely benefit very few and screw the game experience of the vast majority, it'd win elections no doubt.
 

Edited by Gangstafary
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That's why I offer it to be an OOC rule, since it will come to a point of unrealistic prices.

Edited by Ingram
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Also, there's barely any "household" budget to spend what people earn, so no matter what you do, people always have more money than they did before, unless those who go mad and spend everything they have on cars or whatever. People don't feel the need to make enough money to pay rent, taxes, maintain their cars and keep the fridge filled, things that'd let you with, at least, a couple k less.

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To be entirely honest, I have seen that situation happen before, with shitty trailers being sold at 300k+ prices and Mirror Park houses reaching the half million. Some admins on the server were like "handle it IC", as usual, but the fact was that housing prices led to an insane inflation, a crazy increase in grinding and a lot of frustration for players who just wanted to RP. Most people told them "you can buy a place for just 50k in Davis", but when your char's supposed to be something else than a gangsta, it's kind of an issue.

 

They ended up applying a rule like that, you can't sell a property for over twice its market value. Surprisingly, it really solved the problem. Property prices calmed down and it was considerably better, with "rich" places being still extremely expensive (a 1.2 million Vinewood Hills house could still be sold for 2.4 million).

 

The interesting aspect here is the furniture. It adds an extra layer of interesting complexity, that would encourage house owners to provide a nice-looking house to increase the value of the place and make some profit off it. Could be nice ^^

Edited by Topinambour
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This is nowhere near a problem yet. And we haven't even scratched the surface of 10% of IC properties. Not to mention custom made apartment interior buildings which can be put all over the city as well. Just because a house now is sold expensively, doesn't mean the housing market is broken or is breaking. It just mean that there is a large demand on the given property or location. 

 

I agree that the market needs regulations, sure. However its far from what you think it is. And it wont hit that point in 1-2 years. 

 

And yes. As much as you don't like me saying this. You cannot make such complex OOC rules about strightly IC business. - Its all about economy. I know for a fact that the staff team always got their eyes on the economy, because we intend to prevent all mistakes ever made by LS-RP for example, with people getting 20mil in their savings and houses that costs millions of dollars regardless of being a ghetto condo or a penthouse apartment.

 

2 hours ago, Gangstafary said:

Also, there's barely any "household" budget to spend what people earn, so no matter what you do, people always have more money than they did before, unless those who go mad and spend everything they have on cars or whatever. People don't feel the need to make enough money to pay rent, taxes, maintain their cars and keep the fridge filled, things that'd let you with, at least, a couple k less.

And as Gangstafary states, there are no expenses when it comes to real life day to day maintainance of house, vehicles, just general supplies for the day. 

 

I actually stated in a post once, that I think people should be taxed for their properties and vehicles. Since it makes the most sense realisticly. - But then again, its hard to put such expenses on people who can't play 6-8 hours a day. 

 

Even tho this is the most annoying sentence in the a community like this ( @Caporegime This one is for you) This is a game

 

We got people here who can't put in the hard work of 6-8-16 hours a day, because some of us work 40 hours a week and got a real life to attend to. 

Regardless of that statement, keep in mind that if we were to make it unfair for the people with actual lifes, only 5-10% of current population would be playing, if they werent able to progress in wealth etc. within the playtime they have on their hands. 

Then the server would be back at 15-20 people primetime. And that is clearly something we DONT want. 

 

Im personally glad that you feel like this @Ingram I really am pleased that others in the community is paying attention and is concerned about how things work. But I can assure you that this is not something which will be forgotten. 

 

We have a lot of focus on the server economy, in order to NOT make shitty properties sell for millions and simple pistol sell for hundreds of thousands. 

Edited by Jauss
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3 hours ago, Jauss said:

This is nowhere near a problem yet. And we haven't even scratched the surface of 10% of IC properties. Not to mention custom made apartment interior buildings which can be put all over the city as well. Just because a house now is sold expensively, doesn't mean the housing market is broken or is breaking. It just mean that there is a large demand on the given property or location. 

 

I agree that the market needs regulations, sure. However its far from what you think it is. And it wont hit that point in 1-2 years. 

 

And yes. As much as you don't like me saying this. You cannot make such complex OOC rules about strightly IC business. - Its all about economy. I know for a fact that the staff team always got their eyes on the economy, because we intend to prevent all mistakes ever made by LS-RP for example, with people getting 20mil in their savings and houses that costs millions of dollars regardless of being a ghetto condo or a penthouse apartment.

 

And as Gangstafary states, there are no expenses when it comes to real life day to day maintainance of house, vehicles, just general supplies for the day. 

 

I actually stated in a post once, that I think people should be taxed for their properties and vehicles. Since it makes the most sense realisticly. - But then again, its hard to put such expenses on people who can't play 6-8 hours a day. 

 

Even tho this is the most annoying sentence in the a community like this ( @Caporegime This one is for you) This is a game

 

We got people here who can't put in the hard work of 6-8-16 hours a day, because some of us work 40 hours a week and got a real life to attend to. 

Regardless of that statement, keep in mind that if we were to make it unfair for the people with actual lifes, only 5-10% of current population would be playing, if they werent able to progress in wealth etc. within the playtime they have on their hands. 

Then the server would be back at 15-20 people primetime. And that is clearly something we DONT want. 

 

Im personally glad that you feel like this @Ingram I really am pleased that others in the community is paying attention and is concerned about how things work. But I can assure you that this is not something which will be forgotten. 

 

We have a lot of focus on the server economy, in order to NOT make shitty properties sell for millions and simple pistol sell for hundreds of thousands. 

I think the most wealthy people on the server, a.k.a the top richest people should be too taxed so you create an exponential function that eventually is roofed, so it gets really hard to get over certain amount, say, 10 million dollars. Have in mind that a part of what inflation means is that money is each time less valuable.

Edited by Gangstafary
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53 minutes ago, Rensai said:

I kind of disagree, as the server population rises, more properties will be added. Los Santos alone has enough housing for thousands.

3/4 of LS don't even have scripted houses yet. People are only looking to buy houses in Mirror Park, while there's also a minority looking for housing in South Central LS. 

 

It's just something to consider. I don't really see it as much of an issue, because houses have no real benefit other than storage. There aren't many interiors around either, so it's just kind of useless to do interior RP.

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I disagree with this, there is already a rule where if you don't play for 2 weeks your property get's removed. Not only that there is high-rises on the map and where we could just have apartment style rooms, there is literally infinite amount of houses you can have with this system. The system right now where the house if it's not owned by anyone is just kind of bought randomly is weird since the prices are just kind of made up randomly, BUT after the houses are bought they can be sold for any amount to another player is perfectly fine, if you are worried about the prices going up over time because of population density, well... that's real life. 

 

LNsMUzi.png

Source

 

That chart/picture shows that overtime the costs went up for houses in many counties in California. Do you know why? Because overtime the population in the state increased as-well:

 

Qb30ED7.png
Source

 

So overall, I think it's actually good that as population of the server increases so does property costs in population dense areas, now if you still want to own a house, you get the money and buy it or... 

maxresdefault.jpg

 

You start making houses in apartments like this and if this doesn't work with you then you end up with a shitshack or rent a house. 

 

 

 

 

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