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GTAW 1.1 Development blog


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Introduction - GTAW 1.1 - Release the 21/04

 

It's now been only a month since GTAW 1.0 release! We're already up to patch 1.0.11, which means that new content was added every three days on average during the month, this includes, new vehicles, new weapon control system, vehicle blinkers, an alcohol script and many more features! 

 

As all ways, we're still going to be updating and adding many more features in the run-up to 1.2, which as many of you already know will be centred around trucking. We've recently introduced many new junior developers in the team that already started to work on some new features that will arrive soon!

You can all welcome @matical, @Dzeikob and @I Mark I!

 

I initially planned to release the player owned dealerships in 1.1, but decided to delay it for 1.2 as I spent my last evening with GTMP owner (DurtyFree) optimizing and finding bugs on the open beta. He'll be back often on our server, and I already thank everyone that helped him triggering some bugs!
 

So, since 1.1 is not about trucking, what features are we bringing on the table this time?

 

Welcome to Paleto Bay

 

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The city of Paleto Bay is looking for new community members! It's time to leave the city and join the county, where you will be able to explore a world of new activities and people. 

Paleto Bay is now one of the new main areas, with the following content added:

  • Housing
  • Businesses
  • Sheriff Department HQ
  • Meat Factory

 

While some of you might not be fans of removing some players from the city, we're now starting to reach our highest peaks of players (100+ before the open beta) and we plan to host up to 180 players with the new optimizations. Splitting some players in the county will definitely help on optimizing the server, but will also allow players affected by performance issues to roleplay where their FPS will be better. We still want to see hubs of activity like mirror park, just replicated across the map. If these works expect to see other hotspots open up as we continue to grow!

 

New activity

Hunting

 

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You'll now be able to hunt animals in the county, and sell their carcass at Paleto Bay meat factory! Buy a Musket at the ammunition and go find animals while enjoying the sun on the northern side of San Andreas.

 

This is a unique feature on GTMP involving very advanced custom-made synchronization in order to update the animals positions, states, scenarios and deaths so we hope you'll appreciate the feature which will be improved over time.

 

New faction

Los Santos County Sheriff

 

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The Los Santos County Sheriff will officially be available at the release of the update 1.1, and players will be able to join it in order to become a law officer in the county.

 

The faction will be a new take of Law Enforcement, by opening their first office in the Paleto Bay area. The Sheriff's will work closely with DoJ and LSPD to ensure the continued Law enforcement presence both in the county and the city. People will most likely see the new white Sheriff cruisers as they drive through the city to deliver suspects to the LSPD jail cells.

 

You can already apply today to be ready for the 21/04 LSCS grand opening: https://lscs.gta.world/viewtopic.php?f=560&t=2490&sid=2b127a9512adb469ef5ceb32fa27a162

 

New player owned business

Cinema

 

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An official cinema business will now be available for purchase! Some of you have already tried our current system that was imagined by one of our players, using a TV object. The system will be improved with a full cinema script, allowing you to:

  • Host a video stream to share with visitors If you own the cinema or rent it
  • Watch the video stream (movie, TV shows, youtube...) inside the cinema
  • Roleplay while watching the movie, as the CEF for the cinema will allow you to use the chat

 

Online Job Offers

 

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Each player will now be able to register a job offer through their personal menu. These offers are permanent until the recruiter decides to remove them.

As a job applicant, you'll see the amount of job offers through your personal menu and will be able to subscribe to the different tasks or jobs available. Only connected recruiters offer will be visible in the system.

After you subscribe to a job, the recruiter will receive a notification with your contact information and call you back to recruit you for the job.

This feature will bring more interactions between players that are unknown to each other but both looking for roleplay opportunities and will help new players focus on roleplay jobs instead of the regular scripted jobs.

 

Dynamic doors system

 

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The dynamic door system allows players to press L next to a door in order to unlock it. It was added for PD HQ doors a few weeks ago and will be added to all doors in your properties and businesses with the 1.1 update. This adds many more possibilities for custom interiors, we've seen some great ones already!

 

New bag feature!

 

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The three bags are now the following:

  • Backpack (5kg)
  • Dufflebag (10kg)
  • Large dufflebag (15kg)

 

All bags will now be visible upon purchase on your character!

 

Visible weapons

 

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All weapons are now visible on your character.

You can use /hideweapon or /showweapon to hide small pistols, but rifles and shotguns will always be visible on your character.

 

New vehicles for sale

 

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The following vehicles have been added to the dealerships:

  • Declasse Yosemite
  • Street Blazer
  • Bus 1
  • Coach
  • Tug
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