.George Posted August 10, 2020 Share Posted August 10, 2020 4 hours ago, Benny Black said: You do realize all the issues there is with GTA:W right now? The last fucking thing we need is a goddamn pool game. Focus on the things that matter! Like what? We want pool and we want it now!!! 1 Link to comment
m1m1m1 Posted August 10, 2020 Share Posted August 10, 2020 22 minutes ago, DjoleK said: Like what? We want pool and we want it now!!! just find a pool table and add ya mans on 8ball pool, miniclip ftw Link to comment
eTaylor Posted August 10, 2020 Share Posted August 10, 2020 21 minutes ago, m1m1m1 said: just find a pool table and add ya mans on 8ball pool, miniclip ftw And get kicked for being AFK/tabbed Link to comment
Sergi Posted August 10, 2020 Share Posted August 10, 2020 The drug revamp that's been on the back burner for years could be a good start, lol Link to comment
eTaylor Posted August 10, 2020 Share Posted August 10, 2020 2 minutes ago, Sergi said: The drug revamp that's been on the back burner for years could be a good start, lol What's the point of a drug revamp if you can't play pool while high? Link to comment
Alyssa McCarthy Posted August 10, 2020 Share Posted August 10, 2020 I think just being able to throw a different type of ball between two characters would help with some passive RP: e.g. have a variety of balls - footballs, baseballs, basketball / volleyball & beachballs the ability to /use them and equip / display them on your character & with a command, throw them to another person nearby. This could ultimately lead to more scripting with the inclusion of mini-games sports, but just being able to do that would lead to more fun & RP on the beach and sports fields / parks. Link to comment
IrCam Posted August 10, 2020 Share Posted August 10, 2020 Storage, honestly. Say I RP'd putting something in a dufflebag. It's in that dufflebag now, not my inventory. Obviously I'd have to have the dufflebag item on me and it'd show etc cause how the fuck are you hiding a dufflebag on person. It's more a QoL thing instead of having to take each and every SINGLE item out one at a time even if it's RP'd being in some sort of storage. 1 Link to comment
Shekh Posted August 10, 2020 Share Posted August 10, 2020 3 hours ago, IrCam said: Storage, honestly. Say I RP'd putting something in a dufflebag. It's in that dufflebag now, not my inventory. Obviously I'd have to have the dufflebag item on me and it'd show etc cause how the fuck are you hiding a dufflebag on person. It's more a QoL thing instead of having to take each and every SINGLE item out one at a time even if it's RP'd being in some sort of storage. Not sure if its just for drugs tho 1 Link to comment
m1m1m1 Posted August 11, 2020 Share Posted August 11, 2020 when can we split grams/bars/pills Link to comment
Lucie Posted August 11, 2020 Share Posted August 11, 2020 I think that all mini games scripted should be based in chat and /me, since this is a text based roleplay server. Let's use pool as an example: - It'd be nice for a GUI, the size of the phone to be displayed when you are playing the game, showing the remaining balls and its position. - You will need to emote with a /me the action your character is doing, and then use a command like /pool number number - The first number would be the pool ball you are trying to hit, and the second the amount of focus and effort you are using (from 1 to 10) - Then, a text will be displayed saying if you have missed the ball or not, giving different outcomes based on the ball position, your effort, your experience playing pool, and your level of drunkness. If your character is drunk, and you put no effort, you'd totally miss. - No animations would need to be added, just a graphic interface, and a stocastic model for the game, based in the given parameters and variables 1 Link to comment
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